Player Matchup

Poseidon
Poseidon
Dizzzy Ash
Poseidon
Level 69
God Stats
1W - 1L
1,430 SR
Queue Stats
33W - 49L
1,157 Elo+
Party 1
Fafnir
Fafnir
Kewlman91
Fafnir
Level 63
God Stats
2W - 2L
1,353 SR
Queue Stats
188W - 163L
1,449 Elo+
Party 1
Gilgamesh
Gilgamesh
focus451
Gilgamesh
Level 115
God Stats
4W - 0L
1,443 SR
Queue Stats
167W - 142L
1,510 Elo+
Party 2
Cliodhna
Cliodhna
seirel409
Cliodhna
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,528 Elo+
Solo
Artemis
Artemis
xxblazintreesxx
Artemis
Level 127
God Stats
6W - 2L
1,061 SR
Queue Stats
132W - 104L
1,514 Elo+
Party 2
Team Averages
Level 91
1,357 SR
1,432 Elo+

VS

Team Averages
Level 81
1,461 SR
1,465 Elo+
Morgan Le Fay
Morgan Le Fay
USukkinBallz
Morgan Le Fay
Level 29
God Stats
5W - 4L
1,662 SR
Queue Stats
319W - 355L
1,427 Elo+
Solo
Sol
Sol
danza_koda
Sol
Level 68
God Stats
7W - 6L
1,522 SR
Queue Stats
292W - 275L
1,483 Elo+
Party 3
Mercury
Mercury
manhton
Mercury
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 87L
1,456 Elo+
Party 3
Sobek
Sobek
ostkatt
Sobek
Level 75
God Stats
1W - 2L
1,290 SR
Queue Stats
204W - 225L
1,450 Elo+
Party 4
Charon
Charon
xblackheart1x
Charon
Level 133
God Stats
5W - 7L
1,333 SR
Queue Stats
259W - 254L
1,508 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Dizzzy Ash
Poseidon
18
5 / 3 / 21
11,474
765
18,693
11,613
6,770
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
Kewlman91
Fafnir
17
0 / 4 / 23
11,543
770
9,479
20,176
32,035
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
focus451
Gilgamesh
20
8 / 3 / 18
12,640
843
18,687
17,018
24,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cliodhna
seirel409
Cliodhna
20
6 / 2 / 15
12,269
818
20,540
17,851
9,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
11 / 1 / 13
12,619
841
15,850
10,798
5,987
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
USukkinBallz
Morgan Le Fay
18
3 / 8 / 7
11,112
741
14,004
15,355
7,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

20
7 / 3 / 4
12,657
844
27,854
17,443
7,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mercury
manhton
Mercury
15
1 / 7 / 6
9,277
618
7,394
12,698
5,669
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
ostkatt
Sobek
16
1 / 4 / 8
9,556
637
3,873
24,293
15,079
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
0 / 8 / 8
9,155
610
6,429
20,998
22,290
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
45
30
Kills
12
13
Deaths
30
90
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Dizzzy Ash
Poseidon
5
3
21
5.17
W
Fafnir
Kewlman91
Fafnir
0
4
23
2.88
L
Morgan Le Fay
USukkinBallz
Morgan Le Fay
3
8
7
0.81
L
7
3
4
3
W
Gilgamesh
focus451
Gilgamesh
8
3
18
5.67
L
Mercury
manhton
Mercury
1
7
6
0.57
L
Sobek
ostkatt
Sobek
1
4
8
1.25
W
Cliodhna
seirel409
Cliodhna
6
2
15
6.75
L
0
8
8
0.5
W
11
1
13
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,249
Damage
59,554
77,456
Taken
90,787
78,599
Mitigated
58,288
32,279
Healing
24,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Dizzzy Ash
Poseidon
18,693
3,609
741
1,821
11,613
6,770
1,741
9,705
1,908
44,506
0
W
Fafnir
Kewlman91
Fafnir
9,479
2,558
3,746
5,998
20,176
32,035
128
12,237
7,939
13,723
0
L
Morgan Le Fay
USukkinBallz
Morgan Le Fay
14,004
1,638
733
1,087
15,355
7,471
867
3,672
11,442
28,105
0
L
27,854
7,578
1,108
8,648
17,443
7,779
1,394
7,037
10,115
58,734
3,064
W
Gilgamesh
focus451
Gilgamesh
18,687
3,274
953
1,687
17,018
24,097
170
10,439
6,579
0
32,466
L
Mercury
manhton
Mercury
7,394
1,453
396
453
12,698
5,669
314
3,752
8,810
0
11,161
L
Sobek
ostkatt
Sobek
3,873
320
1,030
8,086
24,293
15,079
0
8,273
15,720
9,010
0
W
Cliodhna
seirel409
Cliodhna
20,540
1,850
2,146
6,313
17,851
9,710
2,932
13,126
4,725
0
52,033
L
6,429
383
1,255
1,960
20,998
22,290
0
5,438
15,258
17,424
0
W
15,850
7,587
5,101
3,773
10,798
5,987
2,894
6,326
4,472
0
25,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,545
Gold Earned
51,757
176
Minions Killed
159
0
Camps Cleared
0
1,451,727
Distance Traveled
1,187,025
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,474
765
51
3
0
279,197
0
W
Fafnir
11,543
770
6
0
0
296,653
0
L
Morgan Le Fay
11,112
741
35
2
0
203,604
0
L
Sol
12,657
844
85
6
0
243,651
0
W
Gilgamesh
12,640
843
32
2
0
262,206
0
L
Mercury
9,277
618
12
1
0
269,995
0
L
Sobek
9,556
637
15
1
0
257,309
0
W
Cliodhna
12,269
818
71
5
0
338,178
0
L
Charon
9,155
610
12
1
0
212,466
0
W
Artemis
12,619
841
16
1
0
275,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role