Player Matchup

Merlin
Merlin
 
Merlin
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
CrøwnlessKing
Thor
Level 159
God Stats
46W - 37L
1,639 SR
Queue Stats
340W - 315L
1,482 Elo+
Party 3
Tyr
Tyr
M4N14K
Tyr
Level 143
God Stats
20W - 9L
1,675 SR
Queue Stats
102W - 99L
1,509 Elo+
Party 3
Charybdis
Charybdis
ZhaouOfAstora
Charybdis
Level 180
God Stats
8W - 10L
1,441 SR
Queue Stats
255W - 251L
1,530 Elo+
Solo
Bakasura
Bakasura
mano999wrld
Bakasura
Level 41
God Stats
7W - 6L
1,612 SR
Queue Stats
12W - 11L
1,528 Elo+
Solo
Team Averages
Level 126
1,573 SR
1,510 Elo+

VS

Team Averages
Level 130
1,468 SR
1,510 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
Anubis2Shadow
Lancelot
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
315W - 272L
1,558 Elo+
Party 2
Odin
Odin
Folcha
Odin
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 54L
1,506 Elo+
Party 1
Anubis
Anubis
KIÖRI
Anubis
Level 128
God Stats
15W - 14L
1,530 SR
Queue Stats
244W - 224L
1,481 Elo+
Party 2
Chronos
Chronos
leo0157
Chronos
Level 190
God Stats
6W - 10L
1,309 SR
Queue Stats
287W - 280L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
2 / 3 / 5
6,569
657
4,452
4,446
1,336
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
8 / 3 / 2
6,763
676
10,760
9,047
2,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tyr
M4N14K
Tyr
9
1 / 3 / 2
5,582
558
2,944
9,899
3,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charybdis
ZhaouOfAstora
Charybdis
11
0 / 1 / 2
6,491
649
2,851
5,336
1,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
mano999wrld
Bakasura
10
0 / 5 / 1
5,953
595
3,410
9,379
3,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
1 / 2 / 2
5,989
599
3,959
8,482
2,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
Anubis2Shadow
Lancelot
11
5 / 3 / 4
6,570
657
6,718
8,919
3,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Odin
Folcha
Odin
8
1 / 2 / 3
5,096
510
1,909
5,942
3,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
KIÖRI
Anubis
12
5 / 0 / 0
7,441
744
5,976
5,214
2,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos
leo0157
Chronos
11
3 / 4 / 3
6,317
632
4,051
8,453
2,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
27
11
Kills
15
15
Deaths
11
12
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
3
5
1.5
W
Danzaburou
 
Danzaburou
1
2
2
1
W
Lancelot
Anubis2Shadow
Lancelot
5
3
4
2.33
L
8
3
2
3
W
Odin
Folcha
Odin
1
2
3
1.25
W
Anubis
KIÖRI
Anubis
5
0
0
5
L
Tyr
M4N14K
Tyr
1
3
2
0.67
L
Charybdis
ZhaouOfAstora
Charybdis
0
1
2
1
W
Chronos
leo0157
Chronos
3
4
3
1.13
L
Bakasura
mano999wrld
Bakasura
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,417
Damage
22,613
38,107
Taken
37,010
12,813
Mitigated
15,228
10,330
Healing
13,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,452
308
0
487
4,446
1,336
140
878
3,533
40,977
0
W
Danzaburou
 
Danzaburou
3,959
1,961
0
3,323
8,482
2,561
0
102
8,380
0
38,355
W
Lancelot
Anubis2Shadow
Lancelot
6,718
1,831
0
3,073
8,919
3,833
0
653
8,266
0
39,797
L
10,760
2,677
0
1,518
9,047
2,946
0
1,304
7,563
0
41,806
W
Odin
Folcha
Odin
1,909
286
0
943
5,942
3,797
0
365
5,577
0
14,079
W
Anubis
KIÖRI
Anubis
5,976
328
0
3,571
5,214
2,123
442
0
5,140
56,692
0
L
Tyr
M4N14K
Tyr
2,944
149
0
2,982
9,899
3,671
0
2,936
6,924
0
28,761
L
Charybdis
ZhaouOfAstora
Charybdis
2,851
1,890
0
3,004
5,336
1,758
815
0
5,264
0
51,231
W
Chronos
leo0157
Chronos
4,051
1,817
0
2,157
8,453
2,914
0
3,332
5,121
34,741
0
L
Bakasura
mano999wrld
Bakasura
3,410
2,379
0
2,339
9,379
3,102
0
4,909
4,470
0
30,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,358
Gold Earned
31,413
359
Minions Killed
332
0
Camps Cleared
0
1,010,932
Distance Traveled
1,092,943
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,569
657
89
9
0
195,957
1
W
Danzaburou
5,989
599
77
8
0
206,552
4
W
Lancelot
6,570
657
59
6
0
260,874
0
L
Thor
6,763
676
50
5
0
208,938
0
W
Odin
5,096
510
27
3
0
211,512
0
W
Anubis
7,441
744
113
11
0
203,132
3
L
Tyr
5,582
558
45
5
0
194,711
0
L
Charybdis
6,491
649
102
10
0
185,280
2
W
Chronos
6,317
632
56
6
0
210,873
2
L
Bakasura
5,953
595
73
7
0
226,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role