Player Matchup

Danzaburou
Danzaburou
Dronetics
Danzaburou
Level 140
God Stats
4W - 10L
1,447 SR
Queue Stats
394W - 465L
1,517 Elo+
Party 2
Ix Chel
Ix Chel
FxyGma
Ix Chel
Level 107
God Stats
22W - 20L
1,578 SR
Queue Stats
172W - 237L
1,529 Elo+
Party 2
Geb
Geb
HungrySocks
Geb
Level 129
God Stats
23W - 19L
1,631 SR
Queue Stats
284W - 350L
1,523 Elo+
Party 2
Tyr
Tyr
gojivo99
Tyr
Level 101
God Stats
1W - 3L
1,422 SR
Queue Stats
115W - 122L
1,486 Elo+
Party 3
Arachne
Arachne
harrisouly
Arachne
Level 118
God Stats
29W - 18L
1,567 SR
Queue Stats
459W - 407L
1,439 Elo+
Party 3
Team Averages
Level 119
1,529 SR
1,499 Elo+

VS

Team Averages
Level 130
1,469 SR
1,540 Elo+
Surtr
Surtr
Chalkyskin
Surtr
Level 146
God Stats
10W - 6L
1,561 SR
Queue Stats
75W - 72L
1,560 Elo+
Solo
Tsukuyomi
Tsukuyomi
DumperThumper
Tsukuyomi
Level 138
God Stats
2W - 2L
1,257 SR
Queue Stats
36W - 34L
1,524 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SknnyMxican
Ah Muzen Cab
Level 118
God Stats
13W - 9L
1,696 SR
Queue Stats
232W - 193L
1,547 Elo+
Solo
Zhong Kui
Zhong Kui
UnregstrdOffendr
Zhong Kui
Level 125
God Stats
2W - 1L
1,348 SR
Queue Stats
114W - 87L
1,531 Elo+
Party 1
Thanatos
Thanatos
lVlrDirtyDan
Thanatos
Level 123
God Stats
2W - 1L
1,482 SR
Queue Stats
119W - 103L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dronetics
Danzaburou
10
1 / 4 / 1
5,809
528
5,706
10,193
3,301
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
FxyGma
Ix Chel
12
0 / 2 / 0
6,601
600
4,493
4,281
1,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

8
1 / 4 / 1
5,321
484
2,649
10,890
6,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
0 / 0 / 0
6,187
562
2,945
9,486
6,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
harrisouly
Arachne
10
3 / 6 / 0
6,060
551
7,266
12,992
4,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
12
1 / 1 / 0
6,770
615
5,837
7,924
4,977
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tsukuyomi
DumperThumper
Tsukuyomi
11
5 / 1 / 5
6,606
601
9,760
9,370
3,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
SknnyMxican
Ah Muzen Cab
10
1 / 1 / 2
6,266
570
2,307
6,800
2,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Zhong Kui
12
3 / 0 / 4
6,961
633
8,650
6,060
5,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thanatos
lVlrDirtyDan
Thanatos
10
6 / 2 / 2
6,569
597
4,315
9,666
3,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
5
Kills
16
16
Deaths
5
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Surtr
1
1
0
1
L
Danzaburou
Dronetics
Danzaburou
1
4
1
0.38
W
Tsukuyomi
DumperThumper
Tsukuyomi
5
1
5
7.5
L
Ix Chel
FxyGma
Ix Chel
0
2
0
0
L
1
4
1
0.38
W
Ah Muzen Cab
SknnyMxican
Ah Muzen Cab
1
1
2
2
W
Zhong Kui
3
0
4
5
L
0
0
0
0
L
Arachne
harrisouly
Arachne
3
6
0
0.5
W
Thanatos
lVlrDirtyDan
Thanatos
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,059
Damage
30,869
47,842
Taken
39,820
21,258
Mitigated
19,842
12,624
Healing
17,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
5,837
2,581
0
4,483
7,924
4,977
0
0
7,924
1,113
53,593
L
Danzaburou
Dronetics
Danzaburou
5,706
3,153
0
3,522
10,193
3,301
0
3,202
6,991
0
43,636
W
Tsukuyomi
DumperThumper
Tsukuyomi
9,760
2,497
418
3,084
9,370
3,442
169
3,208
6,162
0
35,136
L
Ix Chel
FxyGma
Ix Chel
4,493
195
165
842
4,281
1,267
90
0
4,281
60,013
0
L
2,649
626
0
1,421
10,890
6,090
0
2,925
7,965
16,683
0
W
Ah Muzen Cab
SknnyMxican
Ah Muzen Cab
2,307
938
0
250
6,800
2,594
0
2,105
4,695
0
40,456
W
Zhong Kui
8,650
2,999
0
4,002
6,060
5,358
447
1,024
5,036
47,508
9,958
L
2,945
527
0
4,305
9,486
6,408
0
79
9,407
0
49,152
L
Arachne
harrisouly
Arachne
7,266
5,570
0
2,369
12,992
4,192
0
1,837
11,155
0
36,772
W
Thanatos
lVlrDirtyDan
Thanatos
4,315
568
0
5,325
9,666
3,471
0
805
8,861
0
34,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,978
Gold Earned
33,172
375
Minions Killed
367
0
Camps Cleared
0
1,075,455
Distance Traveled
1,096,465
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,770
615
95
9
0
223,613
0
L
Danzaburou
5,809
528
87
8
0
206,657
1
W
Tsukuyomi
6,606
601
31
3
0
224,077
0
L
Ix Chel
6,601
600
109
10
0
225,153
4
L
Geb
5,321
484
24
2
0
211,825
6
W
Ah Muzen Cab
6,266
570
84
8
0
190,215
0
W
Zhong Kui
6,961
633
106
10
0
219,261
0
L
Tyr
6,187
562
101
9
0
193,780
0
L
Arachne
6,060
551
54
5
0
238,040
0
W
Thanatos
6,569
597
51
5
0
239,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role