Player Matchup

Tsukuyomi
Tsukuyomi
DamHeCold1
Tsukuyomi
Level 153
God Stats
12W - 10L
1,568 SR
Queue Stats
164W - 168L
1,528 Elo+
Party 1
He Bo
He Bo
ProllyLoki
He Bo
Level 109
God Stats
17W - 17L
1,585 SR
Queue Stats
200W - 214L
1,530 Elo+
Party 1
Janus
Janus
PssySlayer69
Janus
Level 159
God Stats
2W - 2L
1,088 SR
Queue Stats
177W - 163L
1,494 Elo+
Party 3
Loki
Loki
TH3 D0CTOR XXX
Loki
Level 149
God Stats
11W - 7L
1,521 SR
Queue Stats
81W - 80L
1,492 Elo+
Party 3
Bacchus
Bacchus
darkfenix0007
Bacchus
Level 133
God Stats
5W - 0L
1,497 SR
Queue Stats
14W - 11L
1,496 Elo+
Party 3
Team Averages
Level 141
1,452 SR
1,508 Elo+

VS

Team Averages
Level 168
1,618 SR
1,538 Elo+
Arachne
Arachne
DumperThumper
Arachne
Level 138
God Stats
23W - 8L
1,802 SR
Queue Stats
36W - 34L
1,537 Elo+
Party 2
Awilix
Awilix
Icy_DeadPeople_
Awilix
Level 288
God Stats
50W - 33L
1,533 SR
Queue Stats
439W - 474L
1,458 Elo+
Solo
Hachiman
Hachiman
UnregstrdOffendr
Hachiman
Level 125
God Stats
1W - 5L
1,410 SR
Queue Stats
114W - 87L
1,543 Elo+
Party 2
Lancelot
Lancelot
lVlrDirtyDan
Lancelot
Level 123
God Stats
2W - 1L
1,763 SR
Queue Stats
119W - 103L
1,552 Elo+
Party 2
Zhong Kui
Zhong Kui
xXEnygmaXx
Zhong Kui
Level 168
God Stats
11W - 10L
1,584 SR
Queue Stats
1,087W - 946L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DamHeCold1
Tsukuyomi
12
6 / 1 / 0
7,591
690
9,509
9,180
5,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

He Bo
11
1 / 1 / 1
6,035
549
5,541
7,618
2,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 0 / 2
6,487
590
6,953
5,232
1,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 0 / 0
5,630
512
929
4,179
1,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
9
0 / 0 / 2
5,559
505
1,694
5,571
4,534
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
10
0 / 4 / 1
5,674
516
4,229
11,428
4,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 0 / 1
6,135
558
3,564
8,169
6,082
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 1 / 0
5,747
522
4,332
7,337
2,801
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
lVlrDirtyDan
Lancelot
8
1 / 4 / 0
5,095
463
2,627
9,755
3,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Zhong Kui
xXEnygmaXx
Zhong Kui
12
1 / 0 / 0
6,958
633
4,291
3,448
3,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
9
Kills
2
2
Deaths
9
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
DamHeCold1
Tsukuyomi
6
1
0
6
L
Arachne
0
4
1
0.13
L
0
0
1
0.5
W
He Bo
1
1
1
1.5
W
2
0
2
3
W
0
0
0
0
L
0
1
0
0
W
Bacchus
0
0
2
1
L
Lancelot
lVlrDirtyDan
Lancelot
1
4
0
0.25
L
Zhong Kui
xXEnygmaXx
Zhong Kui
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,626
Damage
19,043
31,780
Taken
40,137
15,217
Mitigated
20,518
11,852
Healing
14,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
DamHeCold1
Tsukuyomi
9,509
1,750
0
2,941
9,180
5,302
220
0
9,180
658
54,570
L
Arachne
4,229
3,173
0
4,327
11,428
4,763
0
1,219
10,173
0
32,300
L
3,564
1,291
0
2,335
8,169
6,082
0
4,216
3,837
0
21,806
W
He Bo
5,541
317
0
4,479
7,618
2,175
0
843
6,775
49,868
0
W
6,953
531
0
1,000
5,232
1,692
0
0
5,232
53,514
0
W
929
86
0
2,504
4,179
1,514
0
1,306
2,873
0
39,912
L
4,332
2,842
0
2,745
7,337
2,801
0
4,469
2,662
0
48,881
W
Bacchus
1,694
0
0
928
5,571
4,534
0
1,745
3,826
11,613
0
L
Lancelot
lVlrDirtyDan
Lancelot
2,627
384
0
3,186
9,755
3,483
0
2,928
6,677
0
28,870
L
Zhong Kui
xXEnygmaXx
Zhong Kui
4,291
1,651
0
1,721
3,448
3,389
481
1,091
2,357
50,587
14,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,302
Gold Earned
29,609
369
Minions Killed
351
0
Camps Cleared
0
1,244,766
Distance Traveled
1,147,552
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,591
690
86
8
0
234,163
2
L
Arachne
5,674
516
72
7
0
228,812
0
L
Awilix
6,135
558
26
2
0
252,822
1
W
He Bo
6,035
549
73
7
0
268,685
0
W
Janus
6,487
590
109
10
0
238,134
1
W
Loki
5,630
512
73
7
0
261,210
4
L
Hachiman
5,747
522
89
8
0
224,980
0
W
Bacchus
5,559
505
28
3
0
242,574
0
L
Lancelot
5,095
463
42
4
0
230,447
0
L
Zhong Kui
6,958
633
122
11
0
210,491
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role