Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Jarvince
Ne Zha
Level 126
God Stats
6W - 5L
1,610 SR
Queue Stats
61W - 47L
1,594 Elo+
Party 3
Nox
Nox
Mikaloos
Nox
Level 149
God Stats
4W - 3L
1,448 SR
Queue Stats
183W - 164L
1,545 Elo+
Party 3
Bacchus
Bacchus
dfpipe123
Bacchus
Level 120
God Stats
6W - 1L
1,897 SR
Queue Stats
15W - 12L
1,436 Elo+
Party 2
Neith
Neith
toby69
Neith
Level 124
God Stats
9W - 3L
1,582 SR
Queue Stats
39W - 35L
1,457 Elo+
Party 2
Team Averages
Level 129
1,607 SR
1,506 Elo+

VS

Team Averages
Level 46
1,438 SR
1,467 Elo+
Bacchus
Bacchus
BalrogIsBae
Bacchus
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,368 Elo+
Party 1
Danzaburou
Danzaburou
DrMcDolnalds
Danzaburou
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,481 Elo+
Party 1
Poseidon
Poseidon
HairyCanada
Poseidon
Level 105
God Stats
3W - 6L
1,192 SR
Queue Stats
330W - 322L
1,493 Elo+
Solo
Janus
Janus
Mr4Tune
Janus
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 45L
1,496 Elo+
Party 1
Osiris
Osiris
SimpingForEGirls
Osiris
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 45L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
1 / 4 / 1
7,790
599
7,877
13,467
8,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ne Zha
Jarvince
Ne Zha
12
2 / 2 / 5
7,565
582
6,735
10,397
3,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
8 / 3 / 2
8,691
669
8,305
8,165
2,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
dfpipe123
Bacchus
9
0 / 1 / 2
6,239
480
2,961
6,773
4,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
toby69
Neith
13
2 / 0 / 2
7,610
585
5,915
6,130
2,317
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BalrogIsBae
Bacchus
9
0 / 2 / 2
5,981
460
1,931
8,914
6,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
DrMcDolnalds
Danzaburou
9
1 / 1 / 1
5,575
429
3,554
7,086
2,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poseidon
HairyCanada
Poseidon
14
6 / 3 / 1
8,580
660
7,527
12,374
4,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Janus
Mr4Tune
Janus
12
1 / 5 / 1
6,511
501
4,224
8,762
3,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 2 / 2
7,051
542
8,021
12,840
13,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
17
13
Kills
10
10
Deaths
13
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
4
1
0.38
L
Bacchus
BalrogIsBae
Bacchus
0
2
2
0.5
L
Danzaburou
DrMcDolnalds
Danzaburou
1
1
1
1.5
L
Poseidon
HairyCanada
Poseidon
6
3
1
2.17
W
Ne Zha
Jarvince
Ne Zha
2
2
5
2.25
W
8
3
2
3
L
Janus
Mr4Tune
Janus
1
5
1
0.3
L
2
2
2
1.5
W
Bacchus
dfpipe123
Bacchus
0
1
2
1
W
Neith
toby69
Neith
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,793
Damage
25,257
44,932
Taken
49,976
21,915
Mitigated
30,180
12,107
Healing
11,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
7,877
2,127
0
5,086
13,467
8,313
0
1,424
12,043
0
55,432
L
Bacchus
BalrogIsBae
Bacchus
1,931
388
0
1,400
8,914
6,782
25
1,850
7,064
9,762
0
L
Danzaburou
DrMcDolnalds
Danzaburou
3,554
1,380
0
2,043
7,086
2,471
192
1,380
5,706
0
33,720
L
Poseidon
HairyCanada
Poseidon
7,527
880
0
3,776
12,374
4,192
56
2,074
10,300
70,497
0
W
Ne Zha
Jarvince
Ne Zha
6,735
2,205
0
1,791
10,397
3,924
685
1,440
8,887
0
56,249
W
8,305
1,077
0
750
8,165
2,918
672
6,555
1,276
48,682
0
L
Janus
Mr4Tune
Janus
4,224
139
0
250
8,762
3,185
0
5,418
3,344
40,353
0
L
8,021
3,209
0
3,864
12,840
13,550
0
544
12,296
0
46,708
W
Bacchus
dfpipe123
Bacchus
2,961
308
0
1,961
6,773
4,443
135
2,789
3,948
11,783
0
W
Neith
toby69
Neith
5,915
1,433
0
2,519
6,130
2,317
1,278
1,034
5,096
0
56,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,895
Gold Earned
33,698
369
Minions Killed
317
0
Camps Cleared
0
1,324,890
Distance Traveled
1,210,047
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,790
599
93
7
0
250,092
0
L
Bacchus
5,981
460
20
2
0
225,129
0
L
Danzaburou
5,575
429
46
4
0
248,008
0
L
Poseidon
8,580
660
115
9
0
269,236
0
W
Ne Zha
7,565
582
89
7
0
286,654
0
W
Nox
8,691
669
82
6
0
258,894
0
L
Janus
6,511
501
69
5
0
238,301
0
L
Osiris
7,051
542
67
5
0
229,373
0
W
Bacchus
6,239
480
3
0
0
250,998
1
W
Neith
7,610
585
102
8
0
278,252
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role