Player Matchup

Mercury
Mercury
BragiSdeyb
Mercury
Level 128
God Stats
29W - 23L
1,619 SR
Queue Stats
203W - 185L
1,530 Elo+
Solo
Sylvanus
Sylvanus
JadenNooby
Sylvanus
Level 135
God Stats
1W - 3L
1,371 SR
Queue Stats
102W - 106L
1,532 Elo+
Party 3
Janus
Janus
MinisculeWhale
Janus
Level 158
God Stats
2W - 5L
1,107 SR
Queue Stats
235W - 216L
1,588 Elo+
Party 4
Jing Wei
Jing Wei
The1Murphy1
Jing Wei
Level 126
God Stats
3W - 7L
1,561 SR
Queue Stats
96W - 99L
1,513 Elo+
Party 3
Achilles
Achilles
miyagi95
Achilles
Level 135
God Stats
2W - 6L
1,663 SR
Queue Stats
161W - 150L
1,500 Elo+
Party 4
Team Averages
Level 136
1,464 SR
1,533 Elo+

VS

Team Averages
Level 131
1,436 SR
1,525 Elo+
Morgan Le Fay
Morgan Le Fay
Blitzkrieg1194
Morgan Le Fay
Level 153
God Stats
4W - 3L
1,359 SR
Queue Stats
190W - 204L
1,447 Elo+
Party 1
Thanatos
Thanatos
EtherealEclipZ
Thanatos
Level 109
God Stats
1W - 1L
1,237 SR
Queue Stats
17W - 14L
1,528 Elo+
Party 2
Shiva
Shiva
G_Lucky7_
Shiva
Level 118
God Stats
77W - 36L
1,683 SR
Queue Stats
617W - 529L
1,551 Elo+
Solo
Ra
Ra
RaD0ggin1t
Ra
Level 127
God Stats
3W - 2L
1,379 SR
Queue Stats
187W - 170L
1,491 Elo+
Party 1
Heimdallr
Heimdallr
Rhizey
Heimdallr
Level 149
God Stats
11W - 8L
1,522 SR
Queue Stats
145W - 107L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BragiSdeyb
Mercury
14
2 / 5 / 3
7,686
549
6,474
14,756
5,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
JadenNooby
Sylvanus
9
1 / 6 / 0
6,293
450
3,038
16,342
8,330
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

13
2 / 5 / 1
7,659
547
3,430
8,057
2,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
The1Murphy1
Jing Wei
10
0 / 5 / 1
5,985
428
2,634
10,457
3,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
miyagi95
Achilles
11
1 / 5 / 2
6,744
482
4,396
14,898
10,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Blitzkrieg1194
Morgan Le Fay
15
4 / 0 / 4
9,309
665
8,193
5,224
2,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
13
10 / 3 / 7
8,835
631
11,640
11,265
4,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Shiva
G_Lucky7_
Shiva
12
2 / 0 / 9
7,953
568
6,887
8,046
5,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
4 / 3 / 3
9,657
690
6,363
9,674
5,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heimdallr
Rhizey
Heimdallr
16
6 / 0 / 5
9,622
687
13,728
9,572
4,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
54
6
Kills
26
26
Deaths
6
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Blitzkrieg1194
Morgan Le Fay
4
0
4
6
L
Mercury
BragiSdeyb
Mercury
2
5
3
0.7
W
Thanatos
10
3
7
4.5
W
Shiva
G_Lucky7_
Shiva
2
0
9
6.5
L
Sylvanus
JadenNooby
Sylvanus
1
6
0
0.17
L
2
5
1
0.5
W
4
3
3
1.83
W
Heimdallr
Rhizey
Heimdallr
6
0
5
8.5
L
Jing Wei
The1Murphy1
Jing Wei
0
5
1
0.1
L
Achilles
miyagi95
Achilles
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,972
Damage
46,811
64,510
Taken
43,781
29,922
Mitigated
22,656
9,233
Healing
24,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Blitzkrieg1194
Morgan Le Fay
8,193
1,342
0
2,499
5,224
2,153
360
964
4,180
61,812
0
L
Mercury
BragiSdeyb
Mercury
6,474
4,093
0
875
14,756
5,626
0
2,909
11,662
0
67,714
W
Thanatos
11,640
2,952
0
7,230
11,265
4,742
632
2,253
8,828
0
43,085
W
Shiva
G_Lucky7_
Shiva
6,887
1,218
385
3,376
8,046
5,843
0
1,491
6,501
0
31,331
L
Sylvanus
JadenNooby
Sylvanus
3,038
784
1,155
3,016
16,342
8,330
0
2,230
13,988
15,416
0
L
3,430
165
0
512
8,057
2,101
0
2,799
5,008
62,400
0
W
6,363
1,409
486
5,500
9,674
5,332
921
138
9,536
74,954
0
W
Heimdallr
Rhizey
Heimdallr
13,728
9,666
0
5,018
9,572
4,586
2,115
1,304
8,268
0
83,500
L
Jing Wei
The1Murphy1
Jing Wei
2,634
1,649
0
1,263
10,457
3,021
0
0
10,457
0
30,619
L
Achilles
miyagi95
Achilles
4,396
722
0
2,412
14,898
10,844
0
5,968
8,838
0
41,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,367
Gold Earned
45,376
385
Minions Killed
478
0
Camps Cleared
0
1,519,609
Distance Traveled
1,472,197
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,309
665
131
9
0
288,986
2
L
Mercury
7,686
549
114
8
0
349,616
0
W
Thanatos
8,835
631
65
5
0
304,804
0
W
Shiva
7,953
568
33
2
0
305,364
7
L
Sylvanus
6,293
450
23
2
0
278,357
0
L
Janus
7,659
547
125
9
0
282,956
0
W
Ra
9,657
690
123
9
0
277,497
2
W
Heimdallr
9,622
687
126
9
0
295,546
1
L
Jing Wei
5,985
428
66
5
0
346,517
3
L
Achilles
6,744
482
57
4
0
262,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role