Player Matchup

Sol
Sol
 
Sol
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
JadeWild715
Nemesis
Level 94
God Stats
1W - 3L
1,616 SR
Queue Stats
554W - 541L
1,478 Elo+
Solo
Hun Batz
Hun Batz
ShaneClarke102
Hun Batz
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
40W - 45L
1,439 Elo+
Party 1
Bastet
Bastet
Sirweekstrog
Bastet
Level 108
God Stats
7W - 7L
1,359 SR
Queue Stats
472W - 419L
1,539 Elo+
Party 1
Loki
Loki
Wenis Jones5344
Loki
Level 21
God Stats
4W - 2L
1,500 SR
Queue Stats
133W - 134L
1,472 Elo+
Solo
Team Averages
Level 67
1,495 SR
1,485 Elo+

VS

Team Averages
Level 79
1,531 SR
1,462 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
ChefLac4567980
Ah Puch
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 2
Nox
Nox
Lil D Sim
Nox
Level 101
God Stats
0W - 1L
1,826 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
TheHolyChase900
Cthulhu
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 112L
1,435 Elo+
Solo
Apollo
Apollo
XstubsX204X
Apollo
Level 45
God Stats
0W - 4L
1,329 SR
Queue Stats
9W - 14L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
3 / 1 / 6
6,861
980
5,069
3,316
1,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
JadeWild715
Nemesis
11
1 / 1 / 3
5,919
846
3,377
5,482
4,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hun Batz
11
1 / 2 / 7
6,115
874
3,375
5,095
2,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bastet
13
3 / 0 / 4
6,523
932
6,188
4,025
1,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
2 / 2 / 4
6,332
905
4,661
4,353
1,944
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
11
1 / 0 / 3
6,175
882
2,524
2,756
1,138
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

12
2 / 2 / 3
6,537
934
4,941
6,599
2,481
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 2 / 5
6,205
886
4,186
4,905
2,205
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 3 / 2
5,938
848
3,874
6,152
5,184
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
10
1 / 3 / 4
5,937
848
2,614
4,824
1,820
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
23
10
Kills
6
6
Deaths
10
24
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
1
6
6
L
Cliodhna
 
Cliodhna
1
0
3
2.5
L
2
2
3
1.75
W
Nemesis
JadeWild715
Nemesis
1
1
3
2.5
L
1
2
5
1.75
W
Hun Batz
1
2
7
2.25
W
Bastet
3
0
4
5
L
1
3
2
0.67
W
2
2
4
2
L
Apollo
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,670
Damage
18,139
22,271
Taken
25,236
12,526
Mitigated
12,828
6,021
Healing
6,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,069
1,285
0
674
3,316
1,468
0
2,683
633
14,599
0
L
Cliodhna
 
Cliodhna
2,524
457
200
635
2,756
1,138
0
793
1,963
0
8,756
L
4,941
164
707
2,521
6,599
2,481
0
265
6,334
16,598
0
W
Nemesis
JadeWild715
Nemesis
3,377
410
1,485
2,176
5,482
4,868
0
2,697
2,785
0
6,495
L
4,186
326
0
1,250
4,905
2,205
90
1,598
3,139
11,106
0
W
Hun Batz
3,375
231
0
0
5,095
2,609
0
2,930
2,165
0
10,305
W
Bastet
6,188
1,260
164
1,272
4,025
1,637
0
2,447
1,578
0
11,104
L
3,874
386
181
449
6,152
5,184
0
2,251
3,815
7,621
0
W
4,661
926
0
250
4,353
1,944
0
2,244
2,109
0
9,005
L
Apollo
2,614
1,039
0
250
4,824
1,820
0
162
4,500
0
5,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,750
Gold Earned
30,792
78
Minions Killed
83
0
Camps Cleared
0
682,159
Distance Traveled
650,113
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,861
980
33
5
0
129,562
0
L
Cliodhna
6,175
882
14
2
0
140,436
0
L
Ah Puch
6,537
934
16
2
0
133,772
0
W
Nemesis
5,919
846
3
0
0
148,031
0
L
Nox
6,205
886
26
4
0
129,690
1
W
Hun Batz
6,115
874
17
2
0
124,861
0
W
Bastet
6,523
932
14
2
0
163,369
0
L
Cthulhu
5,938
848
15
2
0
121,019
0
W
Loki
6,332
905
11
2
0
116,336
0
L
Apollo
5,937
848
12
2
0
125,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role