Player Matchup

King Arthur
King Arthur
Dobinau
King Arthur
Level 31
God Stats
14W - 8L
1,652 SR
Queue Stats
32W - 25L
1,544 Elo+
Party 1
Thanatos
Thanatos
Koidus
Thanatos
Level 48
God Stats
1W - 2L
1,436 SR
Queue Stats
68W - 61L
1,510 Elo+
Party 1
Atlas
Atlas
RandomWheels
Atlas
Level 39
God Stats
1W - 0L
1,687 SR
Queue Stats
67W - 15L
1,867 Elo+
Solo
Baron Samedi
Baron Samedi
Rjbstylez95
Baron Samedi
Level 87
God Stats
1W - 0L
1,687 SR
Queue Stats
75W - 109L
1,359 Elo+
Solo
Izanami
Izanami
Walkerig3l
Izanami
Level 17
God Stats
1W - 4L
1,187 SR
Queue Stats
6W - 7L
1,567 Elo+
Party 1
Team Averages
Level 44
1,530 SR
1,569 Elo+

VS

Team Averages
Level 52
1,452 SR
1,506 Elo+
Ra
Ra
Berserkerlz
Ra
Level 69
God Stats
1W - 2L
1,474 SR
Queue Stats
60W - 47L
1,542 Elo+
Solo
Neith
Neith
Bossman1Z
Neith
Level 45
God Stats
86W - 118L
1,476 SR
Queue Stats
224W - 282L
1,446 Elo+
Solo
Chernobog
Chernobog
Cheerce
Chernobog
Level 49
God Stats
63W - 37L
1,630 SR
Queue Stats
249W - 194L
1,528 Elo+
Party 2
Agni
Agni
Gammamon
Agni
Level 48
God Stats
89W - 70L
1,382 SR
Queue Stats
294W - 268L
1,505 Elo+
Solo
Pele
Pele
Kenkasa
Pele
Level 51
God Stats
1W - 4L
1,299 SR
Queue Stats
232W - 181L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dobinau
King Arthur
13
3 / 1 / 5
7,483
748
5,078
10,412
8,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
Koidus
Thanatos
15
8 / 2 / 3
8,692
869
8,924
9,161
4,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
1 / 0 / 10
8,224
822
9,149
12,110
10,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
Rjbstylez95
Baron Samedi
14
1 / 3 / 5
7,271
727
6,550
7,574
3,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Walkerig3l
Izanami
14
1 / 0 / 9
7,571
757
7,948
4,336
1,566
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 4
7,159
716
4,691
7,610
3,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Bossman1Z
Neith
12
0 / 3 / 2
6,771
677
5,966
8,621
3,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chernobog
Cheerce
Chernobog
15
3 / 2 / 2
8,203
820
7,259
8,483
3,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
14
2 / 1 / 1
7,668
767
6,296
6,451
2,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Magic Focus

Magic Focus

+20
Magical Power

Pele
Kenkasa
Pele
13
0 / 4 / 2
6,793
679
6,463
12,361
4,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
14
Kills
6
6
Deaths
14
32
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
L
Neith
Bossman1Z
Neith
0
3
2
0.33
L
Chernobog
Cheerce
Chernobog
3
2
2
2
W
King Arthur
Dobinau
King Arthur
3
1
5
5.5
L
Agni
2
1
1
2.5
L
Pele
Kenkasa
Pele
0
4
2
0.25
W
Thanatos
Koidus
Thanatos
8
2
3
4.75
W
1
0
10
6
W
Baron Samedi
Rjbstylez95
Baron Samedi
1
3
5
1.17
W
Izanami
Walkerig3l
Izanami
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,649
Damage
30,675
43,593
Taken
43,526
28,878
Mitigated
16,088
15,396
Healing
7,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,691
258
623
1,926
7,610
3,050
0
4,012
3,598
15,320
0
L
Neith
Bossman1Z
Neith
5,966
1,223
0
915
8,621
3,103
1,802
2,558
6,063
0
19,490
L
Chernobog
Cheerce
Chernobog
7,259
3,846
0
2,273
8,483
3,283
0
2,459
6,024
0
23,807
W
King Arthur
Dobinau
King Arthur
5,078
343
0
1,456
10,412
8,766
30
1,913
8,416
0
16,677
L
Agni
6,296
611
0
250
6,451
2,368
0
2,707
3,744
27,260
0
L
Pele
Kenkasa
Pele
6,463
581
0
1,124
12,361
4,284
0
3,963
8,398
0
20,585
W
Thanatos
Koidus
Thanatos
8,924
1,012
0
5,542
9,161
4,471
0
2,314
6,755
0
24,493
W
9,149
3,968
0
3,217
12,110
10,403
78
2,836
9,132
21,266
0
W
Baron Samedi
Rjbstylez95
Baron Samedi
6,550
304
1,190
2,787
7,574
3,672
440
2,529
3,681
24,230
0
W
Izanami
Walkerig3l
Izanami
7,948
5,235
0
1,204
4,336
1,566
1,700
854
3,422
0
28,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,241
Gold Earned
36,594
199
Minions Killed
207
0
Camps Cleared
0
1,064,621
Distance Traveled
1,018,912
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,159
716
37
4
0
215,305
0
L
Neith
6,771
677
30
3
0
185,140
1
L
Chernobog
8,203
820
46
5
0
213,905
0
W
King Arthur
7,483
748
23
2
0
228,689
0
L
Agni
7,668
767
59
6
0
180,734
0
L
Pele
6,793
679
35
4
0
223,828
0
W
Thanatos
8,692
869
47
5
0
224,461
0
W
Atlas
8,224
822
15
2
0
227,252
0
W
Baron Samedi
7,271
727
49
5
0
192,466
0
W
Izanami
7,571
757
65
7
0
191,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role