Player Matchup

He Bo
He Bo
AilenWhite
He Bo
Level 148
God Stats
0W - 1L
1,760 SR
Queue Stats
64W - 57L
1,613 Elo+
Party 1
Thor
Thor
Salced0
Thor
Level 147
God Stats
1W - 1L
1,724 SR
Queue Stats
78W - 81L
1,555 Elo+
Party 1
Bacchus
Bacchus
papadesalcedo
Bacchus
Level 97
God Stats
30W - 28L
1,548 SR
Queue Stats
110W - 116L
1,505 Elo+
Party 1
Team Averages
Level 131
1,677 SR
1,558 Elo+

VS

Team Averages
Level 110
1,607 SR
1,558 Elo+
Baron Samedi
Baron Samedi
Keltea
Baron Samedi
Level 80
God Stats
32W - 49L
1,559 SR
Queue Stats
218W - 206L
1,539 Elo+
Party 2
Chernobog
Chernobog
Stov3
Chernobog
Level 128
God Stats
7W - 4L
1,583 SR
Queue Stats
224W - 209L
1,552 Elo+
Party 2
Shiva
Shiva
YahCraZ
Shiva
Level 123
God Stats
2W - 2L
1,679 SR
Queue Stats
132W - 115L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
9
3 / 4 / 4
7,782
778
9,299
7,150
2,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thor
Salced0
Thor
11
2 / 1 / 1
7,948
795
5,288
6,131
2,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
11
2 / 2 / 3
7,713
771
2,328
5,766
7,323
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Keltea
Baron Samedi
10
0 / 2 / 5
7,527
753
4,462
5,571
3,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
Stov3
Chernobog
11
3 / 3 / 4
8,767
877
5,933
9,666
3,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
YahCraZ
Shiva
11
3 / 2 / 2
8,235
824
5,890
8,475
5,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
17
7
Kills
6
7
Deaths
7
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
He Bo
3
4
4
1.25
W
Baron Samedi
Keltea
Baron Samedi
0
2
5
1.25
L
Thor
Salced0
Thor
2
1
1
2.5
W
Chernobog
Stov3
Chernobog
3
3
4
1.67
W
Shiva
YahCraZ
Shiva
3
2
2
2
L
Bacchus
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,915
Damage
16,285
19,047
Taken
23,712
12,715
Mitigated
11,959
1,493
Healing
4,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
9,299
662
0
220
7,150
2,711
0
1,543
5,607
26,462
0
W
Baron Samedi
Keltea
Baron Samedi
4,462
216
1,001
1,461
5,571
3,256
252
2,941
2,490
18,484
0
L
Thor
Salced0
Thor
5,288
405
0
500
6,131
2,681
0
1,571
4,560
0
36,750
W
Chernobog
Stov3
Chernobog
5,933
2,470
0
970
9,666
3,496
1,071
5,112
4,265
0
45,942
W
Shiva
YahCraZ
Shiva
5,890
915
158
1,006
8,475
5,207
344
3,362
4,975
0
17,993
L
Bacchus
2,328
377
92
681
5,766
7,323
0
1,562
4,204
11,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,443
Gold Earned
24,529
112
Minions Killed
123
0
Camps Cleared
0
554,751
Distance Traveled
557,124
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,782
778
32
3
0
159,894
0
W
Baron Samedi
7,527
753
32
3
0
187,014
1
L
Thor
7,948
795
73
7
0
184,343
0
W
Chernobog
8,767
877
75
8
0
188,987
0
W
Shiva
8,235
824
16
2
0
181,123
2
L
Bacchus
7,713
771
7
1
0
210,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role