Player Matchup

Khepri
Khepri
GrootHaan
Khepri
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 5L
1,439 Elo+
Party 2
Ne Zha
Ne Zha
HoGrinder
Ne Zha
Level 116
God Stats
7W - 6L
1,656 SR
Queue Stats
61W - 53L
1,448 Elo+
Party 2
Bellona
Bellona
TehPwner0r
Bellona
Level 68
God Stats
90W - 101L
1,531 SR
Queue Stats
437W - 441L
1,563 Elo+
Solo
Anhur
Anhur
Ulfheonar--
Anhur
Level 108
God Stats
12W - 7L
1,452 SR
Queue Stats
24W - 22L
1,447 Elo+
Solo
Ix Chel
Ix Chel
eviek
Ix Chel
Level 133
God Stats
865W - 884L
1,509 SR
Queue Stats
1,023W - 1,035L
1,456 Elo+
Solo
Team Averages
Level 90
1,529 SR
1,471 Elo+

VS

Team Averages
Level 95
1,492 SR
1,486 Elo+
Bastet
Bastet
 
Bastet
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
D-Ron_2K9
Merlin
Level 144
God Stats
45W - 39L
1,545 SR
Queue Stats
985W - 1,038L
1,507 Elo+
Solo
Ra
Ra
PapiJuanPapi
Ra
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 51L
1,505 Elo+
Solo
Susano
Susano
YeetusMcGee
Susano
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,473 Elo+
Party 1
Surtr
Surtr
dambigbuck
Surtr
Level 69
God Stats
1W - 3L
1,414 SR
Queue Stats
43W - 50L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
GrootHaan
Khepri
16
1 / 0 / 6
11,596
1,160
1,732
5,737
3,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
HoGrinder
Ne Zha
16
2 / 0 / 6
10,496
1,050
14,690
4,956
2,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
TehPwner0r
Bellona
16
5 / 1 / 3
10,639
1,064
9,069
10,310
11,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 0 / 6
10,164
1,016
6,285
5,922
2,141
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
eviek
Ix Chel
16
0 / 0 / 4
9,422
942
4,762
2,525
850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

287

VS

Team 2 Tickets

224

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
0 / 0 / 0
6,952
695
0
0
0
Merlin
D-Ron_2K9
Merlin
15
1 / 0 / 0
9,836
984
7,384
5,540
1,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
0 / 4 / 1
9,678
968
8,315
8,557
2,937
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
14
0 / 4 / 1
9,065
907
2,857
10,405
4,015
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Surtr
15
0 / 1 / 1
9,678
968
5,033
13,750
11,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
9
Kills
1
1
Deaths
9
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
0
0
0
L
Merlin
D-Ron_2K9
Merlin
1
0
0
1
W
Khepri
GrootHaan
Khepri
1
0
6
4
W
Ne Zha
HoGrinder
Ne Zha
2
0
6
5
L
0
4
1
0.13
W
Bellona
TehPwner0r
Bellona
5
1
3
6.5
W
1
0
6
4
L
Susano
0
4
1
0.13
L
Surtr
0
1
1
0.5
W
Ix Chel
eviek
Ix Chel
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,538
Damage
23,589
29,450
Taken
38,252
20,987
Mitigated
20,065
10,891
Healing
2,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
0
0
0
0
0
0
0
0
0
0
0
L
Merlin
D-Ron_2K9
Merlin
7,384
204
0
0
5,540
1,723
0
226
5,115
30,700
0
W
Khepri
GrootHaan
Khepri
1,732
0
0
2,221
5,737
3,505
0
4,088
1,649
9,618
0
W
Ne Zha
HoGrinder
Ne Zha
14,690
2,449
0
2,338
4,956
2,778
0
3,040
1,916
0
49,296
L
8,315
452
288
754
8,557
2,937
0
532
7,453
40,023
0
W
Bellona
TehPwner0r
Bellona
9,069
2,302
0
1,980
10,310
11,713
0
4,361
5,499
0
15,868
W
6,285
3,061
0
2,073
5,922
2,141
0
4,049
1,698
0
32,067
L
Susano
2,857
241
0
0
10,405
4,015
0
1,215
8,860
0
4,633
L
Surtr
5,033
1,619
0
1,569
13,750
11,390
0
4,353
9,065
493
21,081
W
Ix Chel
eviek
Ix Chel
4,762
0
1,602
677
2,525
850
0
2,085
286
16,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,317
Gold Earned
45,209
283
Minions Killed
205
6
Camps Cleared
4
1,023,408
Distance Traveled
753,149
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,952
695
0
0
0
0
0
L
Merlin
9,836
984
43
4
1
182,517
0
W
Khepri
11,596
1,160
37
4
0
210,951
0
W
Ne Zha
10,496
1,050
69
7
5
212,385
0
L
Ra
9,678
968
98
10
1
184,343
0
W
Bellona
10,639
1,064
31
3
1
212,035
0
W
Anhur
10,164
1,016
91
9
0
180,977
0
L
Susano
9,065
907
2
0
1
186,815
0
L
Surtr
9,678
968
62
6
1
199,474
0
W
Ix Chel
9,422
942
55
6
0
207,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role