Player Matchup

Charon
Charon
AuntieAnts
Charon
Level 83
God Stats
20W - 7L
1,744 SR
Queue Stats
39W - 28L
1,565 Elo+
Solo
Jing Wei
Jing Wei
BrandiLoveFanboy
Jing Wei
Level 65
God Stats
15W - 6L
1,736 SR
Queue Stats
42W - 9L
1,819 Elo+
Party 1
Shiva
Shiva
KD64
Shiva
Level 159
God Stats
10W - 1L
1,803 SR
Queue Stats
52W - 17L
1,772 Elo+
Party 1
Thoth
Thoth
MasterAlchymest1
Thoth
Level 158
God Stats
2W - 0L
1,596 SR
Queue Stats
89W - 28L
1,748 Elo+
Party 1
Thor
Thor
UAintBotEnough
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 1L
1,737 Elo+
Party 1
Team Averages
Level 94
1,676 SR
1,728 Elo+

VS

Team Averages
Level 97
1,609 SR
1,543 Elo+
Artemis
Artemis
G_I_RAN_12
Artemis
Level 109
God Stats
46W - 32L
1,650 SR
Queue Stats
96W - 83L
1,572 Elo+
Party 2
Fenrir
Fenrir
LastKingz321
Fenrir
Level 165
God Stats
2W - 2L
1,485 SR
Queue Stats
407W - 372L
1,489 Elo+
Solo
Vamana
Vamana
Lawdog_75
Vamana
Level 80
God Stats
23W - 12L
1,713 SR
Queue Stats
90W - 84L
1,532 Elo+
Party 2
Bacchus
Bacchus
OG_Westfield7
Bacchus
Level 89
God Stats
13W - 13L
1,570 SR
Queue Stats
96W - 84L
1,548 Elo+
Party 2
Anubis
Anubis
Obliven99
Anubis
Level 43
God Stats
37W - 26L
1,629 SR
Queue Stats
92W - 73L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
AuntieAnts
Charon
15
3 / 1 / 16
9,475
861
7,014
10,711
9,178
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
4 / 2 / 14
9,485
862
9,454
11,521
4,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
KD64
Shiva
16
5 / 1 / 14
9,651
877
7,916
9,904
8,545
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

17
4 / 2 / 11
9,500
864
14,966
6,402
2,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
9 / 2 / 12
9,837
894
16,964
12,204
5,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
G_I_RAN_12
Artemis
15
0 / 3 / 6
8,238
749
5,625
12,047
4,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fenrir
12
3 / 6 / 2
7,358
669
6,924
12,140
7,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vamana
Lawdog_75
Vamana
13
1 / 6 / 4
7,241
658
5,837
15,346
10,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
14
4 / 4 / 2
7,814
710
7,238
11,087
9,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
Obliven99
Anubis
14
0 / 6 / 4
7,549
686
9,854
14,042
5,913
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
26
25
Kills
8
8
Deaths
25
67
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Charon
AuntieAnts
Charon
3
1
16
11
W
4
2
14
5.5
L
Artemis
G_I_RAN_12
Artemis
0
3
6
1
W
Shiva
KD64
Shiva
5
1
14
12
L
Fenrir
3
6
2
0.67
L
Vamana
Lawdog_75
Vamana
1
6
4
0.5
W
4
2
11
4.75
L
Bacchus
4
4
2
1.25
L
Anubis
Obliven99
Anubis
0
6
4
0.33
W
9
2
12
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,314
Damage
35,478
50,742
Taken
64,662
29,409
Mitigated
38,437
8,728
Healing
7,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
AuntieAnts
Charon
7,014
853
1,935
1,305
10,711
9,178
465
4,081
6,151
16,907
677
W
9,454
7,859
0
2,325
11,521
4,064
2,320
4,699
6,404
0
36,564
L
Artemis
G_I_RAN_12
Artemis
5,625
1,960
0
1,433
12,047
4,187
0
4,614
7,169
0
37,106
W
Shiva
KD64
Shiva
7,916
1,306
165
1,651
9,904
8,545
280
3,250
6,096
0
19,440
L
Fenrir
6,924
1,447
0
1,580
12,140
7,721
0
3,740
8,272
0
10,744
L
Vamana
Lawdog_75
Vamana
5,837
2,003
33
886
15,346
10,983
0
3,654
11,492
0
16,610
W
14,966
368
0
781
6,402
2,298
213
1,533
4,671
40,455
0
L
Bacchus
7,238
44
81
1,058
11,087
9,633
0
4,114
6,732
14,669
0
L
Anubis
Obliven99
Anubis
9,854
90
0
1,966
14,042
5,913
252
4,136
9,694
31,286
0
W
16,964
3,152
0
566
12,204
5,324
0
2,603
9,103
0
40,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,948
Gold Earned
38,200
238
Minions Killed
166
0
Camps Cleared
0
1,240,038
Distance Traveled
1,074,390
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
9,475
861
15
1
0
232,062
3
W
Jing Wei
9,485
862
73
7
0
252,809
0
L
Artemis
8,238
749
71
6
0
220,645
0
W
Shiva
9,651
877
21
2
0
260,416
0
L
Fenrir
7,358
669
11
1
0
196,292
0
L
Vamana
7,241
658
21
2
0
219,579
0
W
Thoth
9,500
864
76
7
0
242,947
0
L
Bacchus
7,814
710
20
2
0
233,988
0
L
Anubis
7,549
686
43
4
0
203,886
0
W
Thor
9,837
894
53
5
0
251,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role