Player Matchup

Hercules
Hercules
 
Hercules
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
FrxstFlake
King Arthur
Level 41
God Stats
4W - 3L
1,497 SR
Queue Stats
42W - 37L
1,486 Elo+
Party 1
Hou Yi
Hou Yi
ImBuyingADog
Hou Yi
Level 23
God Stats
4W - 1L
1,870 SR
Queue Stats
40W - 29L
1,569 Elo+
Party 1
Danzaburou
Danzaburou
Solantris
Danzaburou
Level 58
God Stats
13W - 10L
1,582 SR
Queue Stats
147W - 164L
1,462 Elo+
Party 1
Aphrodite
Aphrodite
zanegilley25
Aphrodite
Level 103
God Stats
1W - 1L
1,668 SR
Queue Stats
63W - 53L
1,531 Elo+
Party 2
Team Averages
Level 50
1,623 SR
1,510 Elo+

VS

Team Averages
Level 79
1,525 SR
1,616 Elo+
Kukulkan
Kukulkan
DukesmosH
Kukulkan
Level 82
God Stats
9W - 6L
1,661 SR
Queue Stats
205W - 162L
1,562 Elo+
Solo
Freya
Freya
SSJTriipz
Freya
Level 56
God Stats
3W - 2L
1,505 SR
Queue Stats
62W - 52L
1,548 Elo+
Party 3
Pele
Pele
Trizect
Pele
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 6L
1,902 Elo+
Solo
Loki
Loki
ewitz
Loki
Level 81
God Stats
3W - 6L
1,369 SR
Queue Stats
84W - 53L
1,536 Elo+
Party 3
Geb
Geb
ramonM64
Geb
Level 52
God Stats
131W - 113L
1,591 SR
Queue Stats
181W - 200L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
1 / 1 / 1
4,636
662
2,717
5,099
3,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
FrxstFlake
King Arthur
8
0 / 0 / 0
4,665
666
1,791
4,253
1,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
8
3 / 2 / 1
4,855
694
2,498
5,592
1,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Danzaburou
Solantris
Danzaburou
7
0 / 0 / 2
4,184
598
1,618
2,698
982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Aphrodite
zanegilley25
Aphrodite
7
0 / 2 / 1
4,142
592
1,458
3,771
2,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DukesmosH
Kukulkan
1
0 / 1 / 0
2,860
409
0
627
132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Freya
SSJTriipz
Freya
6
2 / 1 / 1
4,199
600
3,587
4,069
1,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Pele
Trizect
Pele
8
2 / 2 / 0
4,904
701
4,820
6,518
2,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Loki
ewitz
Loki
8
1 / 0 / 1
4,311
616
884
5,660
1,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 1 / 3
4,134
591
1,189
4,229
2,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
10
4
Kills
5
5
Deaths
5
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
1
1
1.5
L
Kukulkan
DukesmosH
Kukulkan
0
1
0
0
W
King Arthur
FrxstFlake
King Arthur
0
0
0
0
W
Hou Yi
3
2
1
1.75
L
Freya
SSJTriipz
Freya
2
1
1
2.5
W
Danzaburou
Solantris
Danzaburou
0
0
2
1
L
Pele
Trizect
Pele
2
2
0
1
L
Loki
ewitz
Loki
1
0
1
1.5
L
0
1
3
1.5
W
Aphrodite
zanegilley25
Aphrodite
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,082
Damage
10,480
21,413
Taken
21,103
10,347
Mitigated
7,816
7,215
Healing
7,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
2,717
719
0
1,518
5,099
3,887
0
0
5,099
0
20,684
L
Kukulkan
DukesmosH
Kukulkan
0
0
0
0
627
132
0
0
627
48
0
W
King Arthur
FrxstFlake
King Arthur
1,791
431
0
1,774
4,253
1,559
86
0
4,253
0
35,556
W
Hou Yi
2,498
1,317
0
527
5,592
1,624
0
1,059
4,449
0
26,242
L
Freya
SSJTriipz
Freya
3,587
1,317
0
1,660
4,069
1,319
0
457
3,612
23,358
0
W
Danzaburou
Solantris
Danzaburou
1,618
610
0
647
2,698
982
0
1,583
1,033
0
20,442
L
Pele
Trizect
Pele
4,820
1,385
0
2,037
6,518
2,239
0
0
6,288
0
29,067
L
Loki
ewitz
Loki
884
226
0
2,574
5,660
1,537
0
68
5,592
0
21,726
L
1,189
0
0
1,266
4,229
2,589
0
933
3,296
8,356
0
W
Aphrodite
zanegilley25
Aphrodite
1,458
236
1,240
1,509
3,771
2,295
0
1,824
1,803
12,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,482
Gold Earned
20,408
194
Minions Killed
147
0
Camps Cleared
0
705,358
Distance Traveled
644,913
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
4,636
662
41
6
0
148,929
0
L
Kukulkan
2,860
409
0
0
0
21,860
0
W
King Arthur
4,665
666
55
8
0
145,001
0
W
Hou Yi
4,855
694
42
6
0
136,448
0
L
Freya
4,199
600
50
7
0
126,111
0
W
Danzaburou
4,184
598
36
5
0
135,132
0
L
Pele
4,904
701
48
7
0
169,554
2
L
Loki
4,311
616
43
6
0
181,637
0
L
Geb
4,134
591
6
1
0
145,751
5
W
Aphrodite
4,142
592
20
3
0
139,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role