Player Matchup

King Arthur
King Arthur
Maverick649
King Arthur
Level 117
God Stats
8W - 10L
1,514 SR
Queue Stats
139W - 145L
1,351 Elo+
Party 1
Cerberus
Cerberus
SSBBPanther4
Cerberus
Level 107
God Stats
3W - 0L
1,279 SR
Queue Stats
140W - 178L
1,220 Elo+
Party 1
Baron Samedi
Baron Samedi
l Ghostrix l
Baron Samedi
Level 118
God Stats
1W - 2L
1,116 SR
Queue Stats
189W - 193L
1,324 Elo+
Solo
Team Averages
Level 114
1,303 SR
1,299 Elo+

VS

Team Averages
Level 95
1,474 SR
1,330 Elo+
Poseidon
Poseidon
FruitNugget
Poseidon
Level 135
God Stats
0W - 2L
1,500 SR
Queue Stats
131W - 144L
1,303 Elo+
Solo
Bacchus
Bacchus
Goldengus
Bacchus
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,407 Elo+
Solo
Sun Wukong
Sun Wukong
OrangPopGamr
Sun Wukong
Level 53
God Stats
34W - 32L
1,421 SR
Queue Stats
149W - 171L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Maverick649
King Arthur
14
9 / 3 / 4
11,445
880
18,701
18,045
15,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
SSBBPanther4
Cerberus
12
0 / 2 / 10
8,907
685
3,839
12,690
12,401
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
l Ghostrix l
Baron Samedi
13
4 / 2 / 8
10,026
771
11,788
8,029
3,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
FruitNugget
Poseidon
12
0 / 5 / 5
9,070
698
12,910
9,718
3,243
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bacchus
Goldengus
Bacchus
12
3 / 3 / 3
9,527
733
7,860
16,308
22,990
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
OrangPopGamr
Sun Wukong
11
4 / 5 / 0
9,151
704
7,985
16,160
13,595
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
13
Kills
7
7
Deaths
13
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Poseidon
FruitNugget
Poseidon
0
5
5
0.5
L
Bacchus
Goldengus
Bacchus
3
3
3
1.5
W
King Arthur
Maverick649
King Arthur
9
3
4
3.67
L
Sun Wukong
OrangPopGamr
Sun Wukong
4
5
0
0.8
W
Cerberus
SSBBPanther4
Cerberus
0
2
10
2.5
W
Baron Samedi
l Ghostrix l
Baron Samedi
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,328
Damage
28,755
38,764
Taken
42,186
31,728
Mitigated
39,828
10,385
Healing
2,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
FruitNugget
Poseidon
12,910
1,850
0
29
9,718
3,243
0
4,411
5,307
51,941
0
L
Bacchus
Goldengus
Bacchus
7,860
1,563
0
829
16,308
22,990
0
5,991
10,317
24,439
0
W
King Arthur
Maverick649
King Arthur
18,701
2,076
0
4,116
18,045
15,544
0
8,752
9,293
0
54,883
L
Sun Wukong
OrangPopGamr
Sun Wukong
7,985
2,245
0
1,237
16,160
13,595
0
5,775
10,385
0
18,821
W
Cerberus
SSBBPanther4
Cerberus
3,839
705
0
1,196
12,690
12,401
0
8,263
4,427
11,804
0
W
Baron Samedi
l Ghostrix l
Baron Samedi
11,788
1,502
2,211
2,862
8,029
3,783
0
4,348
3,681
35,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,378
Gold Earned
27,748
121
Minions Killed
110
0
Camps Cleared
0
713,276
Distance Traveled
706,548
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,070
698
69
5
0
218,968
0
L
Bacchus
9,527
733
27
2
0
239,619
0
W
King Arthur
11,445
880
59
5
0
257,228
2
L
Sun Wukong
9,151
704
14
1
0
247,961
0
W
Cerberus
8,907
685
19
1
0
247,914
4
W
Baron Samedi
10,026
771
43
3
0
208,134
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role