Player Matchup

He Bo
He Bo
Platinum I
InSaNeQ8
He Bo
Platinum I
Level 158
God Stats
18W - 15L
1,646 SR
Queue Stats
469W - 468L
1,889 MMR
Solo
Thor
Thor
Platinum III
MrSaLoOoM_95
Thor
Platinum III
Level 190
God Stats
27W - 23L
1,634 SR
Queue Stats
434W - 434L
1,928 MMR
Solo
Sol
Sol
Platinum III
SachiSenpai
Sol
Platinum III
Level 171
God Stats
22W - 13L
1,675 SR
Queue Stats
77W - 66L
1,917 MMR
Solo
Fenrir
Fenrir
Silver II
SonicF0x
Fenrir
Silver II
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 38L
1,455 MMR
Solo
Camazotz
Camazotz
Platinum II
WhatsappUser
Camazotz
Platinum II
Level 60
God Stats
4W - 2L
1,813 SR
Queue Stats
31W - 11L
1,972 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 128
1,653 SR
1,832 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 127
1,592 SR
1,683 MMR
Pele
Pele
Diamond IV
 
Pele
Diamond IV
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Silver I
Jakspec
Atlas
Silver I
Level 159
God Stats
1W - 2L
1,297 SR
Queue Stats
14W - 17L
1,511 MMR
Solo
Janus
Janus
Platinum IV
MoOdy_KSA_10
Janus
Platinum IV
Level 140
God Stats
6W - 4L
1,725 SR
Queue Stats
230W - 221L
1,817 MMR
Solo
Hachiman
Hachiman
Silver II
xSchmoove
Hachiman
Silver II
Level 148
God Stats
6W - 5L
1,863 SR
Queue Stats
22W - 35L
1,413 MMR
Solo
Awilix
Awilix
Diamond IV
懒懒惰惰一只猫
Awilix
Diamond IV
Level 89
God Stats
15W - 13L
1,575 SR
Queue Stats
82W - 78L
2,173 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
InSaNeQ8
He Bo
5
0 / 0 / 0
3,250
650
1,234
1,775
305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

5
0 / 0 / 0
2,984
597
924
3,597
942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 1 / 0
3,444
689
2,675
2,024
683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
SonicF0x
Fenrir
4
0 / 1 / 0
2,905
581
1,956
3,124
1,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Mace

Mace

+10
Physical Power

Camazotz
WhatsappUser
Camazotz
3
0 / 1 / 0
2,760
552
1,575
3,023
601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bans
RaijinArachneAo Kuang

VS

Bans
Sun WukongSusanoAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
6
0 / 0 / 1
3,832
766
2,935
4,170
1,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atlas
Jakspec
Atlas
5
0 / 0 / 1
3,676
735
922
3,530
1,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 0 / 1
3,605
721
522
1,280
312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
xSchmoove
Hachiman
6
1 / 0 / 0
3,435
687
964
1,935
513
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
2 / 0 / 0
3,497
699
2,757
3,803
1,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
3
3
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
0
0
1
0.5
L
He Bo
InSaNeQ8
He Bo
0
0
0
0
W
Atlas
Jakspec
Atlas
0
0
1
0.5
W
0
0
1
0.5
L
0
0
0
0
L
0
1
0
0
L
Fenrir
SonicF0x
Fenrir
0
1
0
0
L
Camazotz
WhatsappUser
Camazotz
0
1
0
0
W
Hachiman
xSchmoove
Hachiman
1
0
0
1
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,364
Damage
8,100
13,543
Taken
14,718
3,756
Mitigated
4,669
4,936
Healing
5,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
2,935
670
0
1,739
4,170
1,119
0
558
3,612
0
20,334
L
He Bo
InSaNeQ8
He Bo
1,234
140
0
657
1,775
305
0
0
1,775
14,947
0
W
Atlas
Jakspec
Atlas
922
526
0
1,732
3,530
1,717
0
2,044
1,486
7,482
0
W
522
90
0
250
1,280
312
0
192
1,052
14,905
0
L
924
509
0
1,130
3,597
942
0
390
3,165
0
10,335
L
2,675
1,353
0
804
2,024
683
0
705
1,319
26,323
0
L
Fenrir
SonicF0x
Fenrir
1,956
554
0
1,231
3,124
1,225
0
307
2,817
0
8,335
L
Camazotz
WhatsappUser
Camazotz
1,575
498
0
1,114
3,023
601
0
0
3,023
0
5,981
W
Hachiman
xSchmoove
Hachiman
964
485
0
1,167
1,935
513
0
631
1,271
0
20,064
W
2,757
1,351
0
910
3,803
1,008
0
484
3,212
0
14,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,343
Gold Earned
18,045
127
Minions Killed
149
0
Camps Cleared
0
498,275
Distance Traveled
567,193
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
3,832
766
31
6
0
108,078
0
L
He Bo
3,250
650
39
8
0
113,724
0
W
Atlas
3,676
735
9
2
0
107,393
0
W
Janus
3,605
721
48
10
0
111,482
0
L
Thor
2,984
597
23
5
0
114,186
0
L
Sol
3,444
689
41
8
0
87,736
0
L
Fenrir
2,905
581
16
3
0
117,968
0
L
Camazotz
2,760
552
8
2
0
64,661
0
W
Hachiman
3,435
687
45
9
0
87,500
0
W
Awilix
3,497
699
16
3
0
152,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role