Player Matchup

Arachne
Arachne
 
Arachne
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Cappo_FMG
Apollo
Level 87
God Stats
60W - 59L
1,422 SR
Queue Stats
186W - 221L
1,408 Elo+
Solo
Zeus
Zeus
Rigamorte
Zeus
Level 120
God Stats
22W - 28L
1,414 SR
Queue Stats
186W - 179L
1,485 Elo+
Solo
Hercules
Hercules
mrbjensen
Hercules
Level 68
God Stats
6W - 1L
1,504 SR
Queue Stats
256W - 264L
1,420 Elo+
Solo
Kuzenbo
Kuzenbo
xSHADOWFALLx
Kuzenbo
Level 126
God Stats
7W - 5L
1,500 SR
Queue Stats
140W - 128L
1,449 Elo+
Solo
Team Averages
Level 89
1,468 SR
1,452 Elo+

VS

Team Averages
Level 84
1,452 SR
1,472 Elo+
Ne Zha
Ne Zha
BluRobyn
Ne Zha
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,424 Elo+
Party 1
Izanami
Izanami
DelvingCaress
Izanami
Level 107
God Stats
2W - 1L
1,952 SR
Queue Stats
66W - 68L
1,473 Elo+
Party 1
Atlas
Atlas
MrTony1314
Atlas
Level 108
God Stats
0W - 2L
1,166 SR
Queue Stats
112W - 123L
1,500 Elo+
Solo
King Arthur
King Arthur
NickoliHellas
King Arthur
Level 97
God Stats
0W - 5L
1,183 SR
Queue Stats
208W - 183L
1,520 Elo+
Solo
Raijin
Raijin
joejun
Raijin
Level 81
God Stats
22W - 11L
1,461 SR
Queue Stats
186W - 167L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
5 / 0 / 2
9,949
622
7,033
14,815
6,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
Cappo_FMG
Apollo
15
7 / 3 / 2
9,293
581
12,019
14,509
5,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
14
8 / 3 / 3
9,415
588
12,166
10,007
3,409
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
mrbjensen
Hercules
14
4 / 1 / 1
8,939
559
10,234
13,073
13,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kuzenbo
xSHADOWFALLx
Kuzenbo
12
2 / 2 / 6
7,684
480
6,341
14,626
15,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BluRobyn
Ne Zha
10
1 / 9 / 1
6,621
414
2,225
13,186
4,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
12
2 / 5 / 0
7,365
460
8,424
13,180
5,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
11
0 / 5 / 5
7,644
478
5,090
15,794
12,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
NickoliHellas
King Arthur
13
1 / 5 / 0
7,732
483
9,571
18,622
11,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Raijin
joejun
Raijin
15
5 / 3 / 0
9,402
588
11,669
9,576
3,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
26
Kills
9
9
Deaths
27
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
0
2
6
L
Ne Zha
BluRobyn
Ne Zha
1
9
1
0.17
W
Apollo
Cappo_FMG
Apollo
7
3
2
2.67
L
Izanami
2
5
0
0.4
L
Atlas
0
5
5
0.5
L
King Arthur
NickoliHellas
King Arthur
1
5
0
0.2
W
Zeus
8
3
3
3.17
L
Raijin
joejun
Raijin
5
3
0
1.67
W
Hercules
mrbjensen
Hercules
4
1
1
4.5
W
Kuzenbo
xSHADOWFALLx
Kuzenbo
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,793
Damage
36,979
67,030
Taken
70,358
45,705
Mitigated
37,697
19,447
Healing
12,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
7,033
5,060
0
3,178
14,815
6,488
1,354
3,784
10,863
0
107,395
L
Ne Zha
BluRobyn
Ne Zha
2,225
806
0
1,023
13,186
4,533
0
1,307
11,807
0
24,940
W
Apollo
Cappo_FMG
Apollo
12,019
9,740
0
7,197
14,509
5,988
1,050
2,327
12,138
0
79,234
L
Izanami
8,424
6,341
0
2,294
13,180
5,929
0
3,816
9,356
0
54,060
L
Atlas
5,090
2,327
0
2,809
15,794
12,509
0
5,682
9,966
25,467
0
L
King Arthur
NickoliHellas
King Arthur
9,571
1,839
0
5,575
18,622
11,067
0
2,308
16,251
0
58,461
W
Zeus
12,166
3,484
0
2,475
10,007
3,409
728
5,618
3,957
65,139
0
L
Raijin
joejun
Raijin
11,669
850
0
500
9,576
3,659
36
4,843
4,471
63,797
0
W
Hercules
mrbjensen
Hercules
10,234
4,379
0
2,935
13,073
13,951
0
1,010
12,043
0
58,064
W
Kuzenbo
xSHADOWFALLx
Kuzenbo
6,341
1,889
0
3,662
14,626
15,869
172
3,274
11,270
19,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,280
Gold Earned
38,764
499
Minions Killed
372
0
Camps Cleared
0
1,484,900
Distance Traveled
1,429,715
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,949
622
158
10
0
321,001
0
L
Ne Zha
6,621
414
37
2
0
285,192
0
W
Apollo
9,293
581
114
7
0
257,913
0
L
Izanami
7,365
460
90
6
0
267,501
3
L
Atlas
7,644
478
32
2
0
270,621
2
L
King Arthur
7,732
483
97
6
0
308,262
0
W
Zeus
9,415
588
105
7
0
283,860
0
L
Raijin
9,402
588
116
7
0
298,139
1
W
Hercules
8,939
559
101
6
0
333,580
0
W
Kuzenbo
7,684
480
21
1
0
288,546
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role