Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Exj formula
Scylla
Level 95
God Stats
13W - 27L
1,370 SR
Queue Stats
158W - 168L
1,423 Elo+
Party 1
Set
Set
TakD88
Set
Level 101
God Stats
51W - 59L
1,490 SR
Queue Stats
703W - 734L
1,452 Elo+
Solo
Cu Chulainn
Cu Chulainn
Zx Virus xZ
Cu Chulainn
Level 85
God Stats
256W - 262L
1,460 SR
Queue Stats
752W - 742L
1,450 Elo+
Solo
Atlas
Atlas
br4indmg69
Atlas
Level 120
God Stats
373W - 378L
1,446 SR
Queue Stats
697W - 722L
1,425 Elo+
Party 1
Team Averages
Level 103
1,453 SR
1,450 Elo+

VS

Team Averages
Level 99
1,684 SR
1,483 Elo+
Bastet
Bastet
AlexFatman
Bastet
Level 81
God Stats
2W - 0L
1,683 SR
Queue Stats
29W - 25L
1,505 Elo+
Party 2
Ah Puch
Ah Puch
Rikasuman
Ah Puch
Level 149
God Stats
4W - 3L
1,599 SR
Queue Stats
118W - 129L
1,535 Elo+
Solo
Charon
Charon
SuburbanGod
Charon
Level 72
God Stats
2W - 0L
1,761 SR
Queue Stats
31W - 40L
1,399 Elo+
Party 2
Serqet
Serqet
THANOSWJT
Serqet
Level 69
God Stats
44W - 32L
1,870 SR
Queue Stats
237W - 231L
1,471 Elo+
Solo
Amaterasu
Amaterasu
carlosalvarez99
Amaterasu
Level 122
God Stats
3W - 6L
1,506 SR
Queue Stats
67W - 51L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
1 / 3 / 1
8,049
1,006
9,480
8,117
3,788
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
14
1 / 2 / 1
8,712
1,089
3,574
6,268
1,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Set
TakD88
Set
13
0 / 0 / 2
8,012
1,002
4,294
3,469
2,824
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
Zx Virus xZ
Cu Chulainn
13
0 / 0 / 1
7,900
988
5,399
7,612
4,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Atlas
13
0 / 2 / 2
8,021
1,003
2,345
4,828
3,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

273

VS

Team 2 Tickets

321

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
AlexFatman
Bastet
14
0 / 0 / 4
8,255
1,032
6,181
3,120
1,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
Rikasuman
Ah Puch
15
4 / 1 / 3
9,919
1,240
5,638
4,971
1,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
14
1 / 0 / 4
8,553
1,069
4,899
3,246
2,148
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Serqet
THANOSWJT
Serqet
14
1 / 1 / 5
8,607
1,076
4,560
8,106
3,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
carlosalvarez99
Amaterasu
14
1 / 0 / 2
8,718
1,090
5,950
12,169
11,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
2
Kills
7
7
Deaths
2
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
3
1
0.5
W
Bastet
AlexFatman
Bastet
0
0
4
2
L
Scylla
1
2
1
0.75
W
Ah Puch
Rikasuman
Ah Puch
4
1
3
5.5
W
Charon
1
0
4
3
W
Serqet
THANOSWJT
Serqet
1
1
5
3.5
L
Set
TakD88
Set
0
0
2
1
L
Cu Chulainn
Zx Virus xZ
Cu Chulainn
0
0
1
0.5
L
Atlas
0
2
2
0.5
W
Amaterasu
carlosalvarez99
Amaterasu
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,092
Damage
27,228
30,294
Taken
31,612
16,762
Mitigated
20,449
2,193
Healing
6,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
9,480
2,599
0
311
8,117
3,788
0
2,679
4,857
0
11,799
W
Bastet
AlexFatman
Bastet
6,181
2,150
0
899
3,120
1,141
0
852
2,268
0
15,908
L
Scylla
3,574
762
0
99
6,268
1,907
0
2,545
2,680
23,045
0
W
Ah Puch
Rikasuman
Ah Puch
5,638
380
0
1,070
4,971
1,672
0
1,426
2,945
29,742
0
W
Charon
4,899
316
0
550
3,246
2,148
0
1,548
1,248
14,901
0
W
Serqet
THANOSWJT
Serqet
4,560
1,548
0
862
8,106
3,719
0
2,927
4,954
0
11,084
L
Set
TakD88
Set
4,294
1,735
0
1,057
3,469
2,824
0
455
2,577
0
11,572
L
Cu Chulainn
Zx Virus xZ
Cu Chulainn
5,399
1,248
0
476
7,612
4,993
0
2,656
4,495
0
25,305
L
Atlas
2,345
976
0
250
4,828
3,250
0
1,152
3,389
7,774
35
W
Amaterasu
carlosalvarez99
Amaterasu
5,950
4,383
0
2,934
12,169
11,769
0
2,017
9,852
0
20,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,694
Gold Earned
44,052
172
Minions Killed
205
4
Camps Cleared
8
669,732
Distance Traveled
871,825
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,049
1,006
17
2
1
163,240
0
W
Bastet
8,255
1,032
29
4
3
204,948
0
L
Scylla
8,712
1,089
75
9
2
147,118
0
W
Ah Puch
9,919
1,240
65
8
0
149,623
0
W
Charon
8,553
1,069
35
4
1
163,017
0
W
Serqet
8,607
1,076
14
2
4
177,691
0
L
Set
8,012
1,002
21
3
0
158,603
0
L
Cu Chulainn
7,900
988
45
6
0
124,980
0
L
Atlas
8,021
1,003
14
2
1
75,791
0
W
Amaterasu
8,718
1,090
62
8
0
176,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role