Player Matchup

Hercules
Hercules
Hercules1269
Hercules
Level 83
God Stats
0W - 2L
1,507 SR
Queue Stats
1W - 3L
1,652 Elo+
Party 3
Athena
Athena
MrMcSkilet
Athena
Level 89
God Stats
9W - 8L
1,513 SR
Queue Stats
85W - 71L
1,523 Elo+
Solo
Nox
Nox
Retrxctionz
Nox
Level 62
God Stats
29W - 25L
1,488 SR
Queue Stats
85W - 84L
1,443 Elo+
Party 2
Mercury
Mercury
Woundedbad
Mercury
Level 63
God Stats
0W - 1L
1,712 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Freya
Freya
blxcklights
Freya
Level 109
God Stats
0W - 1L
1,686 SR
Queue Stats
87W - 75L
1,483 Elo+
Party 2
Team Averages
Level 81
1,581 SR
1,520 Elo+

VS

Team Averages
Level 116
1,597 SR
1,503 Elo+
Chaac
Chaac
 
Chaac
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
Biggyphats
Lancelot
Level 69
God Stats
1W - 1L
1,697 SR
Queue Stats
6W - 12L
1,500 Elo+
Solo
Charon
Charon
Manho Mango
Charon
Level 148
God Stats
6W - 5L
1,533 SR
Queue Stats
241W - 228L
1,544 Elo+
Party 1
Nu Wa
Nu Wa
UgghhghNifty
Nu Wa
Level 126
God Stats
3W - 0L
1,756 SR
Queue Stats
104W - 110L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Hercules1269
Hercules
6
2 / 0 / 0
3,585
717
2,204
3,332
1,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Athena
MrMcSkilet
Athena
5
2 / 0 / 0
3,480
696
1,548
3,848
2,343
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 2 / 0
3,267
653
342
2,488
703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Woundedbad
Mercury
1
0 / 0 / 0
942
188
0
0
0
5
0 / 1 / 2
3,043
609
1,413
3,099
905
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
6
0 / 2 / 0
3,465
693
2,009
4,233
1,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
 
Ullr
5
0 / 1 / 1
3,151
630
2,202
2,610
881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
Biggyphats
Lancelot
5
2 / 0 / 0
3,703
741
320
2,474
834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charon
5
0 / 1 / 1
3,527
705
1,997
3,339
1,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

6
1 / 0 / 1
3,766
753
1,184
971
234
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
6
4
Kills
3
3
Deaths
4
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
2
0
0
W
Ullr
 
Ullr
0
1
1
0.5
W
Lancelot
Biggyphats
Lancelot
2
0
0
2
L
Hercules
Hercules1269
Hercules
2
0
0
2
W
Charon
0
1
1
0.5
L
Athena
MrMcSkilet
Athena
2
0
0
2
L
0
2
0
0
W
1
0
1
1.5
L
Mercury
Woundedbad
Mercury
0
0
0
0
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,507
Damage
7,712
12,767
Taken
13,627
5,419
Mitigated
5,538
4,272
Healing
3,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
2,009
329
0
1,112
4,233
1,820
0
0
3,987
0
20,161
W
Ullr
 
Ullr
2,202
1,055
0
245
2,610
881
0
1,482
1,128
0
16,608
W
Lancelot
Biggyphats
Lancelot
320
149
0
376
2,474
834
0
58
2,416
0
12,554
L
Hercules
Hercules1269
Hercules
2,204
987
0
1,417
3,332
1,468
0
0
3,332
0
14,581
W
Charon
1,997
468
0
1,410
3,339
1,769
0
1,479
1,860
11,168
0
L
Athena
MrMcSkilet
Athena
1,548
758
0
1,614
3,848
2,343
0
1,154
2,694
7,633
0
L
342
0
0
0
2,488
703
0
1,184
1,304
15,781
0
W
1,184
601
0
183
971
234
0
284
687
16,391
0
L
Mercury
Woundedbad
Mercury
0
0
0
0
0
0
0
0
0
0
0
L
1,413
506
173
1,068
3,099
905
0
843
2,256
12,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,317
Gold Earned
17,612
80
Minions Killed
114
0
Camps Cleared
0
420,461
Distance Traveled
519,879
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
3,465
693
31
6
0
109,608
0
W
Ullr
3,151
630
25
5
0
82,153
0
W
Lancelot
3,703
741
23
5
0
139,726
3
L
Hercules
3,585
717
21
4
0
99,365
0
W
Charon
3,527
705
9
2
0
89,758
0
L
Athena
3,480
696
10
2
0
117,771
1
L
Nox
3,267
653
22
4
0
117,703
0
W
Nu Wa
3,766
753
26
5
0
98,634
0
L
Mercury
942
188
0
0
0
0
0
L
Freya
3,043
609
27
5
0
85,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role