Player Matchup

Surtr
Surtr
Diamond II
 
Surtr
Diamond II
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Masters
 
King Arthur
Masters
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Diamond I
Ráyyz
Anhur
Diamond I
Level 169
God Stats
28W - 19L
1,681 SR
Queue Stats
225W - 210L
2,365 MMR
Solo
Ravana
Ravana
Diamond II
TonyRokins
Ravana
Diamond II
Level 158
God Stats
11W - 6L
1,813 SR
Queue Stats
196W - 181L
2,400 MMR
Solo
Poseidon
Poseidon
Diamond II
kookslikedat
Poseidon
Diamond II
Level 158
God Stats
19W - 18L
1,504 SR
Queue Stats
1,080W - 1,058L
2,396 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 136
1,600 SR
2,032 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 142
1,786 SR
2,382 MMR
Mercury
Mercury
Diamond I
BathroomSink
Mercury
Diamond I
Level 158
God Stats
16W - 7L
1,810 SR
Queue Stats
107W - 72L
2,403 MMR
Party 1
Martichoras
Martichoras
Diamond II
DogGoWoofWoof
Martichoras
Diamond II
Level 105
God Stats
26W - 14L
1,849 SR
Queue Stats
287W - 243L
2,356 MMR
Solo
Agni
Agni
Diamond I
Glaivus
Agni
Diamond I
Level 230
God Stats
17W - 13L
1,715 SR
Queue Stats
377W - 364L
2,457 MMR
Party 1
Loki
Loki
Masters
Natalià
Loki
Masters
Level 60
God Stats
5W - 1L
1,815 SR
Queue Stats
13W - 13L
2,339 MMR
Solo
Sun Wukong
Sun Wukong
Masters
PetterThePanda
Sun Wukong
Masters
Level 158
God Stats
7W - 3L
1,738 SR
Queue Stats
228W - 184L
2,354 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
2 / 4 / 0
6,728
612
8,584
14,793
13,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

King Arthur
 
King Arthur
10
1 / 3 / 3
6,078
553
4,807
10,337
8,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anhur
Ráyyz
Anhur
12
1 / 2 / 0
6,936
631
2,791
6,972
2,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ravana
TonyRokins
Ravana
10
1 / 4 / 3
6,103
555
5,404
9,921
4,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poseidon
kookslikedat
Poseidon
11
0 / 4 / 2
6,215
565
4,803
8,094
2,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Ao KuangAthenaCharonAres

VS

Bans
RaijinChernobogChronosPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BathroomSink
Mercury
13
5 / 1 / 4
7,297
663
4,645
8,670
2,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Martichoras
DogGoWoofWoof
Martichoras
13
2 / 0 / 2
7,506
682
4,256
4,622
1,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Agni
Glaivus
Agni
12
2 / 1 / 2
6,992
636
8,067
4,684
1,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Loki
12
7 / 2 / 5
7,069
643
9,243
10,716
3,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
PetterThePanda
Sun Wukong
13
1 / 1 / 3
7,436
676
9,542
12,189
11,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
5
Kills
17
17
Deaths
5
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
2
4
0
0.5
L
King Arthur
 
King Arthur
1
3
3
0.83
W
Mercury
BathroomSink
Mercury
5
1
4
7
W
Martichoras
DogGoWoofWoof
Martichoras
2
0
2
3
W
Agni
Glaivus
Agni
2
1
2
3
W
Loki
7
2
5
4.75
W
Sun Wukong
PetterThePanda
Sun Wukong
1
1
3
2.5
L
Anhur
Ráyyz
Anhur
1
2
0
0.5
L
Ravana
TonyRokins
Ravana
1
4
3
0.63
L
Poseidon
kookslikedat
Poseidon
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,389
Damage
35,753
50,117
Taken
40,881
31,433
Mitigated
20,977
10,240
Healing
8,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
8,584
3,425
0
3,589
14,793
13,852
0
0
14,793
738
47,534
L
King Arthur
 
King Arthur
4,807
1,102
0
1,646
10,337
8,003
0
3,290
7,047
0
19,971
W
Mercury
BathroomSink
Mercury
4,645
3,030
0
715
8,670
2,927
0
1,311
7,359
0
53,475
W
Martichoras
DogGoWoofWoof
Martichoras
4,256
783
0
1,825
4,622
1,851
0
0
4,622
0
61,168
W
Agni
Glaivus
Agni
8,067
791
0
390
4,684
1,395
746
1,185
3,499
54,083
0
W
Loki
9,243
3,026
0
2,408
10,716
3,673
0
2,307
8,409
0
43,029
W
Sun Wukong
PetterThePanda
Sun Wukong
9,542
2,528
0
2,684
12,189
11,131
0
450
11,739
0
68,974
L
Anhur
Ráyyz
Anhur
2,791
1,431
0
2,945
6,972
2,612
0
0
6,972
0
55,418
L
Ravana
TonyRokins
Ravana
5,404
1,259
0
1,089
9,921
4,174
0
2,474
7,447
0
45,309
L
Poseidon
kookslikedat
Poseidon
4,803
930
0
971
8,094
2,792
0
2,303
5,791
54,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,060
Gold Earned
36,300
379
Minions Killed
490
0
Camps Cleared
0
1,170,993
Distance Traveled
1,257,673
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,728
612
72
7
0
207,977
3
L
King Arthur
6,078
553
25
2
0
261,155
2
W
Mercury
7,297
663
87
8
0
300,729
0
W
Martichoras
7,506
682
122
11
0
234,196
3
W
Agni
6,992
636
103
9
0
235,868
0
W
Loki
7,069
643
51
5
0
259,932
2
W
Sun Wukong
7,436
676
127
12
0
226,948
1
L
Anhur
6,936
631
102
9
0
233,304
3
L
Ravana
6,103
555
70
6
0
248,187
1
L
Poseidon
6,215
565
110
10
0
220,370
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role