Player Matchup

Arachne
Arachne
JehovahsThicknes
Arachne
Level 106
God Stats
1W - 5L
1,288 SR
Queue Stats
79W - 74L
1,526 Elo+
Party 1
Artemis
Artemis
MegaMunchy
Artemis
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,727 Elo+
Party 1
Horus
Horus
Ovais
Horus
Level 68
God Stats
4W - 1L
1,827 SR
Queue Stats
20W - 17L
1,535 Elo+
Party 3
Set
Set
TheMaskMan13
Set
Level 141
God Stats
1W - 2L
1,650 SR
Queue Stats
24W - 26L
1,480 Elo+
Party 3
Janus
Janus
alan165258
Janus
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,535 Elo+
Party 3
Team Averages
Level 111
1,553 SR
1,560 Elo+

VS

Team Averages
Level 140
1,632 SR
1,513 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Hera
Hera
Deadpool-ish
Hera
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 61L
1,541 Elo+
Party 2
Tsukuyomi
Tsukuyomi
FatedSovereign
Tsukuyomi
Level 125
God Stats
13W - 5L
1,726 SR
Queue Stats
593W - 540L
1,502 Elo+
Solo
Awilix
Awilix
RyuNora
Awilix
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
301W - 377L
1,492 Elo+
Party 4
Chiron
Chiron
TheMan94-
Chiron
Level 155
God Stats
7W - 3L
1,932 SR
Queue Stats
141W - 119L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 2
5,318
532
1,964
7,970
2,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
MegaMunchy
Artemis
8
1 / 3 / 0
4,648
465
4,804
6,073
1,797
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Horus
Ovais
Horus
7
0 / 2 / 2
4,751
475
3,830
9,432
5,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 2 / 0
5,403
540
4,402
9,383
7,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Janus
8
0 / 2 / 0
5,009
501
4,953
6,262
2,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
8
1 / 0 / 4
5,292
529
2,486
6,075
2,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 0 / 2
6,285
629
5,751
3,729
1,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
FatedSovereign
Tsukuyomi
11
3 / 1 / 1
6,543
654
7,043
9,875
3,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Awilix
RyuNora
Awilix
11
3 / 1 / 3
6,578
658
5,799
9,483
3,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
TheMan94-
Chiron
10
3 / 0 / 0
6,041
604
5,592
5,890
1,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
2
Kills
10
10
Deaths
2
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
0
4
3
W
0
0
2
1
W
Tsukuyomi
FatedSovereign
Tsukuyomi
3
1
1
3.5
L
0
1
2
1
L
Artemis
MegaMunchy
Artemis
1
3
0
0.33
L
Horus
Ovais
Horus
0
2
2
0.5
W
Awilix
RyuNora
Awilix
3
1
3
4.5
W
Chiron
TheMan94-
Chiron
3
0
0
3
L
1
2
0
0.5
L
Janus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,953
Damage
26,671
39,120
Taken
35,052
19,515
Mitigated
12,990
8,483
Healing
15,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
2,486
380
1,940
4,008
6,075
2,551
9
170
5,865
15,839
0
W
5,751
1,784
0
1,448
3,729
1,240
0
2,249
1,258
48,830
0
W
Tsukuyomi
FatedSovereign
Tsukuyomi
7,043
1,874
0
2,026
9,875
3,878
0
1,152
8,613
0
51,008
L
1,964
1,064
0
1,298
7,970
2,762
0
1,355
6,571
0
38,413
L
Artemis
MegaMunchy
Artemis
4,804
2,481
0
633
6,073
1,797
0
293
5,780
0
17,134
L
Horus
Ovais
Horus
3,830
1,773
585
4,147
9,432
5,470
0
2,623
6,791
0
16,534
W
Awilix
RyuNora
Awilix
5,799
2,358
0
4,229
9,483
3,400
0
890
8,473
0
48,583
W
Chiron
TheMan94-
Chiron
5,592
2,639
266
2,043
5,890
1,921
803
0
5,890
0
42,709
L
4,402
1,766
0
1,290
9,383
7,478
0
382
8,991
0
34,276
L
Janus
4,953
593
0
530
6,262
2,008
0
3,292
2,750
37,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,129
Gold Earned
30,739
235
Minions Killed
368
0
Camps Cleared
0
995,231
Distance Traveled
1,020,916
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
5,292
529
34
3
0
187,276
1
W
Hera
6,285
629
98
10
0
205,754
3
W
Tsukuyomi
6,543
654
83
8
0
187,265
5
L
Arachne
5,318
532
64
6
0
238,438
0
L
Artemis
4,648
465
26
3
0
164,197
0
L
Horus
4,751
475
15
2
0
209,375
1
W
Awilix
6,578
658
87
9
0
250,826
2
W
Chiron
6,041
604
66
7
0
189,795
2
L
Set
5,403
540
53
5
0
183,393
2
L
Janus
5,009
501
77
8
0
199,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role