Player Matchup

Izanami
Izanami
CnscientiousZeal
Izanami
Level 60
God Stats
25W - 16L
1,626 SR
Queue Stats
67W - 74L
1,446 Elo+
Party 3
Kuzenbo
Kuzenbo
Garny2149
Kuzenbo
Level 41
God Stats
23W - 13L
1,635 SR
Queue Stats
117W - 117L
1,420 Elo+
Party 3
Zhong Kui
Zhong Kui
SimpIMatt
Zhong Kui
Level 5
God Stats
4W - 0L
1,674 SR
Queue Stats
10W - 7L
1,718 Elo+
Party 2
Serqet
Serqet
TheMissingLette
Serqet
Level 48
God Stats
8W - 6L
1,465 SR
Queue Stats
112W - 92L
1,441 Elo+
Party 3
Poseidon
Poseidon
wyd texts
Poseidon
Level 94
God Stats
6W - 1L
1,526 SR
Queue Stats
17W - 15L
1,443 Elo+
Party 2
Team Averages
Level 50
1,585 SR
1,493 Elo+

VS

Team Averages
Level 69
1,478 SR
1,449 Elo+
Thoth
Thoth
Autizzy
Thoth
Level 126
God Stats
0W - 2L
1,345 SR
Queue Stats
234W - 229L
1,481 Elo+
Party 4
Hun Batz
Hun Batz
CarryJerry
Hun Batz
Level 34
God Stats
0W - 1L
1,527 SR
Queue Stats
39W - 44L
1,414 Elo+
Party 1
Bacchus
Bacchus
Pandabae220
Bacchus
Level 109
God Stats
88W - 67L
1,598 SR
Queue Stats
618W - 575L
1,491 Elo+
Party 4
Hercules
Hercules
Pandaboo220
Hercules
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 163L
1,483 Elo+
Party 4
Hachiman
Hachiman
lowksta714_
Hachiman
Level 49
God Stats
11W - 14L
1,420 SR
Queue Stats
51W - 64L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 3
8,601
573
8,609
7,916
3,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
Garny2149
Kuzenbo
12
1 / 0 / 6
8,037
536
4,717
11,985
13,484
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
SimpIMatt
Zhong Kui
15
2 / 2 / 1
9,476
632
8,879
8,990
6,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 1 / 4
7,953
530
5,229
8,716
3,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
wyd texts
Poseidon
15
6 / 1 / 1
9,305
620
6,080
9,329
2,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Autizzy
Thoth
13
1 / 4 / 1
7,979
532
7,172
9,074
2,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
CarryJerry
Hun Batz
12
1 / 2 / 1
7,204
480
3,934
10,648
4,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
Pandabae220
Bacchus
10
0 / 5 / 0
6,966
464
4,434
14,437
14,015
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
Pandaboo220
Hercules
14
2 / 2 / 2
9,134
609
4,059
14,366
10,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
lowksta714_
Hachiman
11
0 / 1 / 0
6,741
449
6,229
7,509
2,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
13
Kills
4
4
Deaths
14
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thoth
Autizzy
Thoth
1
4
1
0.38
L
Hun Batz
CarryJerry
Hun Batz
1
2
1
0.75
W
3
0
3
4.5
W
Kuzenbo
Garny2149
Kuzenbo
1
0
6
4
L
Bacchus
Pandabae220
Bacchus
0
5
0
0
L
Hercules
Pandaboo220
Hercules
2
2
2
1.5
W
Zhong Kui
SimpIMatt
Zhong Kui
2
2
1
1.25
W
1
1
4
3
L
Hachiman
lowksta714_
Hachiman
0
1
0
0
W
Poseidon
wyd texts
Poseidon
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,514
Damage
25,828
46,936
Taken
56,034
29,745
Mitigated
33,715
15,103
Healing
15,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Autizzy
Thoth
7,172
189
0
625
9,074
2,919
0
3,291
5,280
60,305
0
L
Hun Batz
CarryJerry
Hun Batz
3,934
1,761
0
939
10,648
4,216
292
2,603
8,045
0
52,377
W
8,609
6,465
0
3,593
7,916
3,083
616
2,376
5,540
0
81,199
W
Kuzenbo
Garny2149
Kuzenbo
4,717
1,406
0
3,607
11,985
13,484
0
2,679
9,306
19,300
0
L
Bacchus
Pandabae220
Bacchus
4,434
329
512
4,356
14,437
14,015
146
3,202
11,186
25,875
0
L
Hercules
Pandaboo220
Hercules
4,059
1,233
0
4,495
14,366
10,055
0
8,185
6,181
0
60,456
W
Zhong Kui
SimpIMatt
Zhong Kui
8,879
1,867
0
4,928
8,990
6,937
0
789
8,201
70,203
6,722
W
5,229
2,314
0
489
8,716
3,505
0
1,518
7,198
0
60,590
L
Hachiman
lowksta714_
Hachiman
6,229
4,239
0
4,277
7,509
2,510
617
1,957
5,552
0
53,181
W
Poseidon
wyd texts
Poseidon
6,080
1,035
0
2,486
9,329
2,736
880
4,856
4,473
73,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,372
Gold Earned
38,024
462
Minions Killed
418
0
Camps Cleared
0
1,599,222
Distance Traveled
1,531,274
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,979
532
102
7
0
294,079
0
L
Hun Batz
7,204
480
88
6
0
329,987
0
W
Izanami
8,601
573
131
9
0
278,295
0
W
Kuzenbo
8,037
536
14
1
0
331,195
0
L
Bacchus
6,966
464
30
2
0
315,916
8
L
Hercules
9,134
609
112
7
0
305,613
0
W
Zhong Kui
9,476
632
117
8
0
271,844
3
W
Serqet
7,953
530
77
5
0
371,246
0
L
Hachiman
6,741
449
86
6
0
285,679
0
W
Poseidon
9,305
620
123
8
0
346,642
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role