Player Matchup

Cerberus
Cerberus
SunNovaBeach
Cerberus
Level 109
God Stats
1W - 3L
1,460 SR
Queue Stats
346W - 343L
1,482 Elo+
Party 1
Artemis
Artemis
birdofprey18
Artemis
Level 108
God Stats
9W - 7L
1,836 SR
Queue Stats
610W - 591L
1,508 Elo+
Party 1
Zeus
Zeus
ibuyfeetpics461
Zeus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 93
1,599 SR
1,497 Elo+

VS

Team Averages
Level 86
1,419 SR
1,411 Elo+
Bacchus
Bacchus
BaroldGRemus
Bacchus
Level 107
God Stats
4W - 1L
1,435 SR
Queue Stats
184W - 175L
1,402 Elo+
Solo
Danzaburou
Danzaburou
GasEffect
Danzaburou
Level 86
God Stats
23W - 8L
1,601 SR
Queue Stats
235W - 219L
1,438 Elo+
Party 2
Discordia
Discordia
temp-345271
Discordia
Level 66
God Stats
8W - 10L
1,222 SR
Queue Stats
172W - 177L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
SunNovaBeach
Cerberus
10
0 / 5 / 0
7,285
662
2,932
14,730
14,324
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
birdofprey18
Artemis
10
1 / 7 / 1
7,923
720
6,002
13,438
5,379
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 6 / 0
7,804
709
1,767
7,634
2,873
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BaroldGRemus
Bacchus
13
4 / 0 / 11
9,195
836
5,143
7,969
8,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
GasEffect
Danzaburou
13
7 / 1 / 7
9,934
903
13,545
7,483
2,895
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
temp-345271
Discordia
11
7 / 1 / 6
9,418
856
10,939
4,369
1,306
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
42
2
Kills
18
18
Deaths
2
1
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BaroldGRemus
Bacchus
4
0
11
9.5
W
Danzaburou
GasEffect
Danzaburou
7
1
7
10.5
L
Cerberus
SunNovaBeach
Cerberus
0
5
0
0
L
Artemis
birdofprey18
Artemis
1
7
1
0.21
L
1
6
0
0.17
W
Discordia
temp-345271
Discordia
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,701
Damage
29,627
35,802
Taken
19,821
22,576
Mitigated
12,405
4,316
Healing
4,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BaroldGRemus
Bacchus
5,143
530
109
2,020
7,969
8,204
311
2,858
5,111
22,052
0
W
Danzaburou
GasEffect
Danzaburou
13,545
5,131
0
1,917
7,483
2,895
606
1,733
5,750
0
50,411
L
Cerberus
SunNovaBeach
Cerberus
2,932
373
150
2,186
14,730
14,324
0
5,151
9,362
17,948
0
L
Artemis
birdofprey18
Artemis
6,002
2,172
0
1,980
13,438
5,379
0
6,527
6,618
0
26,910
L
1,767
438
0
0
7,634
2,873
0
4,174
3,334
18,670
0
W
Discordia
temp-345271
Discordia
10,939
1,128
0
0
4,369
1,306
456
954
3,415
29,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,012
Gold Earned
28,547
103
Minions Killed
119
0
Camps Cleared
0
468,575
Distance Traveled
618,479
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,195
836
19
2
0
226,182
1
W
Danzaburou
9,934
903
66
6
0
194,924
2
L
Cerberus
7,285
662
34
3
0
178,985
2
L
Artemis
7,923
720
40
4
0
159,648
0
L
Zeus
7,804
709
29
3
0
129,942
0
W
Discordia
9,418
856
34
3
0
197,373
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role