Player Matchup

Persephone
Persephone
Deathvirus222
Persephone
Level 105
God Stats
3W - 2L
1,705 SR
Queue Stats
46W - 42L
1,444 Elo+
Party 1
Charon
Charon
ManiaxMAX
Charon
Level 66
God Stats
1W - 2L
1,591 SR
Queue Stats
38W - 35L
1,382 Elo+
Party 1
Ishtar
Ishtar
Rαnα
Ishtar
Level 124
God Stats
3W - 1L
1,353 SR
Queue Stats
35W - 30L
1,474 Elo+
Party 1
Team Averages
Level 98
1,550 SR
1,434 Elo+

VS

Team Averages
Level 85
1,536 SR
1,491 Elo+
Hou Yi
Hou Yi
AlexFatman
Hou Yi
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 97L
1,515 Elo+
Party 2
Xing Tian
Xing Tian
SuburbanGod
Xing Tian
Level 73
God Stats
12W - 9L
1,587 SR
Queue Stats
13W - 11L
1,458 Elo+
Party 2
Janus
Janus
YouGotSmackedUp_
Janus
Level 102
God Stats
31W - 36L
1,522 SR
Queue Stats
337W - 326L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Deathvirus222
Persephone
12
2 / 1 / 5
9,775
889
8,277
7,342
2,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charon
ManiaxMAX
Charon
11
0 / 0 / 7
8,392
763
3,092
6,615
4,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ishtar
Rαnα
Ishtar
13
6 / 1 / 2
9,838
894
16,773
10,496
3,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AlexFatman
Hou Yi
11
1 / 2 / 1
8,322
757
4,968
8,786
3,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mace

Mace

+10
Physical Power

Xing Tian
SuburbanGod
Xing Tian
9
1 / 2 / 1
7,588
690
2,553
13,439
11,452
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 4 / 1
7,989
726
9,894
9,099
3,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
8
Kills
2
2
Deaths
8
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
AlexFatman
Hou Yi
1
2
1
0.75
W
Persephone
Deathvirus222
Persephone
2
1
5
4.5
W
Charon
ManiaxMAX
Charon
0
0
7
3.5
W
Ishtar
Rαnα
Ishtar
6
1
2
7
L
Xing Tian
SuburbanGod
Xing Tian
1
2
1
0.75
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,142
Damage
17,415
24,453
Taken
31,324
11,194
Mitigated
18,631
10,687
Healing
4,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
AlexFatman
Hou Yi
4,968
825
0
1,396
8,786
3,514
0
3,644
5,142
0
27,427
W
Persephone
Deathvirus222
Persephone
8,277
552
0
3,213
7,342
2,674
817
3,243
4,094
43,502
0
W
Charon
ManiaxMAX
Charon
3,092
811
122
1,468
6,615
4,565
660
3,933
2,682
14,445
2,595
W
Ishtar
Rαnα
Ishtar
16,773
9,461
0
5,884
10,496
3,955
1,496
5,789
4,707
0
54,375
L
Xing Tian
SuburbanGod
Xing Tian
2,553
272
98
2,299
13,439
11,452
0
4,807
8,632
8,545
0
L
9,894
0
0
500
9,099
3,665
0
3,301
5,798
38,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,005
Gold Earned
23,899
157
Minions Killed
91
0
Camps Cleared
0
596,840
Distance Traveled
561,651
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,322
757
25
2
0
205,045
0
W
Persephone
9,775
889
72
7
0
206,259
1
W
Charon
8,392
763
18
2
0
192,135
0
W
Ishtar
9,838
894
67
6
0
198,446
1
L
Xing Tian
7,588
690
8
1
0
198,451
0
L
Janus
7,989
726
58
5
0
158,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role