Player Matchup

Hades
Hades
CarlosElgod
Hades
Level 75
God Stats
2W - 1L
1,245 SR
Queue Stats
141W - 126L
1,382 Elo+
Party 1
Hachiman
Hachiman
HabenTG9
Hachiman
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 32L
1,181 Elo+
Solo
Sol
Sol
Zhawky
Sol
Level 28
God Stats
23W - 22L
1,500 SR
Queue Stats
82W - 86L
1,405 Elo+
Party 1
Ymir
Ymir
runaway_erik
Ymir
Level 83
God Stats
77W - 86L
1,465 SR
Queue Stats
533W - 545L
1,495 Elo+
Solo
Thoth
Thoth
thanatosalter
Thoth
Level 18
God Stats
29W - 17L
1,444 SR
Queue Stats
95W - 83L
1,349 Elo+
Party 1
Team Averages
Level 49
1,431 SR
1,363 Elo+

VS

Team Averages
Level 48
1,483 SR
1,399 Elo+
Surtr
Surtr
AllLuckN0_Skill
Surtr
Level 45
God Stats
4W - 3L
1,628 SR
Queue Stats
162W - 160L
1,384 Elo+
Party 3
Vulcan
Vulcan
Drew_Danko
Vulcan
Level 61
God Stats
145W - 148L
1,434 SR
Queue Stats
311W - 330L
1,339 Elo+
Solo
Skadi
Skadi
IHanabi-_-
Skadi
Level 58
God Stats
11W - 11L
1,427 SR
Queue Stats
297W - 305L
1,441 Elo+
Party 3
Odin
Odin
LOG1C_AF
Odin
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 13L
1,453 Elo+
Party 2
Achilles
Achilles
ManWithoutFears
Achilles
Level 48
God Stats
18W - 22L
1,423 SR
Queue Stats
32W - 42L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 0
7,419
495
9,824
11,946
9,527
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
HabenTG9
Hachiman
9
0 / 7 / 2
5,727
382
3,489
11,839
3,065
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sol
Zhawky
Sol
10
1 / 8 / 1
6,432
429
7,091
11,636
2,967
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

1
0 / 0 / 0
4,576
305
0
0
0
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
2 / 5 / 0
6,762
451
5,300
11,756
3,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 6
9,645
643
8,223
13,141
6,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
Drew_Danko
Vulcan
13
2 / 2 / 0
8,311
554
8,777
9,542
3,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
14
9 / 0 / 6
9,217
614
11,040
8,108
3,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
14
0 / 2 / 2
8,512
567
2,833
8,269
3,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Achilles
14
6 / 1 / 5
9,314
621
4,492
11,873
11,920
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
6
Kills
24
24
Deaths
7
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
7
2
6
5
L
3
4
0
0.75
W
Vulcan
Drew_Danko
Vulcan
2
2
0
1
L
Hachiman
HabenTG9
Hachiman
0
7
2
0.14
W
Skadi
9
0
6
12
W
Odin
0
2
2
0.5
W
Achilles
6
1
5
8.5
L
Sol
Zhawky
Sol
1
8
1
0.19
L
0
0
0
0
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,704
Damage
35,365
47,177
Taken
50,933
18,984
Mitigated
28,324
8,870
Healing
16,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,223
2,899
0
7,105
13,141
6,508
152
2,367
10,774
720
67,538
L
9,824
1,438
0
3,010
11,946
9,527
0
87
11,859
53,327
0
W
Vulcan
Drew_Danko
Vulcan
8,777
2,400
0
1,440
9,542
3,616
550
6,372
3,170
60,853
0
L
Hachiman
HabenTG9
Hachiman
3,489
1,852
0
1,791
11,839
3,065
232
2,011
9,828
0
18,178
W
Skadi
11,040
6,931
0
2,986
8,108
3,111
2,104
3,636
4,472
0
68,550
W
Odin
2,833
1,093
0
1,134
8,269
3,169
2,554
4,553
3,716
0
48,011
W
Achilles
4,492
1,973
284
3,555
11,873
11,920
1,332
5,287
6,586
0
28,869
L
Sol
Zhawky
Sol
7,091
3,090
32
2,695
11,636
2,967
0
63
11,573
44,635
0
L
0
0
0
0
0
0
0
0
0
0
0
L
5,300
821
0
1,342
11,756
3,425
0
6,766
4,990
43,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,916
Gold Earned
44,999
248
Minions Killed
411
0
Camps Cleared
0
992,402
Distance Traveled
1,603,373
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,645
643
103
7
0
336,222
0
L
Hades
7,419
495
85
6
0
239,011
0
W
Vulcan
8,311
554
82
5
0
337,100
0
L
Hachiman
5,727
382
27
2
0
250,304
0
W
Skadi
9,217
614
100
7
0
288,592
0
W
Odin
8,512
567
76
5
0
311,703
0
W
Achilles
9,314
621
50
3
0
329,756
0
L
Sol
6,432
429
69
5
0
237,823
0
L
Ymir
4,576
305
0
0
0
34
0
L
Thoth
6,762
451
67
4
0
265,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role