Player Matchup

Ares
Ares
Flare2gTtv
Ares
Level 155
God Stats
18W - 8L
1,814 SR
Queue Stats
878W - 898L
1,581 Elo+
Party 1
Fenrir
Fenrir
HugeFacialLoad
Fenrir
Level 66
God Stats
46W - 40L
1,576 SR
Queue Stats
207W - 202L
1,438 Elo+
Solo
Cu Chulainn
Cu Chulainn
MoistClams
Cu Chulainn
Level 129
God Stats
21W - 24L
1,543 SR
Queue Stats
655W - 659L
1,576 Elo+
Party 1
Ishtar
Ishtar
NotAmphirax
Ishtar
Level 69
God Stats
13W - 20L
1,459 SR
Queue Stats
222W - 249L
1,504 Elo+
Party 1
Poseidon
Poseidon
dietcolaa
Poseidon
Level 87
God Stats
3W - 12L
1,406 SR
Queue Stats
166W - 203L
1,516 Elo+
Party 1
Team Averages
Level 101
1,560 SR
1,523 Elo+

VS

Team Averages
Level 129
1,512 SR
1,560 Elo+
Horus
Horus
EZmute
Horus
Level 147
God Stats
14W - 7L
1,543 SR
Queue Stats
63W - 62L
1,516 Elo+
Party 3
Ra
Ra
PÄĪN
Ra
Level 89
God Stats
1W - 1L
1,548 SR
Queue Stats
23W - 17L
1,568 Elo+
Party 2
Charon
Charon
ThePotatoKing124
Charon
Level 158
God Stats
13W - 14L
1,525 SR
Queue Stats
539W - 481L
1,597 Elo+
Solo
Arachne
Arachne
reenry
Arachne
Level 102
God Stats
2W - 1L
1,409 SR
Queue Stats
86W - 73L
1,603 Elo+
Party 2
Cupid
Cupid
Òmni
Cupid
Level 151
God Stats
7W - 5L
1,534 SR
Queue Stats
63W - 61L
1,517 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 2
7,782
458
6,743
18,181
18,606
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 3 / 1
8,819
519
6,829
15,269
7,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cu Chulainn
MoistClams
Cu Chulainn
15
2 / 3 / 0
9,078
534
8,941
17,346
13,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ishtar
15
0 / 4 / 1
8,765
516
12,673
14,448
5,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
dietcolaa
Poseidon
16
4 / 5 / 2
9,799
576
11,346
10,493
4,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
EZmute
Horus
13
1 / 1 / 6
8,520
501
7,853
18,328
14,844
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ra
15
6 / 5 / 1
10,098
594
8,832
10,368
4,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

16
3 / 1 / 4
9,991
588
11,283
16,107
11,170
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
reenry
Arachne
16
3 / 2 / 8
9,695
570
12,575
16,204
6,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cupid
Òmni
Cupid
16
5 / 0 / 3
9,903
583
11,360
13,820
5,640
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
9
Kills
18
19
Deaths
9
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Horus
EZmute
Horus
1
1
6
4
L
0
4
2
0.25
L
3
3
1
1.17
L
Cu Chulainn
MoistClams
Cu Chulainn
2
3
0
0.67
L
Ishtar
0
4
1
0.13
W
Ra
6
5
1
1.3
W
3
1
4
5
L
Poseidon
dietcolaa
Poseidon
4
5
2
1
W
Arachne
reenry
Arachne
3
2
8
3.5
W
Cupid
Òmni
Cupid
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,532
Damage
51,903
75,737
Taken
74,827
49,910
Mitigated
42,588
17,452
Healing
28,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
EZmute
Horus
7,853
2,879
2,496
7,819
18,328
14,844
19
7,205
10,973
0
21,622
L
6,743
304
1,709
3,173
18,181
18,606
0
4,912
13,200
30,727
0
L
6,829
2,466
0
3,287
15,269
7,828
0
3,164
12,105
0
70,720
L
Cu Chulainn
MoistClams
Cu Chulainn
8,941
2,042
0
3,067
17,346
13,483
186
7,207
10,139
2,676
69,407
L
Ishtar
12,673
8,006
0
4,899
14,448
5,713
0
678
13,770
0
84,238
W
Ra
8,832
566
480
1,292
10,368
4,231
646
3,444
6,662
75,555
0
W
11,283
2,217
0
5,575
16,107
11,170
4
3,066
12,983
75,338
354
L
Poseidon
dietcolaa
Poseidon
11,346
1,618
0
1,317
10,493
4,280
188
3,731
6,762
90,627
902
W
Arachne
reenry
Arachne
12,575
9,137
0
5,505
16,204
6,703
0
3,058
12,994
0
87,426
W
Cupid
Òmni
Cupid
11,360
7,363
338
5,162
13,820
5,640
0
1,712
12,098
0
80,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,243
Gold Earned
48,207
534
Minions Killed
481
0
Camps Cleared
0
1,646,875
Distance Traveled
1,714,760
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,520
501
10
1
0
352,915
2
L
Ares
7,782
458
18
1
0
315,298
5
L
Fenrir
8,819
519
87
5
0
361,967
0
L
Cu Chulainn
9,078
534
116
7
0
329,347
2
L
Ishtar
8,765
516
138
8
0
302,045
4
W
Ra
10,098
594
135
8
0
327,831
2
W
Charon
9,991
588
104
6
0
309,387
0
L
Poseidon
9,799
576
175
10
0
338,218
0
W
Arachne
9,695
570
94
6
0
399,286
1
W
Cupid
9,903
583
138
8
0
325,341
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role