Player Matchup

Kuzenbo
Kuzenbo
Silver I
KayaFiend
Kuzenbo
Silver I
Level 128
God Stats
31W - 38L
1,460 SR
Queue Stats
417W - 420L
1,186 MMR
Party 1
Nu Wa
Nu Wa
Gold IV
LA-ZUI-
Nu Wa
Gold IV
Level 117
God Stats
35W - 29L
1,577 SR
Queue Stats
129W - 132L
1,518 MMR
Party 2
Ishtar
Ishtar
Silver I
MVP_DVO
Ishtar
Silver I
Level 125
God Stats
9W - 11L
1,445 SR
Queue Stats
169W - 174L
1,151 MMR
Party 2
Danzaburou
Danzaburou
Gold IV
Myjn
Danzaburou
Gold IV
Level 127
God Stats
3W - 2L
1,727 SR
Queue Stats
175W - 185L
1,467 MMR
Party 1
Serqet
Serqet
Silver III
jhordyxd123
Serqet
Silver III
Level 154
God Stats
8W - 14L
1,434 SR
Queue Stats
45W - 52L
1,332 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 130
1,529 SR
1,331 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 138
1,490 SR
1,362 MMR
Mulan
Mulan
Gold IV
 
Mulan
Gold IV
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Gold V
Fswag
Charybdis
Gold V
Level 175
God Stats
1W - 0L
1,500 SR
Queue Stats
335W - 342L
1,319 MMR
Solo
Charon
Charon
Bronze III
IFranticl
Charon
Bronze III
Level 137
God Stats
4W - 3L
1,502 SR
Queue Stats
29W - 35L
1,340 MMR
Solo
Merlin
Merlin
Gold III
OasisDaniel
Merlin
Gold III
Level 144
God Stats
5W - 6L
1,437 SR
Queue Stats
155W - 153L
1,309 MMR
Solo
Thanatos
Thanatos
Silver II
ufailllllllllllI
Thanatos
Silver II
Level 143
God Stats
7W - 9L
1,510 SR
Queue Stats
87W - 84L
1,343 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
KayaFiend
Kuzenbo
7
2 / 1 / 1
4,779
683
991
4,159
2,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
LA-ZUI-
Nu Wa
6
0 / 2 / 1
4,021
574
1,430
4,161
1,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ishtar
MVP_DVO
Ishtar
6
1 / 2 / 2
4,090
584
2,940
4,520
1,231
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
Myjn
Danzaburou
7
0 / 2 / 0
4,022
575
997
5,142
1,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Serqet
9
1 / 0 / 2
4,568
653
1,845
4,333
1,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
SusanoSurtr

VS

Bans
ArachnePele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
2 / 1 / 0
5,437
777
2,600
4,131
1,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charybdis
Fswag
Charybdis
8
1 / 2 / 2
4,739
677
3,012
3,495
1,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
IFranticl
Charon
7
1 / 1 / 2
4,515
645
2,018
5,337
2,721
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
9
1 / 0 / 1
5,137
734
1,902
2,197
653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 0 / 1
4,995
714
2,520
5,217
1,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
13
4
Kills
7
7
Deaths
4
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
2
1
0
2
W
Charybdis
Fswag
Charybdis
1
2
2
1
W
Charon
IFranticl
Charon
1
1
2
2
L
Kuzenbo
KayaFiend
Kuzenbo
2
1
1
2.5
L
Nu Wa
LA-ZUI-
Nu Wa
0
2
1
0.25
L
Ishtar
MVP_DVO
Ishtar
1
2
2
1
L
Danzaburou
Myjn
Danzaburou
0
2
0
0
W
Merlin
1
0
1
1.5
L
Serqet
1
0
2
2
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,203
Damage
12,052
22,315
Taken
20,377
8,096
Mitigated
7,813
8,471
Healing
8,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
2,600
512
0
1,550
4,131
1,618
0
1,344
2,701
0
37,796
W
Charybdis
Fswag
Charybdis
3,012
1,719
0
409
3,495
1,045
0
348
3,126
0
23,987
W
Charon
IFranticl
Charon
2,018
604
0
1,593
5,337
2,721
0
531
4,806
14,421
0
L
Kuzenbo
KayaFiend
Kuzenbo
991
486
0
1,033
4,159
2,721
7
1,064
3,095
12,952
0
L
Nu Wa
LA-ZUI-
Nu Wa
1,430
803
0
1,050
4,161
1,012
0
0
4,161
16,190
0
L
Ishtar
MVP_DVO
Ishtar
2,940
1,860
0
1,802
4,520
1,231
0
509
4,011
0
18,699
L
Danzaburou
Myjn
Danzaburou
997
148
0
1,528
5,142
1,543
0
2,179
2,963
0
21,503
W
Merlin
1,902
0
0
666
2,197
653
94
0
2,197
36,227
0
L
Serqet
1,845
210
0
3,058
4,333
1,589
0
168
4,165
0
24,472
W
2,520
561
0
4,558
5,217
1,776
0
112
5,105
0
39,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,480
Gold Earned
24,823
180
Minions Killed
260
0
Camps Cleared
0
667,028
Distance Traveled
723,511
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
5,437
777
71
10
0
126,232
1
W
Charybdis
4,739
677
49
7
0
148,761
1
W
Charon
4,515
645
15
2
0
132,874
0
L
Kuzenbo
4,779
683
21
3
0
130,898
0
L
Nu Wa
4,021
574
36
5
0
120,901
0
L
Ishtar
4,090
584
38
5
0
105,165
1
L
Danzaburou
4,022
575
38
5
0
142,428
2
W
Merlin
5,137
734
69
10
0
154,669
0
L
Serqet
4,568
653
47
7
0
167,636
0
W
Thanatos
4,995
714
56
8
0
160,975
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role