Player Matchup

Arachne
Arachne
BrokenOats
Arachne
Level 118
God Stats
14W - 7L
1,690 SR
Queue Stats
132W - 90L
1,575 Elo+
Solo
King Arthur
King Arthur
Tarecgos
King Arthur
Level 104
God Stats
2W - 4L
1,711 SR
Queue Stats
47W - 46L
1,560 Elo+
Party 2
Apollo
Apollo
aHeadAs
Apollo
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 22L
1,603 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
anubissugarbaby
Morgan Le Fay
Level 28
God Stats
3W - 0L
1,827 SR
Queue Stats
11W - 4L
1,740 Elo+
Party 2
Cthulhu
Cthulhu
pencilzuzu
Cthulhu
Level 26
God Stats
5W - 3L
1,663 SR
Queue Stats
10W - 6L
1,613 Elo+
Party 2
Team Averages
Level 77
1,678 SR
1,618 Elo+

VS

Team Averages
Level 98
1,727 SR
1,569 Elo+
Mercury
Mercury
OldManChubbs
Mercury
Level 52
God Stats
1W - 1L
1,834 SR
Queue Stats
48W - 39L
1,493 Elo+
Solo
Sun Wukong
Sun Wukong
SixthPrism
Sun Wukong
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 17L
1,556 Elo+
Party 3
Hel
Hel
SumireYoshizawa
Hel
Level 87
God Stats
6W - 13L
1,604 SR
Queue Stats
97W - 87L
1,583 Elo+
Party 3
Janus
Janus
c0lsen
Janus
Level 106
God Stats
24W - 8L
1,874 SR
Queue Stats
196W - 81L
1,623 Elo+
Party 1
Martichoras
Martichoras
ρapichungus
Martichoras
Level 116
God Stats
17W - 7L
1,824 SR
Queue Stats
192W - 96L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BrokenOats
Arachne
15
4 / 4 / 4
8,811
801
10,230
14,317
7,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
Tarecgos
King Arthur
15
4 / 3 / 6
8,580
780
11,211
14,293
13,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
aHeadAs
Apollo
17
4 / 0 / 4
9,754
887
11,499
8,533
3,945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
anubissugarbaby
Morgan Le Fay
16
3 / 1 / 5
9,036
821
11,910
6,772
3,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
pencilzuzu
Cthulhu
13
0 / 0 / 8
7,938
722
7,630
10,881
8,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
OldManChubbs
Mercury
14
2 / 3 / 3
7,874
716
7,018
13,019
6,245
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
SixthPrism
Sun Wukong
13
1 / 2 / 2
7,496
681
6,867
11,021
10,092
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
0 / 4 / 5
7,678
698
6,325
13,941
8,222
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
c0lsen
Janus
13
5 / 5 / 0
8,176
743
11,783
8,790
3,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Martichoras
ρapichungus
Martichoras
15
0 / 1 / 2
8,165
742
7,817
10,464
4,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
15
Kills
8
8
Deaths
15
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Arachne
BrokenOats
Arachne
4
4
4
1.5
L
Mercury
OldManChubbs
Mercury
2
3
3
1.17
L
Sun Wukong
SixthPrism
Sun Wukong
1
2
2
1
L
0
4
5
0.63
W
King Arthur
Tarecgos
King Arthur
4
3
6
2.33
W
Apollo
aHeadAs
Apollo
4
0
4
6
W
Morgan Le Fay
anubissugarbaby
Morgan Le Fay
3
1
5
5.5
L
Janus
c0lsen
Janus
5
5
0
1
W
Cthulhu
pencilzuzu
Cthulhu
0
0
8
4
L
Martichoras
ρapichungus
Martichoras
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,480
Damage
39,810
54,796
Taken
57,235
36,885
Mitigated
32,906
12,348
Healing
13,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BrokenOats
Arachne
10,230
7,820
0
3,729
14,317
7,372
1,126
4,548
9,476
0
32,829
L
Mercury
OldManChubbs
Mercury
7,018
2,902
0
531
13,019
6,245
768
3,570
9,449
0
16,076
L
Sun Wukong
SixthPrism
Sun Wukong
6,867
807
0
1,608
11,021
10,092
0
4,819
6,202
0
21,897
L
6,325
249
3,554
6,410
13,941
8,222
375
4,504
9,437
26,257
0
W
King Arthur
Tarecgos
King Arthur
11,211
1,965
0
2,491
14,293
13,947
31
6,431
7,351
971
20,378
W
Apollo
aHeadAs
Apollo
11,499
6,705
0
3,674
8,533
3,945
3,403
1,406
7,041
0
51,395
W
Morgan Le Fay
anubissugarbaby
Morgan Le Fay
11,910
796
0
155
6,772
3,009
906
1,181
5,512
43,035
0
L
Janus
c0lsen
Janus
11,783
579
0
0
8,790
3,810
277
3,049
5,741
19,638
0
W
Cthulhu
pencilzuzu
Cthulhu
7,630
405
1,120
1,179
10,881
8,612
89
3,364
7,308
14,363
0
L
Martichoras
ρapichungus
Martichoras
7,817
1,914
0
1,162
10,464
4,537
396
4,506
5,958
0
41,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,119
Gold Earned
39,389
256
Minions Killed
223
0
Camps Cleared
0
1,144,606
Distance Traveled
1,184,009
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,811
801
40
4
0
241,290
0
L
Mercury
7,874
716
20
2
0
252,578
0
L
Sun Wukong
7,496
681
42
4
0
235,387
0
L
Hel
7,678
698
56
5
0
232,572
0
W
King Arthur
8,580
780
27
2
0
228,970
0
W
Apollo
9,754
887
98
9
0
209,390
0
W
Morgan Le Fay
9,036
821
72
7
0
242,817
0
L
Janus
8,176
743
28
3
0
239,143
2
W
Cthulhu
7,938
722
19
2
0
222,139
4
L
Martichoras
8,165
742
77
7
0
224,329
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role