Player Matchup

Osiris
Osiris
M-ilfLover69
Osiris
Level 148
God Stats
2W - 2L
1,458 SR
Queue Stats
273W - 310L
1,405 Elo+
Party 1
Skadi
Skadi
SSR0S3GBLACK
Skadi
Level 159
God Stats
0W - 3L
1,645 SR
Queue Stats
163W - 226L
1,444 Elo+
Party 1
Ares
Ares
Shanksbesnitchin
Ares
Level 129
God Stats
2W - 5L
1,328 SR
Queue Stats
549W - 606L
1,540 Elo+
Party 1
Thanatos
Thanatos
ayyyyyeZach
Thanatos
Level 140
God Stats
30W - 21L
1,654 SR
Queue Stats
553W - 584L
1,487 Elo+
Party 1
Vulcan
Vulcan
xXTooDeliciousXx
Vulcan
Level 158
God Stats
2W - 8L
1,422 SR
Queue Stats
470W - 516L
1,432 Elo+
Party 1
Team Averages
Level 147
1,501 SR
1,462 Elo+

VS

Team Averages
Level 135
1,504 SR
1,558 Elo+
Gilgamesh
Gilgamesh
DesManSer
Gilgamesh
Level 158
God Stats
8W - 3L
1,577 SR
Queue Stats
200W - 147L
1,655 Elo+
Solo
Freya
Freya
Kagameme02
Freya
Level 122
God Stats
23W - 13L
1,650 SR
Queue Stats
115W - 91L
1,546 Elo+
Party 2
Thanatos
Thanatos
MASTEREZIO1234
Thanatos
Level 138
God Stats
2W - 2L
1,321 SR
Queue Stats
70W - 75L
1,446 Elo+
Solo
Chiron
Chiron
MrMittenKitten
Chiron
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
89W - 63L
1,610 Elo+
Solo
Cthulhu
Cthulhu
TitianDawn79253
Cthulhu
Level 128
God Stats
9W - 9L
1,469 SR
Queue Stats
86W - 74L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
8
0 / 2 / 0
4,769
477
3,571
9,248
8,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 1 / 1
4,955
496
4,216
5,049
1,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 3 / 2
5,105
511
2,858
8,779
4,970
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
ayyyyyeZach
Thanatos
11
3 / 1 / 1
6,245
625
5,660
8,564
2,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 2 / 1
6,023
602
2,889
4,317
1,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DesManSer
Gilgamesh
12
2 / 0 / 0
7,048
705
5,763
8,757
6,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Freya
10
1 / 0 / 0
5,699
570
3,352
4,061
1,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
11
4 / 1 / 1
6,801
680
5,209
7,918
3,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 2 / 3
7,020
702
4,715
8,696
3,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 1 / 1
5,669
567
4,086
6,935
4,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
13
4
Kills
8
9
Deaths
4
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DesManSer
Gilgamesh
2
0
0
2
W
Freya
1
0
0
1
L
Osiris
0
2
0
0
W
Thanatos
4
1
1
4.5
W
1
2
3
1.25
L
0
1
1
0.5
L
0
3
2
0.33
W
0
1
1
0.5
L
Thanatos
ayyyyyeZach
Thanatos
3
1
1
3.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,194
Damage
23,125
35,957
Taken
36,367
19,868
Mitigated
19,029
13,378
Healing
19,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DesManSer
Gilgamesh
5,763
2,340
0
3,272
8,757
6,703
228
0
8,757
0
50,260
W
Freya
3,352
991
0
2,777
4,061
1,359
190
847
3,214
36,603
0
L
Osiris
3,571
1,686
0
2,468
9,248
8,662
0
0
9,248
0
26,380
W
Thanatos
5,209
1,260
0
8,788
7,918
3,346
0
500
7,418
0
48,528
W
4,715
2,106
111
2,749
8,696
3,208
0
3,322
5,374
0
60,632
L
4,216
2,007
0
865
5,049
1,678
0
2,736
2,179
0
37,669
L
2,858
39
939
1,915
8,779
4,970
0
4,000
4,551
10,717
0
W
4,086
448
0
1,583
6,935
4,413
0
1,078
5,857
23,399
0
L
Thanatos
ayyyyyeZach
Thanatos
5,660
1,865
0
6,636
8,564
2,962
0
312
8,224
0
45,096
L
2,889
868
0
555
4,317
1,596
0
0
4,317
41,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,097
Gold Earned
32,237
273
Minions Killed
387
0
Camps Cleared
0
1,056,435
Distance Traveled
1,057,522
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,048
705
77
8
0
205,324
2
W
Freya
5,699
570
80
8
0
209,820
2
L
Osiris
4,769
477
42
4
0
174,355
2
W
Thanatos
6,801
680
72
7
0
248,184
0
W
Chiron
7,020
702
127
13
0
187,994
0
L
Skadi
4,955
496
60
6
0
185,241
1
L
Ares
5,105
511
21
2
0
218,842
2
W
Cthulhu
5,669
567
31
3
0
206,200
0
L
Thanatos
6,245
625
65
7
0
263,481
1
L
Vulcan
6,023
602
85
9
0
214,516
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role