Player Matchup

Erlang Shen
Erlang Shen
Silver IV
 
Erlang Shen
Silver IV
Level 231
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver II
JoB4amaTTV
Nu Wa
Silver II
Level 126
God Stats
0W - 2L
1,303 SR
Queue Stats
240W - 262L
1,101 MMR
Solo
Bacchus
Bacchus
Silver IV
SamucaSPARTA
Bacchus
Silver IV
Level 106
God Stats
222W - 220L
1,496 SR
Queue Stats
284W - 338L
696 MMR
Solo
Fenrir
Fenrir
Silver IV
TangoDown1312
Fenrir
Silver IV
Level 165
God Stats
4W - 4L
1,390 SR
Queue Stats
153W - 178L
928 MMR
Solo
Hou Yi
Hou Yi
Silver III
impheonixx
Hou Yi
Silver III
Level 80
God Stats
1W - 1L
1,223 SR
Queue Stats
288W - 294L
1,081 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 142
1,382 SR
1,061 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 101
1,572 SR
1,089 MMR
Bellona
Bellona
Silver V
 
Bellona
Silver V
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
FIyntt2
Baron Samedi
Silver II
Level 67
God Stats
2W - 2L
1,651 SR
Queue Stats
57W - 71L
1,068 MMR
Solo
Thanatos
Thanatos
Silver II
Malekithxvenn
Thanatos
Silver II
Level 92
God Stats
7W - 11L
1,395 SR
Queue Stats
199W - 217L
995 MMR
Solo
Nox
Nox
Silver II
TheShaka22
Nox
Silver II
Level 145
God Stats
2W - 0L
1,706 SR
Queue Stats
108W - 121L
972 MMR
Solo
Skadi
Skadi
Silver IV
TmgHav
Skadi
Silver IV
Level 49
God Stats
12W - 14L
1,607 SR
Queue Stats
29W - 44L
912 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
10
1 / 4 / 0
6,107
555
2,963
12,878
8,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
11
2 / 4 / 0
6,618
602
6,618
8,359
2,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
SamucaSPARTA
Bacchus
8
2 / 6 / 0
5,685
517
3,096
11,502
8,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 3 / 1
5,509
501
2,588
9,308
3,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hou Yi
impheonixx
Hou Yi
9
0 / 3 / 2
5,507
501
3,677
9,229
2,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ArachneAo KuangMartichorasJormungandr

VS

Bans
Da JiArtioKaliPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
5 / 2 / 5
6,561
596
7,123
11,872
8,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
FIyntt2
Baron Samedi
12
5 / 0 / 1
7,027
639
5,941
6,029
2,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
Malekithxvenn
Thanatos
12
6 / 1 / 4
7,432
676
6,849
8,614
3,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 1 / 3
7,628
693
5,862
6,263
2,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
TmgHav
Skadi
10
2 / 1 / 8
6,604
600
8,972
6,345
1,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
5
Kills
20
20
Deaths
5
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
1
4
0
0.25
W
Bellona
 
Bellona
5
2
5
3.75
W
Baron Samedi
FIyntt2
Baron Samedi
5
0
1
5.5
L
Nu Wa
2
4
0
0.5
W
Thanatos
Malekithxvenn
Thanatos
6
1
4
8
L
Bacchus
SamucaSPARTA
Bacchus
2
6
0
0.33
L
0
3
1
0.17
W
2
1
3
3.5
W
Skadi
TmgHav
Skadi
2
1
8
6
L
Hou Yi
impheonixx
Hou Yi
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,942
Damage
34,747
51,276
Taken
39,123
25,512
Mitigated
19,388
11,793
Healing
13,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
2,963
1,167
0
5,301
12,878
8,297
0
5,792
7,016
0
35,427
W
Bellona
 
Bellona
7,123
2,716
0
938
11,872
8,627
707
2,623
9,010
0
24,972
W
Baron Samedi
FIyntt2
Baron Samedi
5,941
308
526
2,864
6,029
2,932
88
2,394
3,291
52,539
0
L
Nu Wa
6,618
1,601
0
1,112
8,359
2,465
53
3,742
4,617
35,706
0
W
Thanatos
Malekithxvenn
Thanatos
6,849
2,505
0
6,748
8,614
3,186
96
1,855
6,551
0
47,022
L
Bacchus
SamucaSPARTA
Bacchus
3,096
156
141
2,436
11,502
8,259
0
670
10,832
17,205
0
L
2,588
388
0
324
9,308
3,590
0
1,233
8,075
0
37,930
W
5,862
1,513
0
1,898
6,263
2,720
0
453
5,690
53,210
0
W
Skadi
TmgHav
Skadi
8,972
3,884
0
955
6,345
1,923
535
1,318
4,867
0
33,110
L
Hou Yi
impheonixx
Hou Yi
3,677
1,985
0
2,479
9,229
2,901
0
296
8,933
0
30,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,426
Gold Earned
35,252
260
Minions Killed
308
0
Camps Cleared
0
1,061,704
Distance Traveled
1,121,438
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,107
555
68
6
0
195,209
0
W
Bellona
6,561
596
30
3
0
219,519
0
W
Baron Samedi
7,027
639
74
7
0
227,842
1
L
Nu Wa
6,618
602
61
6
0
180,640
2
W
Thanatos
7,432
676
75
7
0
262,617
0
L
Bacchus
5,685
517
23
2
0
228,890
0
L
Fenrir
5,509
501
54
5
0
249,488
2
W
Nox
7,628
693
89
8
0
188,873
0
W
Skadi
6,604
600
40
4
0
222,587
6
L
Hou Yi
5,507
501
54
5
0
207,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role