Player Matchup

Cthulhu
Cthulhu
AKACooby
Cthulhu
Level 112
God Stats
9W - 6L
1,527 SR
Queue Stats
165W - 162L
1,535 Elo+
Party 1
Scylla
Scylla
AKADustino
Scylla
Level 67
God Stats
27W - 19L
1,576 SR
Queue Stats
66W - 60L
1,522 Elo+
Party 1
Thanatos
Thanatos
AKAKeeuhl
Thanatos
Level 117
God Stats
8W - 10L
1,542 SR
Queue Stats
72W - 76L
1,489 Elo+
Party 1
Martichoras
Martichoras
Einxus
Martichoras
Level 156
God Stats
2W - 1L
1,541 SR
Queue Stats
12W - 10L
1,530 Elo+
Solo
Bellona
Bellona
Lyric CodeRed
Bellona
Level 121
God Stats
2W - 4L
1,834 SR
Queue Stats
111W - 114L
1,503 Elo+
Party 1
Team Averages
Level 115
1,604 SR
1,516 Elo+

VS

Team Averages
Level 123
1,391 SR
1,436 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
DarthQu4ker
Raijin
Level 156
God Stats
8W - 24L
1,311 SR
Queue Stats
321W - 362L
1,407 Elo+
Party 2
Heimdallr
Heimdallr
Yung Mucha
Heimdallr
Level 123
God Stats
0W - 4L
1,108 SR
Queue Stats
276W - 330L
1,416 Elo+
Party 2
Erlang Shen
Erlang Shen
cvquil
Erlang Shen
Level 129
God Stats
0W - 1L
1,318 SR
Queue Stats
105W - 142L
1,398 Elo+
Party 2
Ares
Ares
jkoschakamac
Ares
Level 140
God Stats
1W - 1L
1,720 SR
Queue Stats
114W - 155L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AKACooby
Cthulhu
9
0 / 2 / 3
5,786
526
2,711
8,827
6,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
AKADustino
Scylla
11
2 / 0 / 0
6,324
575
4,255
1,506
519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
AKAKeeuhl
Thanatos
10
2 / 1 / 0
5,962
542
3,775
10,166
3,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Martichoras
Einxus
Martichoras
11
3 / 0 / 0
6,370
579
7,551
5,135
2,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bellona
11
1 / 0 / 1
6,747
613
5,707
6,898
6,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
3 / 2 / 0
5,900
536
3,083
9,972
3,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
10
0 / 1 / 0
5,700
518
3,131
4,395
1,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Yung Mucha
Heimdallr
10
0 / 3 / 1
5,265
479
1,873
8,010
3,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Erlang Shen
cvquil
Erlang Shen
9
0 / 2 / 1
5,364
488
3,264
9,325
4,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 0 / 2
5,510
501
2,337
7,298
5,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
7
8
Kills
3
3
Deaths
8
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
3
2
0
1.5
W
Cthulhu
AKACooby
Cthulhu
0
2
3
0.75
W
Scylla
AKADustino
Scylla
2
0
0
2
W
Thanatos
AKAKeeuhl
Thanatos
2
1
0
2
L
Raijin
0
1
0
0
W
Martichoras
Einxus
Martichoras
3
0
0
3
W
Bellona
1
0
1
1.5
L
Heimdallr
Yung Mucha
Heimdallr
0
3
1
0.17
L
Erlang Shen
cvquil
Erlang Shen
0
2
1
0.25
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,999
Damage
13,688
32,532
Taken
39,000
19,446
Mitigated
18,576
12,616
Healing
10,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
3,083
991
0
984
9,972
3,636
0
1,587
8,385
41,490
0
W
Cthulhu
AKACooby
Cthulhu
2,711
218
69
1,852
8,827
6,615
0
4,314
4,513
20,141
0
W
Scylla
AKADustino
Scylla
4,255
406
0
560
1,506
519
0
833
673
39,997
0
W
Thanatos
AKAKeeuhl
Thanatos
3,775
677
0
5,245
10,166
3,698
0
1,991
8,175
0
48,500
L
Raijin
3,131
143
0
765
4,395
1,394
0
2,148
2,247
42,463
0
W
Martichoras
Einxus
Martichoras
7,551
2,929
0
1,437
5,135
2,304
22
123
5,012
0
60,511
W
Bellona
5,707
2,122
0
3,453
6,898
6,310
0
1,290
5,608
0
44,405
L
Heimdallr
Yung Mucha
Heimdallr
1,873
938
0
3,018
8,010
3,277
0
744
7,266
0
32,505
L
Erlang Shen
cvquil
Erlang Shen
3,264
1,531
0
3,724
9,325
4,800
0
0
9,325
0
33,327
L
2,337
448
0
2,032
7,298
5,469
0
2,487
4,811
18,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,189
Gold Earned
27,739
361
Minions Killed
275
0
Camps Cleared
0
1,085,762
Distance Traveled
1,088,558
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,900
536
74
7
0
236,229
0
W
Cthulhu
5,786
526
27
2
0
222,997
0
W
Scylla
6,324
575
87
8
0
211,590
2
W
Thanatos
5,962
542
64
6
0
220,154
0
L
Raijin
5,700
518
72
7
0
198,118
0
W
Martichoras
6,370
579
98
9
0
202,262
1
W
Bellona
6,747
613
85
8
0
228,759
1
L
Heimdallr
5,265
479
59
5
0
190,990
1
L
Erlang Shen
5,364
488
48
4
0
231,034
0
L
Ares
5,510
501
22
2
0
232,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role