Player Matchup

Merlin
Merlin
Bright o0
Merlin
Level 16
God Stats
1W - 3L
1,563 SR
Queue Stats
24W - 19L
1,151 Elo+
Party 2
Tsukuyomi
Tsukuyomi
NCM of ARK
Tsukuyomi
Level 63
God Stats
1W - 0L
1,482 SR
Queue Stats
17W - 21L
1,266 Elo+
Party 2
Horus
Horus
gameboi o0
Horus
Level 72
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 15L
1,409 Elo+
Party 2
Team Averages
Level 50
1,515 SR
1,276 Elo+

VS

Team Averages
Level 44
1,432 SR
1,256 Elo+
Cthulhu
Cthulhu
GokuDean9000
Cthulhu
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 42L
1,287 Elo+
Party 1
Geb
Geb
misterio17
Geb
Level 60
God Stats
8W - 28L
1,313 SR
Queue Stats
29W - 79L
1,176 Elo+
Solo
Artemis
Artemis
uilliam666
Artemis
Level 46
God Stats
23W - 23L
1,482 SR
Queue Stats
40W - 55L
1,305 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bright o0
Merlin
14
7 / 3 / 7
11,589
828
12,658
9,928
4,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
NCM of ARK
Tsukuyomi
14
8 / 4 / 8
12,209
872
9,413
13,542
5,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
14
2 / 0 / 14
11,498
821
7,252
15,148
12,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GokuDean9000
Cthulhu
5
0 / 1 / 1
8,087
578
88
1,416
458
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 10 / 5
9,225
659
8,946
21,178
14,732
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Artemis
uilliam666
Artemis
15
7 / 6 / 0
11,850
846
20,912
15,423
4,785
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
17
Kills
7
7
Deaths
17
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Merlin
Bright o0
Merlin
7
3
7
3.5
L
Cthulhu
GokuDean9000
Cthulhu
0
1
1
0.5
W
Tsukuyomi
NCM of ARK
Tsukuyomi
8
4
8
3
W
Horus
2
0
14
9
L
0
10
5
0.25
L
Artemis
uilliam666
Artemis
7
6
0
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,323
Damage
29,946
38,618
Taken
38,017
22,649
Mitigated
19,975
10,016
Healing
120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Bright o0
Merlin
12,658
1,441
0
1,491
9,928
4,259
1,448
2,752
7,176
42,544
0
L
Cthulhu
GokuDean9000
Cthulhu
88
0
0
0
1,416
458
0
278
1,107
260
0
W
Tsukuyomi
NCM of ARK
Tsukuyomi
9,413
1,805
0
1,982
13,542
5,877
857
2,088
11,454
0
43,833
W
Horus
7,252
3,279
2,102
4,441
15,148
12,513
383
3,563
11,585
0
24,099
L
8,946
287
0
0
21,178
14,732
240
8,621
11,917
27,713
740
L
Artemis
uilliam666
Artemis
20,912
11,443
0
120
15,423
4,785
0
4,062
11,152
0
59,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,296
Gold Earned
29,162
120
Minions Killed
80
0
Camps Cleared
0
707,916
Distance Traveled
410,629
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,589
828
63
5
0
219,143
0
L
Cthulhu
8,087
578
1
0
0
27,216
0
W
Tsukuyomi
12,209
872
38
3
0
227,141
0
W
Horus
11,498
821
19
1
0
261,632
0
L
Geb
9,225
659
13
1
0
184,744
0
L
Artemis
11,850
846
66
5
0
198,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role