Player Matchup

Artio
Artio
 
Artio
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
Pflaume2510
Chernobog
Level 131
God Stats
1W - 3L
1,188 SR
Queue Stats
483W - 486L
1,444 Elo+
Solo
Ao Kuang
Ao Kuang
SalSuppo
Ao Kuang
Level 115
God Stats
1W - 3L
1,236 SR
Queue Stats
166W - 201L
1,431 Elo+
Party 1
Sol
Sol
mamkayebal
Sol
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,268 Elo+
Solo
Team Averages
Level 106
1,385 SR
1,429 Elo+

VS

Team Averages
Level 132
1,528 SR
1,468 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
AgnwstosX19
Yu Huang
Level 121
God Stats
0W - 1L
1,441 SR
Queue Stats
13W - 19L
1,427 Elo+
Solo
Chernobog
Chernobog
Xenomorphic
Chernobog
Level 159
God Stats
2W - 3L
1,558 SR
Queue Stats
99W - 97L
1,536 Elo+
Solo
Shiva
Shiva
mous-1984
Shiva
Level 128
God Stats
4W - 3L
1,657 SR
Queue Stats
343W - 355L
1,395 Elo+
Solo
Olorun
Olorun
xxpadixx3
Olorun
Level 148
God Stats
2W - 3L
1,484 SR
Queue Stats
331W - 321L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
2 / 3 / 8
6,691
1,115
2,480
8,021
7,824
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kuzenbo
 
Kuzenbo
10
0 / 3 / 8
5,842
974
2,118
5,650
5,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
Pflaume2510
Chernobog
9
1 / 2 / 6
5,853
976
1,793
3,871
1,568
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
SalSuppo
Ao Kuang
11
4 / 3 / 6
6,675
1,113
4,400
8,214
6,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
6 / 1 / 5
7,560
1,260
12,847
7,038
3,119
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
5 / 4 / 0
6,065
1,011
4,656
6,338
2,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yu Huang
AgnwstosX19
Yu Huang
10
2 / 3 / 5
5,844
974
6,171
4,364
1,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
Xenomorphic
Chernobog
14
4 / 1 / 8
7,227
1,205
6,933
6,865
3,180
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

Shiva
mous-1984
Shiva
10
1 / 5 / 4
5,744
957
3,433
9,002
4,259
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Olorun
xxpadixx3
Olorun
5
0 / 0 / 0
4,448
741
0
0
0

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
29
13
Kills
12
12
Deaths
13
33
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
2
3
8
2
W
Kuzenbo
 
Kuzenbo
0
3
8
1.33
L
Tsukuyomi
 
Tsukuyomi
5
4
0
1.25
L
Yu Huang
AgnwstosX19
Yu Huang
2
3
5
1.5
W
Chernobog
Pflaume2510
Chernobog
1
2
6
2
W
Ao Kuang
SalSuppo
Ao Kuang
4
3
6
2.33
L
Chernobog
Xenomorphic
Chernobog
4
1
8
8
W
6
1
5
8.5
L
Shiva
mous-1984
Shiva
1
5
4
0.6
L
Olorun
xxpadixx3
Olorun
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,638
Damage
21,193
32,794
Taken
26,569
24,305
Mitigated
11,882
10,557
Healing
5,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
2,480
375
1,505
1,074
8,021
7,824
0
2,093
5,928
4,153
0
W
Kuzenbo
 
Kuzenbo
2,118
854
123
261
5,650
5,406
267
272
5,378
5,567
0
L
Tsukuyomi
 
Tsukuyomi
4,656
1,159
266
622
6,338
2,651
0
5,232
992
0
9,315
L
Yu Huang
AgnwstosX19
Yu Huang
6,171
217
0
0
4,364
1,792
0
3,583
743
8,981
0
W
Chernobog
Pflaume2510
Chernobog
1,793
696
345
656
3,871
1,568
945
546
3,325
0
4,554
W
Ao Kuang
SalSuppo
Ao Kuang
4,400
1,030
0
1,606
8,214
6,388
158
1,577
6,637
5,899
0
L
Chernobog
Xenomorphic
Chernobog
6,933
3,742
230
2,605
6,865
3,180
40
5,358
1,385
0
18,269
W
12,847
5,932
407
4,580
7,038
3,119
2,283
1,683
5,355
25,579
1,673
L
Shiva
mous-1984
Shiva
3,433
929
874
1,212
9,002
4,259
189
6,339
2,494
0
6,273
L
Olorun
xxpadixx3
Olorun
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,621
Gold Earned
29,328
57
Minions Killed
60
0
Camps Cleared
0
502,969
Distance Traveled
408,128
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,691
1,115
4
1
0
97,962
0
W
Kuzenbo
5,842
974
2
0
0
107,347
0
L
Tsukuyomi
6,065
1,011
15
3
0
87,368
0
L
Yu Huang
5,844
974
8
1
0
111,818
0
W
Chernobog
5,853
976
6
1
0
80,867
0
W
Ao Kuang
6,675
1,113
4
1
0
107,425
0
L
Chernobog
7,227
1,205
33
6
0
112,284
0
W
Sol
7,560
1,260
41
7
0
109,368
0
L
Shiva
5,744
957
4
1
0
96,658
0
L
Olorun
4,448
741
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role