Player Matchup

Hel
Hel
Jordi0115
Hel
Level 96
God Stats
4W - 2L
1,492 SR
Queue Stats
145W - 133L
1,519 Elo+
Solo
Amaterasu
Amaterasu
KingAldo19
Amaterasu
Level 83
God Stats
10W - 7L
1,597 SR
Queue Stats
167W - 174L
1,410 Elo+
Party 1
Ao Kuang
Ao Kuang
Soloplayer126
Ao Kuang
Level 75
God Stats
5W - 3L
1,565 SR
Queue Stats
195W - 213L
1,423 Elo+
Party 1
Medusa
Medusa
Sonosuke0429
Medusa
Level 84
God Stats
6W - 3L
1,843 SR
Queue Stats
155W - 158L
1,468 Elo+
Party 1
Nu Wa
Nu Wa
acevedobrent
Nu Wa
Level 117
God Stats
13W - 9L
1,522 SR
Queue Stats
146W - 133L
1,502 Elo+
Solo
Team Averages
Level 91
1,604 SR
1,465 Elo+

VS

Team Averages
Level 118
1,680 SR
1,432 Elo+
Heimdallr
Heimdallr
BrazyassOso
Heimdallr
Level 126
God Stats
10W - 12L
1,732 SR
Queue Stats
581W - 586L
1,418 Elo+
Party 2
Izanami
Izanami
DragonNight1233
Izanami
Level 114
God Stats
13W - 12L
1,570 SR
Queue Stats
30W - 39L
1,420 Elo+
Solo
Geb
Geb
P_olari_s
Geb
Level 102
God Stats
2W - 2L
1,707 SR
Queue Stats
357W - 378L
1,414 Elo+
Party 2
Raijin
Raijin
dreyes2016710
Raijin
Level 106
God Stats
4W - 1L
1,875 SR
Queue Stats
79W - 69L
1,431 Elo+
Solo
Mulan
Mulan
zaxhalfgod_halfd
Mulan
Level 140
God Stats
85W - 98L
1,514 SR
Queue Stats
712W - 683L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 2
5,359
536
1,948
4,264
2,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
KingAldo19
Amaterasu
11
0 / 3 / 1
5,876
588
3,651
10,282
4,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ao Kuang
Soloplayer126
Ao Kuang
12
6 / 0 / 2
6,820
682
6,436
7,419
2,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
9
1 / 0 / 3
5,695
570
3,923
7,518
2,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 1 / 1
6,422
642
5,715
6,792
2,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BrazyassOso
Heimdallr
8
0 / 2 / 0
4,864
486
4,110
5,766
2,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 1 / 1
7,023
702
6,399
6,294
2,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8
0 / 1 / 0
4,893
489
2,802
5,737
4,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 3 / 0
5,723
572
3,948
5,569
1,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 3 / 0
5,413
541
4,012
10,880
4,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
10
Kills
4
4
Deaths
10
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BrazyassOso
Heimdallr
0
2
0
0
L
3
1
1
3.5
W
0
0
2
1
W
Amaterasu
KingAldo19
Amaterasu
0
3
1
0.17
L
0
1
0
0
W
Ao Kuang
Soloplayer126
Ao Kuang
6
0
2
7
W
Medusa
1
0
3
2.5
W
3
1
1
3.5
L
0
3
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,673
Damage
21,271
36,275
Taken
34,246
14,567
Mitigated
14,765
16,729
Healing
9,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BrazyassOso
Heimdallr
4,110
1,078
0
2,038
5,766
2,069
0
2,236
3,530
0
32,755
L
6,399
4,060
0
3,144
6,294
2,174
317
1,490
4,804
0
55,154
W
1,948
146
2,301
3,327
4,264
2,459
0
907
3,357
18,660
0
W
Amaterasu
KingAldo19
Amaterasu
3,651
2,008
0
2,398
10,282
4,456
0
0
10,282
0
43,421
L
2,802
147
0
1,151
5,737
4,011
0
1,693
4,044
15,531
0
W
Ao Kuang
Soloplayer126
Ao Kuang
6,436
1,752
0
3,697
7,419
2,829
0
437
6,902
46,106
580
W
Medusa
3,923
1,850
0
2,646
7,518
2,751
848
1,895
5,623
0
34,947
W
5,715
1,736
0
2,360
6,792
2,072
345
3,087
3,361
44,238
0
L
3,948
225
0
1,000
5,569
1,811
0
3,868
1,701
39,089
0
L
4,012
1,175
0
2,608
10,880
4,700
0
4,780
6,100
0
39,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,172
Gold Earned
27,916
300
Minions Killed
305
0
Camps Cleared
0
991,726
Distance Traveled
947,613
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,864
486
59
6
0
186,931
0
L
Izanami
7,023
702
90
9
0
177,838
2
W
Hel
5,359
536
36
4
0
188,233
0
W
Amaterasu
5,876
588
69
7
0
207,279
0
L
Geb
4,893
489
14
1
0
198,973
0
W
Ao Kuang
6,820
682
71
7
0
236,907
0
W
Medusa
5,695
570
53
5
0
191,346
0
W
Nu Wa
6,422
642
71
7
0
167,961
0
L
Raijin
5,723
572
82
8
0
172,474
1
L
Mulan
5,413
541
60
6
0
211,397
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role