Player Matchup

Hachiman
Hachiman
Blitzmuffin
Hachiman
Level 149
God Stats
5W - 5L
1,561 SR
Queue Stats
282W - 263L
1,484 Elo+
Party 1
Vulcan
Vulcan
COLTAM0R
Vulcan
Level 109
God Stats
45W - 32L
1,620 SR
Queue Stats
591W - 571L
1,544 Elo+
Party 3
Mulan
Mulan
Stratt05
Mulan
Level 118
God Stats
11W - 11L
1,471 SR
Queue Stats
564W - 584L
1,520 Elo+
Party 3
Sylvanus
Sylvanus
XxPOLOxX61
Sylvanus
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 82L
1,537 Elo+
Solo
Da Ji
Da Ji
old greg1
Da Ji
Level 142
God Stats
1W - 3L
1,413 SR
Queue Stats
481W - 453L
1,465 Elo+
Party 1
Team Averages
Level 130
1,513 SR
1,510 Elo+

VS

Team Averages
Level 115
1,529 SR
1,487 Elo+
Skadi
Skadi
AvatarWaldo
Skadi
Level 56
God Stats
5W - 4L
1,596 SR
Queue Stats
76W - 61L
1,558 Elo+
Party 4
King Arthur
King Arthur
Krypticducky
King Arthur
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 48L
1,423 Elo+
Party 4
Sol
Sol
armoredcrow89
Sol
Level 147
God Stats
14W - 16L
1,570 SR
Queue Stats
285W - 310L
1,516 Elo+
Party 2
Bacchus
Bacchus
javimoch
Bacchus
Level 99
God Stats
19W - 22L
1,527 SR
Queue Stats
77W - 84L
1,464 Elo+
Party 2
Cliodhna
Cliodhna
xCem1c
Cliodhna
Level 129
God Stats
12W - 12L
1,453 SR
Queue Stats
160W - 160L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Blitzmuffin
Hachiman
14
2 / 3 / 0
8,714
484
11,363
15,351
6,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
COLTAM0R
Vulcan
16
1 / 4 / 0
9,735
541
11,640
9,315
4,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Stratt05
Mulan
16
1 / 3 / 0
9,901
550
11,304
22,953
20,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sylvanus
XxPOLOxX61
Sylvanus
12
0 / 3 / 2
8,111
451
4,585
14,079
11,244
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Da Ji
old greg1
Da Ji
14
1 / 7 / 2
8,737
485
6,402
19,702
8,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 2
11,121
618
13,785
13,607
4,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
Krypticducky
King Arthur
17
4 / 1 / 1
10,591
588
16,801
17,252
18,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 2 / 3
9,644
536
11,533
11,869
4,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
javimoch
Bacchus
13
1 / 0 / 5
8,532
474
4,868
12,996
13,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cliodhna
xCem1c
Cliodhna
16
5 / 2 / 8
9,855
548
14,267
16,700
7,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
5
Kills
19
20
Deaths
5
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
6
0
2
7
L
Hachiman
Blitzmuffin
Hachiman
2
3
0
0.67
L
Vulcan
COLTAM0R
Vulcan
1
4
0
0.25
W
King Arthur
Krypticducky
King Arthur
4
1
1
4.5
L
Mulan
Stratt05
Mulan
1
3
0
0.33
L
Sylvanus
XxPOLOxX61
Sylvanus
0
3
2
0.33
W
3
2
3
2.25
W
Bacchus
javimoch
Bacchus
1
0
5
3.5
L
Da Ji
old greg1
Da Ji
1
7
2
0.29
W
Cliodhna
xCem1c
Cliodhna
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,294
Damage
61,254
81,400
Taken
72,424
51,388
Mitigated
48,925
22,070
Healing
15,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,785
4,865
0
4,926
13,607
4,877
100
7,796
5,811
0
111,356
L
Hachiman
Blitzmuffin
Hachiman
11,363
7,545
0
4,398
15,351
6,275
894
9,726
5,625
0
71,499
L
Vulcan
COLTAM0R
Vulcan
11,640
5,377
0
660
9,315
4,454
0
450
8,865
93,730
0
W
King Arthur
Krypticducky
King Arthur
16,801
2,220
0
500
17,252
18,935
260
311
16,941
0
88,360
L
Mulan
Stratt05
Mulan
11,304
2,046
0
8,170
22,953
20,585
0
0
22,953
919
84,082
L
Sylvanus
XxPOLOxX61
Sylvanus
4,585
1,103
3,238
3,554
14,079
11,244
54
4,563
9,516
23,251
0
W
11,533
4,443
0
4,755
11,869
4,368
1,511
1,262
10,607
74,507
5,475
W
Bacchus
javimoch
Bacchus
4,868
195
0
3,331
12,996
13,693
0
3,808
9,188
15,963
0
L
Da Ji
old greg1
Da Ji
6,402
1,044
0
2,050
19,702
8,830
0
1,524
18,178
0
70,905
W
Cliodhna
xCem1c
Cliodhna
14,267
2,702
0
2,147
16,700
7,052
829
3,696
13,004
0
80,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,198
Gold Earned
49,743
568
Minions Killed
577
0
Camps Cleared
0
1,639,379
Distance Traveled
1,868,708
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,121
618
180
10
0
354,410
4
L
Hachiman
8,714
484
113
6
0
306,548
1
L
Vulcan
9,735
541
177
10
0
339,801
5
W
King Arthur
10,591
588
134
7
0
362,359
0
L
Mulan
9,901
550
149
8
0
317,456
0
L
Sylvanus
8,111
451
28
2
0
300,308
2
W
Sol
9,644
536
137
8
0
334,326
1
W
Bacchus
8,532
474
16
1
0
385,971
7
L
Da Ji
8,737
485
101
6
0
375,266
2
W
Cliodhna
9,855
548
110
6
0
431,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role