Player Matchup

Izanami
Izanami
Bronze II
 
Izanami
Bronze II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Zhong Kui
Zhong Kui
Silver II
billioniremiek93
Zhong Kui
Silver II
Level 139
God Stats
4W - 7L
1,475 SR
Queue Stats
23W - 37L
1,421 MMR
Party 1
Kuzenbo
Kuzenbo
Silver II
eDDieBDB
Kuzenbo
Silver II
Level 187
God Stats
22W - 32L
1,454 SR
Queue Stats
187W - 224L
1,265 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 158
1,476 SR
1,395 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 122
1,493 SR
1,138 MMR
Anubis
Anubis
Silver I
DRAK3_DA_DRAGON7
Anubis
Silver I
Level 106
God Stats
2W - 1L
1,624 SR
Queue Stats
22W - 33L
1,172 MMR
Solo
Bacchus
Bacchus
Silver II
Undeadarmy1975
Bacchus
Silver II
Level 149
God Stats
5W - 12L
1,357 SR
Queue Stats
332W - 386L
1,040 MMR
Solo
Charybdis
Charybdis
Silver II
soccerjusti
Charybdis
Silver II
Level 110
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 17L
1,201 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
2 / 2 / 2
9,431
786
8,550
9,042
3,835
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
11
2 / 4 / 1
8,979
748
8,398
10,240
8,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Kuzenbo
eDDieBDB
Kuzenbo
10
0 / 4 / 2
8,269
689
3,883
14,368
17,271
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
Ah PuchJormungandrPoseidonAtlasCharon

VS

Bans
HachimanCabrakanXbalanqueHorusMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 7
10,088
841
8,506
7,961
4,455
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

13
3 / 0 / 6
9,750
813
8,449
11,793
15,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
soccerjusti
Charybdis
14
5 / 2 / 4
10,553
879
13,307
9,654
3,999
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
4
Kills
10
10
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
2
2
1.5
W
2
2
7
2.75
W
3
0
6
6
L
Zhong Kui
2
4
1
0.63
L
Kuzenbo
eDDieBDB
Kuzenbo
0
4
2
0.25
W
Charybdis
soccerjusti
Charybdis
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,831
Damage
30,262
33,650
Taken
29,408
29,484
Mitigated
23,724
4,144
Healing
9,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
8,550
5,180
0
672
9,042
3,835
0
3,914
4,739
0
43,423
W
8,506
518
0
3,493
7,961
4,455
591
4,111
3,850
50,934
0
W
8,449
705
0
4,101
11,793
15,270
306
4,798
6,995
18,855
0
L
Zhong Kui
8,398
1,178
0
2,008
10,240
8,378
0
5,706
4,101
35,607
3,599
L
Kuzenbo
eDDieBDB
Kuzenbo
3,883
1,253
0
1,464
14,368
17,271
0
6,369
7,742
16,562
0
W
Charybdis
soccerjusti
Charybdis
13,307
6,630
0
1,906
9,654
3,999
2,339
3,728
5,926
0
59,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,679
Gold Earned
30,391
145
Minions Killed
172
0
Camps Cleared
0
641,498
Distance Traveled
679,185
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,431
786
63
5
0
218,849
2
W
Anubis
10,088
841
69
6
0
210,563
5
W
Bacchus
9,750
813
14
1
0
257,580
2
L
Zhong Kui
8,979
748
56
5
0
199,272
0
L
Kuzenbo
8,269
689
26
2
0
223,377
0
W
Charybdis
10,553
879
89
7
0
211,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role