Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
MS_SaSuKee
Izanami
Level 60
God Stats
1W - 2L
1,378 SR
Queue Stats
15W - 22L
1,348 Elo+
Party 1
Pele
Pele
Mehdi95500_
Pele
Level 26
God Stats
4W - 6L
1,451 SR
Queue Stats
15W - 21L
1,348 Elo+
Party 1
Team Averages
Level 82
1,443 SR
1,399 Elo+

VS

Team Averages
Level 114
1,343 SR
1,410 Elo+
Scylla
Scylla
BlackTemplar22
Scylla
Level 82
God Stats
0W - 4L
1,216 SR
Queue Stats
66W - 79L
1,447 Elo+
Solo
Tsukuyomi
Tsukuyomi
RobinCrews
Tsukuyomi
Level 142
God Stats
3W - 4L
1,303 SR
Queue Stats
90W - 86L
1,459 Elo+
Solo
Neith
Neith
tigre180mascro
Neith
Level 117
God Stats
0W - 3L
1,510 SR
Queue Stats
16W - 33L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
3 / 0 / 7
8,790
879
13,534
4,119
1,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
MS_SaSuKee
Izanami
9
1 / 2 / 4
7,433
743
2,450
6,544
1,861
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
7 / 1 / 3
9,061
906
6,915
8,161
2,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 2
7,498
750
3,664
6,767
1,776
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
RobinCrews
Tsukuyomi
10
1 / 4 / 2
7,382
738
8,181
10,776
3,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 5 / 2
7,108
711
3,462
9,017
2,383
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
11
Kills
3
3
Deaths
11
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
3
0
7
6.5
L
1
2
2
1
W
Izanami
MS_SaSuKee
Izanami
1
2
4
1.5
W
7
1
3
8.5
L
Tsukuyomi
RobinCrews
Tsukuyomi
1
4
2
0.5
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,899
Damage
15,307
18,824
Taken
26,560
6,323
Mitigated
7,301
3,356
Healing
2,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
13,534
4,676
0
1,558
4,119
1,483
252
621
3,498
42,975
0
L
3,664
63
0
0
6,767
1,776
0
3,098
3,477
21,264
0
W
Izanami
MS_SaSuKee
Izanami
2,450
1,175
0
884
6,544
1,861
425
890
5,654
0
19,555
W
6,915
1,169
0
914
8,161
2,979
49
2,823
5,338
0
33,883
L
Tsukuyomi
RobinCrews
Tsukuyomi
8,181
2,770
0
1,424
10,776
3,142
0
4,503
6,009
0
34,202
L
3,462
629
218
989
9,017
2,383
0
5,513
3,244
0
18,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,284
Gold Earned
21,988
133
Minions Killed
122
0
Camps Cleared
0
631,153
Distance Traveled
534,468
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,790
879
54
5
0
228,035
0
L
Scylla
7,498
750
52
5
0
177,887
5
W
Izanami
7,433
743
37
4
0
189,950
0
W
Pele
9,061
906
42
4
0
213,168
0
L
Tsukuyomi
7,382
738
39
4
0
194,892
3
L
Neith
7,108
711
31
3
0
161,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role