Player Matchup

Arachne
Arachne
GMAN-23-
Arachne
Level 165
God Stats
3W - 2L
1,994 SR
Queue Stats
1,068W - 1,058L
1,500 Elo+
Party 1
Odin
Odin
Sc0utM4n
Odin
Level 129
God Stats
3W - 3L
1,881 SR
Queue Stats
532W - 492L
1,574 Elo+
Party 2
Hachiman
Hachiman
SinTheSiren
Hachiman
Level 104
God Stats
9W - 11L
1,473 SR
Queue Stats
206W - 206L
1,550 Elo+
Party 2
Charon
Charon
g-green-forest
Charon
Level 144
God Stats
51W - 42L
1,534 SR
Queue Stats
511W - 492L
1,507 Elo+
Solo
He Bo
He Bo
xSoulxBabyx13
He Bo
Level 142
God Stats
0W - 4L
1,223 SR
Queue Stats
594W - 595L
1,464 Elo+
Party 1
Team Averages
Level 137
1,621 SR
1,519 Elo+

VS

Team Averages
Level 110
1,554 SR
1,492 Elo+
Anubis
Anubis
AmauryMosh
Anubis
Level 127
God Stats
27W - 23L
1,596 SR
Queue Stats
162W - 176L
1,495 Elo+
Solo
Ix Chel
Ix Chel
Clexor
Ix Chel
Level 122
God Stats
7W - 6L
1,491 SR
Queue Stats
78W - 55L
1,573 Elo+
Solo
Ares
Ares
Guziio
Ares
Level 114
God Stats
23W - 17L
1,608 SR
Queue Stats
569W - 580L
1,558 Elo+
Solo
Cernunnos
Cernunnos
Sauron5344
Cernunnos
Level 62
God Stats
2W - 1L
1,495 SR
Queue Stats
12W - 18L
1,387 Elo+
Solo
Kali
Kali
alvajoe
Kali
Level 127
God Stats
35W - 30L
1,580 SR
Queue Stats
157W - 164L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GMAN-23-
Arachne
8
0 / 3 / 0
4,699
470
2,382
10,575
3,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odin
7
0 / 2 / 0
4,527
453
1,014
8,469
5,296
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mace

Mace

+10
Physical Power

Hachiman
SinTheSiren
Hachiman
8
0 / 3 / 0
4,623
462
3,639
7,081
2,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 1 / 0
4,920
492
2,897
6,616
4,426
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
0 / 3 / 0
4,761
476
2,777
6,081
1,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AmauryMosh
Anubis
11
3 / 0 / 1
7,191
719
7,397
3,250
1,385
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ix Chel
Clexor
Ix Chel
11
3 / 0 / 2
6,438
644
3,983
5,018
1,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
Guziio
Ares
9
0 / 0 / 4
5,702
570
5,574
8,422
5,570
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
Sauron5344
Cernunnos
10
3 / 0 / 0
5,698
570
4,053
4,418
1,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
alvajoe
Kali
11
2 / 0 / 4
6,051
605
2,836
7,994
3,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
22
0
Kills
11
12
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anubis
AmauryMosh
Anubis
3
0
1
3.5
W
Ix Chel
Clexor
Ix Chel
3
0
2
4
L
Arachne
GMAN-23-
Arachne
0
3
0
0
W
Ares
Guziio
Ares
0
0
4
2
W
Cernunnos
Sauron5344
Cernunnos
3
0
0
3
L
Odin
0
2
0
0
L
Hachiman
SinTheSiren
Hachiman
0
3
0
0
W
Kali
alvajoe
Kali
2
0
4
4
L
0
1
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,709
Damage
23,843
38,822
Taken
29,102
16,929
Mitigated
13,715
10,885
Healing
9,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AmauryMosh
Anubis
7,397
739
0
2,312
3,250
1,385
340
0
3,250
54,095
0
W
Ix Chel
Clexor
Ix Chel
3,983
399
183
1,347
5,018
1,838
0
1,672
3,346
47,969
0
L
Arachne
GMAN-23-
Arachne
2,382
1,907
0
3,712
10,575
3,173
0
3,089
7,486
0
31,425
W
Ares
Guziio
Ares
5,574
735
0
1,954
8,422
5,570
0
1,969
6,453
16,633
0
W
Cernunnos
Sauron5344
Cernunnos
4,053
1,783
0
1,687
4,418
1,539
0
985
3,433
0
37,897
L
Odin
1,014
551
0
1,187
8,469
5,296
0
5,195
3,274
0
18,669
L
Hachiman
SinTheSiren
Hachiman
3,639
2,134
0
2,392
7,081
2,315
0
2,937
4,144
0
27,400
W
Kali
alvajoe
Kali
2,836
1,274
0
2,102
7,994
3,383
0
1,048
6,946
0
40,168
L
2,897
440
0
1,738
6,616
4,426
0
2,582
4,034
18,366
0
L
2,777
240
0
1,856
6,081
1,719
0
3,151
2,930
27,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,530
Gold Earned
31,080
216
Minions Killed
345
0
Camps Cleared
0
929,455
Distance Traveled
977,664
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,191
719
105
11
0
184,535
4
W
Ix Chel
6,438
644
104
10
0
191,084
2
L
Arachne
4,699
470
55
6
0
186,641
0
W
Ares
5,702
570
18
2
0
211,692
5
W
Cernunnos
5,698
570
56
6
0
181,971
0
L
Odin
4,527
453
40
4
0
201,253
0
L
Hachiman
4,623
462
48
5
0
165,636
0
W
Kali
6,051
605
62
6
0
208,382
0
L
Charon
4,920
492
17
2
0
171,405
3
L
He Bo
4,761
476
56
6
0
204,520
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role