Player Matchup

Arachne
Arachne
Cappo_FMG
Arachne
Level 87
God Stats
26W - 34L
1,477 SR
Queue Stats
186W - 221L
1,421 Elo+
Solo
Tiamat
Tiamat
MirageGM
Tiamat
Level 130
God Stats
8W - 16L
1,310 SR
Queue Stats
205W - 191L
1,471 Elo+
Solo
Athena
Athena
NilixCapalot
Athena
Level 45
God Stats
13W - 19L
1,573 SR
Queue Stats
344W - 332L
1,473 Elo+
Party 2
Thanatos
Thanatos
PandaJC9378
Thanatos
Level 139
God Stats
21W - 21L
1,567 SR
Queue Stats
695W - 639L
1,510 Elo+
Party 2
Izanami
Izanami
SeanThaGreat1
Izanami
Level 47
God Stats
0W - 5L
1,240 SR
Queue Stats
4W - 15L
1,198 Elo+
Solo
Team Averages
Level 90
1,433 SR
1,415 Elo+

VS

Team Averages
Level 95
1,577 SR
1,457 Elo+
Da Ji
Da Ji
Hii Andrew
Da Ji
Level 96
God Stats
10W - 10L
1,523 SR
Queue Stats
170W - 152L
1,419 Elo+
Solo
Artemis
Artemis
MooseNamedMike
Artemis
Level 72
God Stats
2W - 0L
1,682 SR
Queue Stats
34W - 35L
1,417 Elo+
Party 1
Sol
Sol
MrTony1314
Sol
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 123L
1,488 Elo+
Solo
Ymir
Ymir
davemeradith
Ymir
Level 69
God Stats
24W - 21L
1,564 SR
Queue Stats
53W - 63L
1,428 Elo+
Party 1
Osiris
Osiris
xNoCapZonex
Osiris
Level 128
God Stats
14W - 8L
1,617 SR
Queue Stats
279W - 277L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Cappo_FMG
Arachne
11
2 / 3 / 0
6,235
567
4,012
10,145
3,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Tiamat
MirageGM
Tiamat
12
2 / 2 / 2
6,790
617
6,367
8,511
5,918
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
9
0 / 2 / 2
5,754
523
2,616
7,994
5,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
PandaJC9378
Thanatos
11
0 / 1 / 0
5,991
545
3,728
10,639
5,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
10
2 / 0 / 0
5,762
524
6,905
5,063
1,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
12
5 / 2 / 2
7,067
642
6,844
9,230
3,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 1 / 1
5,080
462
5,195
4,384
1,556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 2 / 2
6,064
551
3,369
7,899
2,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 1 / 2
5,653
514
2,291
9,478
7,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Osiris
11
1 / 0 / 0
6,580
598
6,768
8,508
6,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
15
6
Kills
8
8
Deaths
6
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Arachne
Cappo_FMG
Arachne
2
3
0
0.67
W
Da Ji
5
2
2
3
L
Tiamat
MirageGM
Tiamat
2
2
2
1.5
W
1
1
1
1.5
W
1
2
2
1
L
Athena
0
2
2
0.5
L
Thanatos
PandaJC9378
Thanatos
0
1
0
0
L
Izanami
2
0
0
2
W
0
1
2
1
W
Osiris
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,628
Damage
24,467
42,352
Taken
39,499
22,259
Mitigated
21,422
18,343
Healing
11,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Cappo_FMG
Arachne
4,012
2,286
0
2,545
10,145
3,869
0
1,113
9,032
0
43,119
W
Da Ji
6,844
1,514
0
1,590
9,230
3,745
0
2,430
6,800
0
47,044
L
Tiamat
MirageGM
Tiamat
6,367
1,209
0
3,462
8,511
5,918
32
2,292
6,219
54,203
0
W
5,195
1,711
0
1,347
4,384
1,556
0
473
3,911
0
30,396
W
3,369
1,786
0
2,701
7,899
2,724
1,240
3,937
3,962
34,778
0
L
Athena
2,616
1,110
0
2,091
7,994
5,643
0
1,206
6,788
17,478
0
L
Thanatos
PandaJC9378
Thanatos
3,728
534
0
8,249
10,639
5,148
0
0
10,639
0
41,323
L
Izanami
6,905
4,830
0
1,996
5,063
1,681
0
1,049
4,014
0
46,980
W
2,291
53
0
2,472
9,478
7,381
0
2,143
7,335
22,647
0
W
Osiris
6,768
1,809
0
3,530
8,508
6,016
0
0
8,508
0
45,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,532
Gold Earned
30,444
322
Minions Killed
282
0
Camps Cleared
0
1,066,919
Distance Traveled
1,039,012
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,235
567
68
6
0
215,317
2
W
Da Ji
7,067
642
81
7
0
243,687
2
L
Tiamat
6,790
617
80
7
0
205,780
2
W
Artemis
5,080
462
52
5
0
165,925
0
W
Sol
6,064
551
59
5
0
196,831
2
L
Athena
5,754
523
24
2
0
216,865
0
L
Thanatos
5,991
545
75
7
0
242,374
2
L
Izanami
5,762
524
75
7
0
186,583
0
W
Ymir
5,653
514
35
3
0
209,283
0
W
Osiris
6,580
598
55
5
0
223,286
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role