Player Matchup

Izanami
Izanami
ReadyMoves
Izanami
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,441 Elo+
Party 1
Anubis
Anubis
ZaddyClark
Anubis
Level 16
God Stats
3W - 1L
1,864 SR
Queue Stats
28W - 24L
1,435 Elo+
Party 1
Atlas
Atlas
jimmyf1995
Atlas
Level 108
God Stats
64W - 46L
1,471 SR
Queue Stats
465W - 443L
1,435 Elo+
Party 1
Team Averages
Level 83
1,612 SR
1,437 Elo+

VS

Team Averages
Level 99
1,481 SR
1,427 Elo+
Discordia
Discordia
Darkrise88
Discordia
Level 28
God Stats
0W - 6L
1,220 SR
Queue Stats
49W - 53L
1,417 Elo+
Party 2
Shiva
Shiva
MLGMATT2
Shiva
Level 147
God Stats
0W - 1L
1,265 SR
Queue Stats
63W - 66L
1,428 Elo+
Party 2
Cliodhna
Cliodhna
QcChapman
Cliodhna
Level 121
God Stats
0W - 1L
1,957 SR
Queue Stats
253W - 254L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ReadyMoves
Izanami
15
3 / 2 / 10
11,674
778
10,563
10,873
4,146
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
ZaddyClark
Anubis
16
12 / 3 / 4
13,242
883
15,311
10,819
5,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Atlas
15
1 / 0 / 14
11,470
765
10,314
13,187
14,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Darkrise88
Discordia
13
0 / 4 / 3
10,670
711
5,857
10,541
3,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shiva
MLGMATT2
Shiva
13
2 / 6 / 0
11,392
759
7,066
17,711
16,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cliodhna
QcChapman
Cliodhna
12
2 / 6 / 0
10,281
685
12,622
17,264
6,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
16
Kills
4
5
Deaths
16
28
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Discordia
Darkrise88
Discordia
0
4
3
0.38
L
Shiva
MLGMATT2
Shiva
2
6
0
0.33
L
Cliodhna
QcChapman
Cliodhna
2
6
0
0.33
W
Izanami
ReadyMoves
Izanami
3
2
10
4
W
Anubis
ZaddyClark
Anubis
12
3
4
4.67
W
Atlas
1
0
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,188
Damage
25,545
34,879
Taken
45,516
24,203
Mitigated
26,243
12,052
Healing
6,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Darkrise88
Discordia
5,857
301
0
442
10,541
3,683
0
6,686
3,375
44,911
0
L
Shiva
MLGMATT2
Shiva
7,066
359
379
1,979
17,711
16,375
0
9,348
7,957
248
31,571
L
Cliodhna
QcChapman
Cliodhna
12,622
956
0
3,842
17,264
6,185
0
8,379
8,420
0
40,150
W
Izanami
ReadyMoves
Izanami
10,563
7,186
0
3,713
10,873
4,146
2,445
2,154
8,719
0
55,206
W
Anubis
ZaddyClark
Anubis
15,311
456
0
5,252
10,819
5,569
428
1,255
9,564
50,553
0
W
Atlas
10,314
2,605
0
3,087
13,187
14,488
0
2,936
10,251
33,204
1,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,386
Gold Earned
32,343
185
Minions Killed
144
0
Camps Cleared
0
810,589
Distance Traveled
826,926
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,670
711
67
4
0
287,587
0
L
Shiva
11,392
759
44
3
0
279,898
0
L
Cliodhna
10,281
685
33
2
0
259,441
0
W
Izanami
11,674
778
100
7
0
251,449
0
W
Anubis
13,242
883
54
4
0
249,074
0
W
Atlas
11,470
765
31
2
0
310,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role