Player Matchup

Hercules
Hercules
 
Hercules
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
AyilRocha
Ymir
Level 144
God Stats
3W - 4L
1,481 SR
Queue Stats
183W - 340L
1,478 Elo+
Party 1
Anhur
Anhur
Nothagain
Anhur
Level 149
God Stats
2W - 3L
1,795 SR
Queue Stats
193W - 351L
1,425 Elo+
Party 1
Anubis
Anubis
ShiniBot
Anubis
Level 123
God Stats
88W - 128L
1,506 SR
Queue Stats
186W - 326L
1,427 Elo+
Party 1
Awilix
Awilix
nemeneme_literal
Awilix
Level 104
God Stats
4W - 4L
1,207 SR
Queue Stats
234W - 340L
1,436 Elo+
Party 1
Team Averages
Level 127
1,498 SR
1,453 Elo+

VS

Team Averages
Level 99
1,648 SR
1,541 Elo+
Thoth
Thoth
BogieBogerson
Thoth
Level 61
God Stats
1W - 1L
1,569 SR
Queue Stats
2W - 2L
1,408 Elo+
Party 2
Atlas
Atlas
Dog_Ningen
Atlas
Level 157
God Stats
0W - 1L
1,617 SR
Queue Stats
2W - 1L
1,753 Elo+
Party 2
Izanami
Izanami
RoYaLCoLoRz
Izanami
Level 101
God Stats
0W - 1L
1,828 SR
Queue Stats
3W - 2L
1,506 Elo+
Party 2
Lancelot
Lancelot
ZAPRHYR
Lancelot
Level 89
God Stats
1W - 1L
1,547 SR
Queue Stats
46W - 50L
1,450 Elo+
Solo
Anubis
Anubis
yiyo97900
Anubis
Level 88
God Stats
19W - 10L
1,680 SR
Queue Stats
80W - 73L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
2 / 0 / 1
8,062
576
5,870
13,857
10,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
12
3 / 0 / 4
7,629
545
3,405
9,891
7,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
Nothagain
Anhur
13
3 / 0 / 3
8,054
575
6,770
6,511
3,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
ShiniBot
Anubis
14
4 / 1 / 3
8,009
572
9,641
9,319
4,219
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
2 / 1 / 5
6,785
485
6,345
7,842
2,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
7,263
519
5,001
7,710
1,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
9
0 / 3 / 1
6,324
452
5,592
9,518
6,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
RoYaLCoLoRz
Izanami
10
0 / 2 / 0
6,197
443
3,862
6,352
1,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Lancelot
ZAPRHYR
Lancelot
12
1 / 3 / 0
7,116
508
5,415
14,185
5,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
yiyo97900
Anubis
13
0 / 2 / 0
8,221
587
7,330
10,745
4,420
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
14
Kills
2
2
Deaths
14
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
0
1
2.5
W
Ymir
3
0
4
5
L
1
4
0
0.25
L
Atlas
0
3
1
0.17
W
Anhur
Nothagain
Anhur
3
0
3
4.5
L
Izanami
RoYaLCoLoRz
Izanami
0
2
0
0
W
Anubis
ShiniBot
Anubis
4
1
3
5.5
L
Lancelot
ZAPRHYR
Lancelot
1
3
0
0.33
W
2
1
5
4.5
L
Anubis
yiyo97900
Anubis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,031
Damage
27,200
47,420
Taken
48,510
29,216
Mitigated
19,822
20,226
Healing
13,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,870
1,846
0
6,663
13,857
10,951
0
7,330
6,527
0
59,429
W
Ymir
3,405
450
0
2,782
9,891
7,990
0
3,702
6,189
33,312
0
L
5,001
253
0
580
7,710
1,773
546
5,906
1,804
49,847
0
L
Atlas
5,592
2,233
115
2,355
9,518
6,482
0
2,300
7,218
20,778
0
W
Anhur
Nothagain
Anhur
6,770
4,113
0
3,690
6,511
3,083
668
2,247
4,264
0
58,829
L
Izanami
RoYaLCoLoRz
Izanami
3,862
2,999
249
2,695
6,352
1,626
430
1,294
5,058
0
38,174
W
Anubis
ShiniBot
Anubis
9,641
0
0
5,580
9,319
4,219
726
3,673
5,646
63,090
0
L
Lancelot
ZAPRHYR
Lancelot
5,415
1,499
0
1,478
14,185
5,521
13
2,487
11,698
0
69,134
W
6,345
2,325
0
1,511
7,842
2,973
0
971
6,871
0
43,158
L
Anubis
yiyo97900
Anubis
7,330
132
0
6,048
10,745
4,420
0
1,059
8,951
69,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,539
Gold Earned
35,121
405
Minions Killed
392
0
Camps Cleared
0
1,376,980
Distance Traveled
1,361,714
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,062
576
98
7
0
298,365
0
W
Ymir
7,629
545
48
3
0
274,764
1
L
Thoth
7,263
519
87
6
0
265,998
0
L
Atlas
6,324
452
13
1
0
279,820
1
W
Anhur
8,054
575
99
7
0
255,083
1
L
Izanami
6,197
443
71
5
0
248,683
0
W
Anubis
8,009
572
103
7
0
263,852
6
L
Lancelot
7,116
508
93
7
0
310,146
0
W
Awilix
6,785
485
57
4
0
284,916
0
L
Anubis
8,221
587
128
9
0
257,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role