Player Matchup

Nemesis
Nemesis
EdPi13
Nemesis
Level 126
God Stats
0W - 1L
1,542 SR
Queue Stats
159W - 147L
1,599 Elo+
Solo
Set
Set
Eidrial
Set
Level 124
God Stats
0W - 2L
1,241 SR
Queue Stats
327W - 344L
1,517 Elo+
Solo
Thoth
Thoth
Mudshovel
Thoth
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 45L
1,432 Elo+
Party 2
Medusa
Medusa
Nokturnel
Medusa
Level 138
God Stats
2W - 4L
1,301 SR
Queue Stats
279W - 237L
1,573 Elo+
Party 2
Tyr
Tyr
Predecessor
Tyr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 27L
1,576 Elo+
Party 2
Team Averages
Level 121
1,417 SR
1,539 Elo+

VS

Team Averages
Level 121
1,490 SR
1,509 Elo+
Tsukuyomi
Tsukuyomi
Apollo7517
Tsukuyomi
Level 123
God Stats
1W - 0L
1,503 SR
Queue Stats
16W - 31L
1,387 Elo+
Party 3
Xbalanque
Xbalanque
KingAcidical
Xbalanque
Level 63
God Stats
2W - 0L
1,478 SR
Queue Stats
14W - 22L
1,414 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
NotSuperbiaMax
Morgan Le Fay
Level 144
God Stats
3W - 1L
1,646 SR
Queue Stats
89W - 36L
1,699 Elo+
Party 1
Geb
Geb
jermsyann
Geb
Level 156
God Stats
1W - 0L
1,323 SR
Queue Stats
30W - 22L
1,603 Elo+
Party 1
Cerberus
Cerberus
oxIXSnipezXIxo
Cerberus
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 24L
1,442 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
EdPi13
Nemesis
18
2 / 7 / 7
11,063
651
13,083
20,410
22,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Set
17
3 / 8 / 8
10,832
637
10,784
17,522
11,521
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
Mudshovel
Thoth
18
5 / 6 / 12
12,003
706
13,161
14,165
7,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
Nokturnel
Medusa
20
7 / 5 / 8
12,748
750
31,234
18,889
9,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
2 / 5 / 11
11,011
648
5,082
16,288
18,449
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Apollo7517
Tsukuyomi
20
11 / 5 / 13
13,907
818
19,214
23,667
11,354
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
KingAcidical
Xbalanque
18
1 / 4 / 15
11,039
649
10,747
11,892
5,315
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
NotSuperbiaMax
Morgan Le Fay
20
8 / 3 / 12
12,975
763
22,412
13,717
8,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 4 / 14
11,776
693
8,294
19,547
26,674
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
20
9 / 3 / 14
12,937
761
15,707
32,879
23,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
99
19
Kills
31
31
Deaths
19
46
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Apollo7517
Tsukuyomi
11
5
13
3.5
L
Nemesis
EdPi13
Nemesis
2
7
7
0.79
L
Set
3
8
8
0.88
W
Xbalanque
KingAcidical
Xbalanque
1
4
15
2.13
L
Thoth
Mudshovel
Thoth
5
6
12
1.83
L
Medusa
Nokturnel
Medusa
7
5
8
2.2
W
Morgan Le Fay
NotSuperbiaMax
Morgan Le Fay
8
3
12
4.67
L
2
5
11
1.5
W
2
4
14
2.25
W
Cerberus
9
3
14
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,344
Damage
76,374
87,274
Taken
101,702
69,878
Mitigated
74,963
21,022
Healing
35,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Apollo7517
Tsukuyomi
19,214
3,155
0
5,894
23,667
11,354
1,489
3,470
19,218
0
38,871
L
Nemesis
EdPi13
Nemesis
13,083
2,971
555
2,553
20,410
22,411
141
9,302
10,783
0
20,027
L
Set
10,784
4,908
1,596
2,531
17,522
11,521
1,565
9,399
7,949
0
19,227
W
Xbalanque
KingAcidical
Xbalanque
10,747
4,064
0
2,049
11,892
5,315
3,890
774
10,978
0
28,495
L
Thoth
Mudshovel
Thoth
13,161
1,634
1,905
1,900
14,165
7,614
885
6,982
7,051
22,794
0
L
Medusa
Nokturnel
Medusa
31,234
9,275
2,299
5,216
18,889
9,883
2,149
12,571
6,014
0
70,136
W
Morgan Le Fay
NotSuperbiaMax
Morgan Le Fay
22,412
1,279
2,205
4,456
13,717
8,134
1,806
1,630
11,863
49,270
0
L
5,082
337
315
2,152
16,288
18,449
26
6,960
9,064
0
11,269
W
8,294
751
1,267
2,852
19,547
26,674
28
1,501
17,680
18,575
0
W
Cerberus
15,707
406
810
15,482
32,879
23,486
561
5,786
26,731
30,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,657
Gold Earned
62,634
147
Minions Killed
191
0
Camps Cleared
0
1,420,959
Distance Traveled
1,467,189
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
13,907
818
39
2
0
337,129
0
L
Nemesis
11,063
651
22
1
0
300,373
0
L
Set
10,832
637
15
1
0
274,056
0
W
Xbalanque
11,039
649
35
2
0
279,453
0
L
Thoth
12,003
706
18
1
0
236,229
0
L
Medusa
12,748
750
82
5
0
318,311
0
W
Morgan Le Fay
12,975
763
53
3
0
305,949
0
L
Tyr
11,011
648
10
1
0
291,990
0
W
Geb
11,776
693
10
1
0
244,527
0
W
Cerberus
12,937
761
54
3
0
300,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role