Player Matchup

Serqet
Serqet
AlbedoBloobBath
Serqet
Level 118
God Stats
21W - 19L
1,386 SR
Queue Stats
144W - 131L
1,483 Elo+
Solo
Anhur
Anhur
ArcCova
Anhur
Level 133
God Stats
7W - 5L
1,409 SR
Queue Stats
63W - 73L
1,446 Elo+
Party 2
Persephone
Persephone
LoganMcGarden
Persephone
Level 38
God Stats
8W - 4L
1,645 SR
Queue Stats
19W - 7L
1,633 Elo+
Solo
Hera
Hera
NatrixHeel
Hera
Level 49
God Stats
11W - 9L
1,496 SR
Queue Stats
439W - 411L
1,510 Elo+
Solo
Sun Wukong
Sun Wukong
felaifor
Sun Wukong
Level 86
God Stats
2W - 0L
1,806 SR
Queue Stats
53W - 66L
1,396 Elo+
Party 2
Team Averages
Level 85
1,548 SR
1,494 Elo+

VS

Team Averages
Level 81
1,596 SR
1,517 Elo+
Medusa
Medusa
Kamlkaz
Medusa
Level 56
God Stats
25W - 29L
1,661 SR
Queue Stats
157W - 135L
1,505 Elo+
Party 1
Sun Wukong
Sun Wukong
Lil Gecko8763
Sun Wukong
Level 46
God Stats
102W - 78L
1,652 SR
Queue Stats
166W - 172L
1,575 Elo+
Solo
Set
Set
Pobshi
Set
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
808W - 753L
1,545 Elo+
Solo
Kuzenbo
Kuzenbo
Rakescar
Kuzenbo
Level 99
God Stats
18W - 14L
1,642 SR
Queue Stats
481W - 416L
1,480 Elo+
Party 1
Sol
Sol
SnowieGinja
Sol
Level 103
God Stats
29W - 31L
1,527 SR
Queue Stats
560W - 498L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 0 / 0
5,137
734
3,192
4,316
1,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
ArcCova
Anhur
8
1 / 0 / 1
4,645
664
1,818
3,772
1,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
LoganMcGarden
Persephone
10
0 / 0 / 0
5,535
791
1,801
2,647
695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
0 / 1 / 2
5,017
717
3,005
4,071
1,175
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
felaifor
Sun Wukong
7
1 / 0 / 1
4,782
683
2,271
3,802
1,886
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Kamlkaz
Medusa
7
0 / 1 / 0
3,632
519
1,743
3,476
865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Lil Gecko8763
Sun Wukong
8
0 / 2 / 0
4,250
607
2,062
8,221
4,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Set
Pobshi
Set
5
1 / 2 / 0
3,709
530
1,595
4,717
1,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
Rakescar
Kuzenbo
7
0 / 1 / 0
3,840
549
1,645
4,159
2,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 0 / 0
4,503
643
270
3,471
1,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
1
6
Kills
1
1
Deaths
6
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
0
0
4
W
Anhur
ArcCova
Anhur
1
0
1
1.5
L
Medusa
Kamlkaz
Medusa
0
1
0
0
L
Sun Wukong
Lil Gecko8763
Sun Wukong
0
2
0
0
W
Persephone
LoganMcGarden
Persephone
0
0
0
0
W
0
1
2
1
L
Set
Pobshi
Set
1
2
0
0.5
L
Kuzenbo
Rakescar
Kuzenbo
0
1
0
0
L
0
0
0
0
W
Sun Wukong
felaifor
Sun Wukong
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,087
Damage
7,315
18,608
Taken
24,044
6,395
Mitigated
11,361
8,693
Healing
6,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,192
616
0
761
4,316
1,470
0
355
3,961
0
26,244
W
Anhur
ArcCova
Anhur
1,818
1,259
0
2,342
3,772
1,169
0
893
2,879
0
30,671
L
Medusa
Kamlkaz
Medusa
1,743
544
0
750
3,476
865
0
0
3,476
0
18,559
L
Sun Wukong
Lil Gecko8763
Sun Wukong
2,062
442
0
1,902
8,221
4,996
0
3,005
5,110
0
27,457
W
Persephone
LoganMcGarden
Persephone
1,801
0
0
1,530
2,647
695
0
0
2,647
45,370
0
W
3,005
1,220
0
2,490
4,071
1,175
0
0
4,071
33,605
0
L
Set
Pobshi
Set
1,595
589
0
500
4,717
1,476
0
502
4,115
0
14,453
L
Kuzenbo
Rakescar
Kuzenbo
1,645
718
0
1,701
4,159
2,927
0
0
4,159
10,871
0
L
270
64
0
1,562
3,471
1,097
0
1,299
2,172
31,371
0
W
Sun Wukong
felaifor
Sun Wukong
2,271
609
0
1,570
3,802
1,886
178
667
3,135
0
15,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,116
Gold Earned
19,934
259
Minions Killed
170
0
Camps Cleared
0
808,595
Distance Traveled
741,059
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
5,137
734
45
6
0
213,486
0
W
Anhur
4,645
664
65
9
0
137,525
0
L
Medusa
3,632
519
33
5
0
137,849
0
L
Sun Wukong
4,250
607
39
6
0
146,930
0
W
Persephone
5,535
791
82
12
0
153,773
2
W
Hera
5,017
717
54
8
0
130,249
0
L
Set
3,709
530
18
3
0
120,986
0
L
Kuzenbo
3,840
549
13
2
0
177,351
2
L
Sol
4,503
643
67
10
0
157,943
0
W
Sun Wukong
4,782
683
13
2
0
173,562
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role