Player Matchup

Achilles
Achilles
 
Achilles
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
NoVa_TriicKss
Izanami
Level 16
God Stats
2W - 1L
1,683 SR
Queue Stats
12W - 10L
1,770 Elo+
Party 1
Zeus
Zeus
XxTriKcsxX
Zeus
Level 34
God Stats
11W - 10L
1,558 SR
Queue Stats
29W - 26L
1,597 Elo+
Party 1
Cernunnos
Cernunnos
slayya
Cernunnos
Level 101
God Stats
9W - 7L
1,604 SR
Queue Stats
30W - 24L
1,528 Elo+
Party 3
Hun Batz
Hun Batz
thatcanadian3h
Hun Batz
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,487 Elo+
Party 3
Team Averages
Level 55
1,569 SR
1,576 Elo+

VS

Team Averages
Level 88
1,551 SR
1,522 Elo+
Jing Wei
Jing Wei
BocchiTheBox
Jing Wei
Level 106
God Stats
123W - 77L
1,648 SR
Queue Stats
195W - 178L
1,522 Elo+
Party 2
Tiamat
Tiamat
CookieMuncher
Tiamat
Level 18
God Stats
4W - 2L
1,482 SR
Queue Stats
24W - 12L
1,486 Elo+
Party 4
Chang'e
Chang'e
RainyMemories
Chang'e
Level 86
God Stats
82W - 58L
1,569 SR
Queue Stats
239W - 219L
1,471 Elo+
Party 2
Amaterasu
Amaterasu
Vallaska1998
Amaterasu
Level 143
God Stats
10W - 1L
1,765 SR
Queue Stats
112W - 117L
1,527 Elo+
Party 4
Hun Batz
Hun Batz
xFoxD
Hun Batz
Level 86
God Stats
9W - 1L
1,290 SR
Queue Stats
160W - 95L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
4 / 1 / 2
7,956
723
11,807
15,819
17,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
10
0 / 0 / 0
6,377
580
929
1,479
406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
2 / 2 / 3
8,615
783
16,902
6,266
2,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cernunnos
slayya
Cernunnos
15
0 / 2 / 2
7,985
726
6,133
9,172
4,065
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hun Batz
13
0 / 3 / 3
7,179
653
5,561
8,433
4,476
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BocchiTheBox
Jing Wei
15
1 / 0 / 3
8,585
780
5,782
8,490
4,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

15
1 / 2 / 4
8,473
770
8,103
11,046
6,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
15
4 / 0 / 0
9,051
823
4,496
11,718
10,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
Vallaska1998
Amaterasu
15
2 / 2 / 2
8,169
743
6,490
12,124
11,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Hun Batz
xFoxD
Hun Batz
14
0 / 2 / 4
7,898
718
7,017
12,270
7,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
21
6
Kills
8
8
Deaths
6
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
4
1
2
5
W
Jing Wei
BocchiTheBox
Jing Wei
1
0
3
2.5
W
1
2
4
1.5
L
Izanami
0
0
0
0
W
Chang'e
4
0
0
4
W
Amaterasu
Vallaska1998
Amaterasu
2
2
2
1.5
L
2
2
3
1.75
L
Cernunnos
slayya
Cernunnos
0
2
2
0.5
L
Hun Batz
0
3
3
0.5
W
Hun Batz
xFoxD
Hun Batz
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,332
Damage
31,888
41,169
Taken
55,648
28,585
Mitigated
39,818
5,378
Healing
15,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
11,807
2,128
0
2,499
15,819
17,262
0
4,034
10,875
0
21,898
W
Jing Wei
BocchiTheBox
Jing Wei
5,782
5,329
0
876
8,490
4,089
1,222
2,845
5,460
0
31,469
W
8,103
768
0
1,668
11,046
6,716
772
3,925
6,876
30,323
0
L
Izanami
929
708
0
517
1,479
406
0
602
789
0
2,569
W
Chang'e
4,496
265
5,321
3,987
11,718
10,071
474
3,155
8,395
15,245
0
W
Amaterasu
Vallaska1998
Amaterasu
6,490
1,372
0
1,453
12,124
11,881
210
4,926
6,867
0
20,628
L
16,902
1,134
0
886
6,266
2,376
0
3,199
2,833
53,051
0
L
Cernunnos
slayya
Cernunnos
6,133
3,005
0
983
9,172
4,065
46
1,934
6,855
0
37,483
L
Hun Batz
5,561
447
0
493
8,433
4,476
0
2,090
5,769
0
15,570
W
Hun Batz
xFoxD
Hun Batz
7,017
1,501
0
2,068
12,270
7,061
838
2,051
9,965
0
28,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,112
Gold Earned
42,176
220
Minions Killed
237
0
Camps Cleared
0
946,103
Distance Traveled
1,273,660
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,956
723
20
2
0
257,228
0
W
Jing Wei
8,585
780
76
7
0
222,771
0
W
Tiamat
8,473
770
71
6
0
253,242
0
L
Izanami
6,377
580
7
1
0
40,398
0
W
Chang'e
9,051
823
20
2
0
270,146
0
W
Amaterasu
8,169
743
33
3
0
261,082
0
L
Zeus
8,615
783
95
9
0
215,742
0
L
Cernunnos
7,985
726
72
7
0
216,662
0
L
Hun Batz
7,179
653
26
2
0
216,073
0
W
Hun Batz
7,898
718
37
3
0
266,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role