Player Matchup

Susano
Susano
Bigfoothowl1
Susano
Level 154
God Stats
16W - 15L
1,472 SR
Queue Stats
518W - 503L
1,463 Elo+
Solo
Kuzenbo
Kuzenbo
Mkasper92
Kuzenbo
Level 125
God Stats
8W - 2L
1,749 SR
Queue Stats
409W - 424L
1,422 Elo+
Solo
Sol
Sol
MsPhoenix420
Sol
Level 178
God Stats
20W - 13L
1,529 SR
Queue Stats
504W - 499L
1,536 Elo+
Party 1
Bellona
Bellona
PrincessHandj0b
Bellona
Level 77
God Stats
4W - 5L
1,478 SR
Queue Stats
378W - 385L
1,511 Elo+
Party 1
Artemis
Artemis
phoenixninja13
Artemis
Level 168
God Stats
16W - 17L
1,512 SR
Queue Stats
513W - 510L
1,545 Elo+
Party 1
Team Averages
Level 140
1,548 SR
1,495 Elo+

VS

Team Averages
Level 144
1,453 SR
1,442 Elo+
Janus
Janus
 
Janus
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
DWINTS04
Arachne
Level 182
God Stats
162W - 151L
1,532 SR
Queue Stats
194W - 199L
1,472 Elo+
Party 2
Mulan
Mulan
NoisyVibez
Mulan
Level 162
God Stats
9W - 8L
1,457 SR
Queue Stats
149W - 156L
1,457 Elo+
Party 2
Neith
Neith
TheLovelyKey
Neith
Level 126
God Stats
12W - 11L
1,446 SR
Queue Stats
132W - 142L
1,322 Elo+
Party 2
Horus
Horus
liljayprime15
Horus
Level 68
God Stats
2W - 2L
1,328 SR
Queue Stats
31W - 33L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
9
0 / 2 / 0
5,015
502
2,213
8,256
2,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kuzenbo
Mkasper92
Kuzenbo
7
0 / 1 / 1
4,351
435
1,081
4,150
3,861
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

10
1 / 2 / 0
6,187
619
2,871
7,588
2,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 4 / 0
5,884
588
3,881
9,643
10,161
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
2 / 2 / 0
5,964
596
5,826
5,785
1,961
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
1 / 1 / 1
5,444
544
2,493
3,945
1,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
DWINTS04
Arachne
9
2 / 0 / 3
5,483
548
4,167
7,523
2,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
10
3 / 0 / 2
5,752
575
4,204
6,411
2,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
2 / 2 / 0
5,161
516
3,609
5,562
1,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
3 / 0 / 1
5,738
574
5,484
6,208
3,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
3
Kills
11
11
Deaths
3
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
1
1
1.5
L
Susano
0
2
0
0
W
Arachne
DWINTS04
Arachne
2
0
3
3.5
L
Kuzenbo
Mkasper92
Kuzenbo
0
1
1
0.5
L
1
2
0
0.5
W
Mulan
3
0
2
4
L
0
4
0
0
W
2
2
0
1
W
3
0
1
3.5
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,872
Damage
19,957
35,422
Taken
29,649
20,943
Mitigated
12,286
11,204
Healing
9,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
2,493
89
0
1,257
3,945
1,319
0
2,116
1,829
33,345
0
L
Susano
2,213
268
88
3,482
8,256
2,664
0
135
8,058
0
29,992
W
Arachne
DWINTS04
Arachne
4,167
3,297
0
2,516
7,523
2,685
0
1,104
6,419
0
33,296
L
Kuzenbo
Mkasper92
Kuzenbo
1,081
339
54
289
4,150
3,861
0
128
3,989
11,329
0
L
2,871
1,094
0
3,952
7,588
2,296
804
1,694
5,676
44,856
0
W
Mulan
4,204
781
0
722
6,411
2,755
0
547
5,864
0
39,110
L
3,881
2,110
0
1,497
9,643
10,161
0
0
8,962
0
37,824
W
3,609
1,291
0
1,104
5,562
1,701
0
185
5,377
0
31,209
W
5,484
2,201
80
3,623
6,208
3,826
0
0
6,208
0
28,634
L
5,826
2,808
0
1,842
5,785
1,961
0
225
5,522
0
36,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,401
Gold Earned
27,578
288
Minions Killed
285
0
Camps Cleared
0
943,373
Distance Traveled
1,106,920
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,444
544
63
6
0
220,684
3
L
Susano
5,015
502
44
4
0
231,654
0
W
Arachne
5,483
548
53
5
0
217,368
0
L
Kuzenbo
4,351
435
12
1
0
163,911
4
L
Sol
6,187
619
80
8
0
180,965
0
W
Mulan
5,752
575
62
6
0
249,425
2
L
Bellona
5,884
588
76
8
0
191,961
0
W
Neith
5,161
516
55
6
0
210,341
2
W
Horus
5,738
574
52
5
0
209,102
4
L
Artemis
5,964
596
76
8
0
174,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role