Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
ClassyLoki
Sun Wukong
Level 88
God Stats
17W - 18L
1,585 SR
Queue Stats
263W - 243L
1,550 Elo+
Party 1
Arachne
Arachne
NeoPhantom10
Arachne
Level 158
God Stats
3W - 5L
1,539 SR
Queue Stats
469W - 426L
1,580 Elo+
Party 2
Eset
Eset
RevengerKO
Eset
Level 135
God Stats
3W - 1L
1,677 SR
Queue Stats
250W - 244L
1,557 Elo+
Party 1
Janus
Janus
SoulRaven10
Janus
Level 152
God Stats
24W - 17L
1,570 SR
Queue Stats
447W - 401L
1,567 Elo+
Party 2
Team Averages
Level 140
1,574 SR
1,551 Elo+

VS

Team Averages
Level 131
1,528 SR
1,527 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
ACM1PTSeguro
Sun Wukong
Level 57
God Stats
3W - 0L
1,622 SR
Queue Stats
5W - 5L
1,552 Elo+
Party 3
Ravana
Ravana
LightBeige
Ravana
Level 144
God Stats
7W - 7L
1,483 SR
Queue Stats
197W - 181L
1,570 Elo+
Solo
Sylvanus
Sylvanus
OpresorDrago
Sylvanus
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
WoopsiPeepwpsi
Anhur
Level 227
God Stats
51W - 51L
1,534 SR
Queue Stats
219W - 207L
1,513 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
1
0 / 0 / 0
3,327
333
0
330
94
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
ClassyLoki
Sun Wukong
11
1 / 1 / 0
6,400
640
3,923
8,473
4,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
NeoPhantom10
Arachne
10
1 / 0 / 0
5,496
550
2,247
6,889
2,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 2 / 1
4,926
493
1,858
6,265
3,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 1 / 0
5,751
575
1,203
3,630
1,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
2 / 0 / 0
6,289
629
3,339
2,784
734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
ACM1PTSeguro
Sun Wukong
10
1 / 1 / 0
5,613
561
2,407
5,678
2,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
LightBeige
Ravana
10
0 / 0 / 3
5,589
559
2,776
3,441
1,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
OpresorDrago
Sylvanus
9
1 / 1 / 1
5,257
526
3,056
6,729
3,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
0 / 0 / 2
5,671
567
2,594
2,857
933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
10
2
Kills
4
4
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
0
0
0
W
Nu Wa
 
Nu Wa
2
0
0
2
W
Sun Wukong
ACM1PTSeguro
Sun Wukong
1
1
0
1
L
Sun Wukong
ClassyLoki
Sun Wukong
1
1
0
1
W
Ravana
LightBeige
Ravana
0
0
3
1.5
L
Arachne
NeoPhantom10
Arachne
1
0
0
1
W
Sylvanus
OpresorDrago
Sylvanus
1
1
1
1.5
L
0
2
1
0.25
L
0
1
0
0
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,231
Damage
14,172
25,587
Taken
21,489
11,361
Mitigated
9,685
8,115
Healing
7,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
0
0
0
0
330
94
0
300
0
0
0
W
Nu Wa
 
Nu Wa
3,339
405
0
580
2,784
734
1,066
334
2,418
45,248
0
W
Sun Wukong
ACM1PTSeguro
Sun Wukong
2,407
111
0
1,358
5,678
2,817
0
0
5,678
0
30,425
L
Sun Wukong
ClassyLoki
Sun Wukong
3,923
1,052
0
3,276
8,473
4,626
0
991
7,452
0
46,721
W
Ravana
LightBeige
Ravana
2,776
598
0
614
3,441
1,240
0
436
2,963
0
46,387
L
Arachne
NeoPhantom10
Arachne
2,247
1,505
0
2,409
6,889
2,414
0
1,798
5,033
0
41,389
W
Sylvanus
OpresorDrago
Sylvanus
3,056
1,109
660
2,607
6,729
3,961
375
1,051
5,646
20,110
9,757
L
1,858
238
0
1,852
6,265
3,113
0
1,102
5,159
26,668
0
L
1,203
0
0
578
3,630
1,114
0
1,757
1,757
46,156
0
W
2,594
2,146
0
1,541
2,857
933
1,377
1,134
1,723
0
34,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,900
Gold Earned
28,419
290
Minions Killed
338
0
Camps Cleared
0
770,226
Distance Traveled
969,635
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
3,327
333
0
0
0
0
0
W
Nu Wa
6,289
629
96
10
0
190,317
5
W
Sun Wukong
5,613
561
63
6
0
203,599
0
L
Sun Wukong
6,400
640
79
8
0
183,421
0
W
Ravana
5,589
559
72
7
0
222,104
0
L
Arachne
5,496
550
80
8
0
216,822
0
W
Sylvanus
5,257
526
38
4
0
176,254
2
L
Eset
4,926
493
40
4
0
175,181
0
L
Janus
5,751
575
91
9
0
194,802
0
W
Anhur
5,671
567
69
7
0
177,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role