Player Matchup

Nike
Nike
Anbu X Prime
Nike
Level 146
God Stats
1W - 0L
1,204 SR
Queue Stats
131W - 135L
1,514 Elo+
Party 1
Thoth
Thoth
C3Zero
Thoth
Level 89
God Stats
13W - 12L
1,549 SR
Queue Stats
129W - 124L
1,498 Elo+
Party 1
Gilgamesh
Gilgamesh
IGr00vyI
Gilgamesh
Level 143
God Stats
23W - 12L
1,455 SR
Queue Stats
249W - 198L
1,518 Elo+
Solo
Zeus
Zeus
Leolert
Zeus
Level 157
God Stats
1W - 5L
1,431 SR
Queue Stats
107W - 100L
1,422 Elo+
Solo
Janus
Janus
YoLilHerb
Janus
Level 189
God Stats
9W - 8L
1,461 SR
Queue Stats
150W - 135L
1,494 Elo+
Solo
Team Averages
Level 145
1,420 SR
1,489 Elo+

VS

Team Averages
Level 117
1,590 SR
1,506 Elo+
Chang'e
Chang'e
 
Chang'e
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
ChangoDraws
Mercury
Level 107
God Stats
7W - 5L
1,608 SR
Queue Stats
59W - 65L
1,467 Elo+
Party 2
Heimdallr
Heimdallr
Flipyab
Heimdallr
Level 122
God Stats
8W - 6L
1,699 SR
Queue Stats
155W - 140L
1,520 Elo+
Solo
Cthulhu
Cthulhu
ScarletLord01
Cthulhu
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 96L
1,553 Elo+
Solo
Izanami
Izanami
kyotobleu
Izanami
Level 106
God Stats
4W - 3L
1,645 SR
Queue Stats
70W - 66L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 5
9,504
634
8,474
13,084
8,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thoth
C3Zero
Thoth
13
1 / 1 / 6
8,680
579
5,157
4,742
1,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
IGr00vyI
Gilgamesh
15
4 / 1 / 5
9,139
609
9,095
11,987
5,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zeus
Leolert
Zeus
14
4 / 4 / 6
9,008
601
18,402
12,953
4,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Janus
YoLilHerb
Janus
14
5 / 4 / 5
8,957
597
7,978
9,143
3,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
6 / 1 / 1
8,900
593
9,285
11,682
4,329
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
ChangoDraws
Mercury
12
2 / 7 / 5
7,633
509
6,169
16,133
6,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
Flipyab
Heimdallr
13
0 / 4 / 2
7,933
529
6,466
11,763
5,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
11
1 / 4 / 3
7,212
481
6,118
14,987
11,559
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Izanami
kyotobleu
Izanami
13
1 / 5 / 5
8,166
544
4,675
10,677
4,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
26
21
Kills
10
10
Deaths
21
27
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
6
1
1
6.5
W
7
0
5
9.5
W
Thoth
C3Zero
Thoth
1
1
6
4
L
Mercury
ChangoDraws
Mercury
2
7
5
0.64
L
Heimdallr
Flipyab
Heimdallr
0
4
2
0.25
W
Gilgamesh
IGr00vyI
Gilgamesh
4
1
5
6.5
W
Zeus
Leolert
Zeus
4
4
6
1.75
L
Cthulhu
1
4
3
0.63
W
Janus
YoLilHerb
Janus
5
4
5
1.88
L
Izanami
kyotobleu
Izanami
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,106
Damage
32,713
51,909
Taken
65,242
24,126
Mitigated
32,565
12,331
Healing
16,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
9,285
689
320
6,867
11,682
4,329
0
5,790
5,588
68,240
0
W
8,474
725
0
3,554
13,084
8,649
0
2,857
10,227
0
58,200
W
Thoth
C3Zero
Thoth
5,157
786
0
481
4,742
1,512
583
2,913
1,829
55,801
0
L
Mercury
ChangoDraws
Mercury
6,169
3,888
0
1,595
16,133
6,141
0
8,270
7,635
0
43,522
L
Heimdallr
Flipyab
Heimdallr
6,466
2,658
0
2,644
11,763
5,762
609
522
11,209
0
67,006
W
Gilgamesh
IGr00vyI
Gilgamesh
9,095
2,817
0
1,912
11,987
5,935
102
2,613
9,374
0
83,735
W
Zeus
Leolert
Zeus
18,402
5,690
0
5,845
12,953
4,520
1,778
4,095
8,858
67,919
4,806
L
Cthulhu
6,118
631
253
3,348
14,987
11,559
0
8,374
6,278
23,360
0
W
Janus
YoLilHerb
Janus
7,978
350
0
539
9,143
3,510
0
3,629
5,514
56,991
0
L
Izanami
kyotobleu
Izanami
4,675
3,234
0
1,792
10,677
4,774
0
7,561
3,040
0
51,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,288
Gold Earned
39,844
495
Minions Killed
410
0
Camps Cleared
0
1,607,344
Distance Traveled
1,527,604
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,900
593
119
8
0
322,528
2
W
Nike
9,504
634
90
6
0
323,211
5
W
Thoth
8,680
579
108
7
0
300,438
10
L
Mercury
7,633
509
60
4
0
358,856
0
L
Heimdallr
7,933
529
103
7
0
245,931
1
W
Gilgamesh
9,139
609
104
7
0
387,827
3
W
Zeus
9,008
601
88
6
0
264,924
0
L
Cthulhu
7,212
481
36
2
0
319,132
4
W
Janus
8,957
597
105
7
0
330,944
0
L
Izanami
8,166
544
92
6
0
281,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role