Player Matchup

Ganesha
Ganesha
Silver II
DannyHipHop
Ganesha
Silver II
Level 62
God Stats
1W - 1L
1,720 SR
Queue Stats
40W - 32L
1,515 MMR
Solo
Scylla
Scylla
Gold I
diosdgerrakratos
Scylla
Gold I
Level 156
God Stats
3W - 13L
1,475 SR
Queue Stats
365W - 354L
1,534 MMR
Solo
Hou Yi
Hou Yi
Gold II
sappy124
Hou Yi
Gold II
Level 139
God Stats
5W - 8L
1,436 SR
Queue Stats
155W - 147L
1,466 MMR
Party 2
Bastet
Bastet
Gold II
sephiwhait
Bastet
Gold II
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
349W - 372L
1,564 MMR
Party 2
Mulan
Mulan
Gold III
that_poi
Mulan
Gold III
Level 113
God Stats
30W - 21L
1,636 SR
Queue Stats
81W - 88L
1,516 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 125
1,554 SR
1,519 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 100
1,535 SR
1,519 MMR
Charon
Charon
Gold III
 
Charon
Gold III
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Zhong Kui
Zhong Kui
Bronze III
Rxvenge17
Zhong Kui
Bronze III
Level 54
God Stats
8W - 4L
1,303 SR
Queue Stats
177W - 191L
1,500 MMR
Solo
Serqet
Serqet
Silver I
Smurfofthejungle
Serqet
Silver I
Level 60
God Stats
13W - 6L
1,753 SR
Queue Stats
24W - 14L
1,634 MMR
Party 3
Discordia
Discordia
Gold IV
assaultlord
Discordia
Gold IV
Level 159
God Stats
1W - 1L
1,454 SR
Queue Stats
89W - 98L
1,486 MMR
Party 1
Rama
Rama
Gold IV
sueyoshii
Rama
Gold IV
Level 110
God Stats
6W - 2L
1,664 SR
Queue Stats
40W - 31L
1,476 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DannyHipHop
Ganesha
7
0 / 2 / 0
4,533
567
1,256
7,190
3,408
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 1 / 0
4,601
575
1,653
4,386
1,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hou Yi
sappy124
Hou Yi
8
1 / 3 / 0
4,896
612
3,666
6,646
1,961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
sephiwhait
Bastet
9
2 / 2 / 0
5,128
641
2,296
7,287
2,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mulan
that_poi
Mulan
8
1 / 2 / 1
4,768
596
3,531
5,662
2,876
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
MartichorasAthenaAwilixMorgan Le Fay

VS

Bans
ChernobogSun WukongAgniBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
8
2 / 0 / 3
5,155
644
3,684
5,013
3,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
Rxvenge17
Zhong Kui
9
0 / 2 / 0
5,129
641
3,020
4,468
3,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
4 / 1 / 4
5,842
730
5,075
6,900
2,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Discordia
assaultlord
Discordia
9
1 / 0 / 2
5,314
664
3,382
2,792
717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Rama
9
3 / 1 / 2
5,495
687
6,077
6,650
2,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
4
Kills
10
10
Deaths
4
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
2
0
3
3.5
L
Ganesha
DannyHipHop
Ganesha
0
2
0
0
W
Zhong Kui
Rxvenge17
Zhong Kui
0
2
0
0
W
4
1
4
6
W
Discordia
assaultlord
Discordia
1
0
2
2
L
0
1
0
0
L
Hou Yi
sappy124
Hou Yi
1
3
0
0.33
L
Bastet
sephiwhait
Bastet
2
2
0
1
W
Rama
3
1
2
4
L
Mulan
that_poi
Mulan
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,402
Damage
21,238
31,171
Taken
25,823
11,933
Mitigated
11,684
9,158
Healing
10,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
3,684
743
0
1,573
5,013
3,293
0
2,015
2,932
13,649
0
L
Ganesha
DannyHipHop
Ganesha
1,256
280
961
1,878
7,190
3,408
0
2,929
4,261
10,484
0
W
Zhong Kui
Rxvenge17
Zhong Kui
3,020
667
0
1,738
4,468
3,189
720
0
4,468
27,719
5,525
W
5,075
1,967
0
4,482
6,900
2,352
0
157
6,737
0
38,893
W
Discordia
assaultlord
Discordia
3,382
88
0
842
2,792
717
0
128
2,664
41,160
0
L
1,653
66
0
853
4,386
1,472
0
2,465
1,921
31,190
0
L
Hou Yi
sappy124
Hou Yi
3,666
2,525
0
1,272
6,646
1,961
0
748
5,794
0
28,409
L
Bastet
sephiwhait
Bastet
2,296
350
0
1,937
7,287
2,216
0
1,748
5,539
0
26,927
W
Rama
6,077
5,203
0
1,992
6,650
2,133
0
493
6,113
0
36,914
L
Mulan
that_poi
Mulan
3,531
749
0
2,257
5,662
2,876
0
2,005
3,523
0
21,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,926
Gold Earned
26,935
216
Minions Killed
280
0
Camps Cleared
0
862,983
Distance Traveled
835,438
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
5,155
644
14
2
0
150,979
0
L
Ganesha
4,533
567
0
0
0
163,034
0
W
Zhong Kui
5,129
641
61
8
0
155,950
0
W
Serqet
5,842
730
57
7
0
209,141
2
W
Discordia
5,314
664
79
10
0
148,642
0
L
Scylla
4,601
575
74
9
0
165,409
0
L
Hou Yi
4,896
612
64
8
0
164,343
1
L
Bastet
5,128
641
43
5
0
213,416
0
W
Rama
5,495
687
69
9
0
170,726
1
L
Mulan
4,768
596
35
4
0
156,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role