Player Matchup

Tyr
Tyr
 
Tyr
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
D4nOn1
Jing Wei
Level 127
God Stats
1W - 3L
1,363 SR
Queue Stats
405W - 456L
1,536 Elo+
Party 1
Khepri
Khepri
OJogadorMaisRuim
Khepri
Level 89
God Stats
2W - 1L
1,867 SR
Queue Stats
40W - 35L
1,529 Elo+
Solo
Tiamat
Tiamat
gallego-chicoana
Tiamat
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
176W - 192L
1,394 Elo+
Solo
Bakasura
Bakasura
paulokorat hue
Bakasura
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 195L
1,489 Elo+
Party 1
Team Averages
Level 88
1,546 SR
1,490 Elo+

VS

Team Averages
Level 132
1,459 SR
1,433 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Antonta
Nemesis
Level 137
God Stats
10W - 18L
1,425 SR
Queue Stats
430W - 433L
1,466 Elo+
Solo
Chernobog
Chernobog
DI-WESSLEY
Chernobog
Level 129
God Stats
2W - 0L
1,294 SR
Queue Stats
219W - 198L
1,546 Elo+
Party 2
Yemoja
Yemoja
gabewithane
Yemoja
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,180 Elo+
Party 2
Chronos
Chronos
tuco1989
Chronos
Level 157
God Stats
98W - 74L
1,576 SR
Queue Stats
361W - 372L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
0 / 2 / 0
5,349
535
2,363
8,978
6,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
D4nOn1
Jing Wei
8
0 / 3 / 0
4,920
492
3,815
6,701
2,110
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 0 / 0
4,909
491
2,418
6,430
4,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 0 / 0
4,947
495
2,726
5,450
3,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
8
0 / 3 / 0
4,693
469
572
7,140
2,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
0 / 0 / 2
5,778
578
5,685
4,706
1,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Antonta
Nemesis
11
5 / 0 / 0
6,302
630
2,734
6,854
2,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
DI-WESSLEY
Chernobog
11
1 / 0 / 2
6,155
616
4,886
6,242
2,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
9
0 / 0 / 2
5,653
565
2,344
5,356
3,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos
tuco1989
Chronos
12
1 / 0 / 0
7,095
710
5,149
4,697
1,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
13
0
Kills
7
8
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
2
0
0
W
Morgan Le Fay
 
Morgan Le Fay
0
0
2
1
W
Nemesis
Antonta
Nemesis
5
0
0
5
L
Jing Wei
D4nOn1
Jing Wei
0
3
0
0
W
Chernobog
DI-WESSLEY
Chernobog
1
0
2
2
L
0
0
0
0
W
Yemoja
0
0
2
1
L
0
0
0
0
L
Bakasura
0
3
0
0
W
Chronos
tuco1989
Chronos
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,894
Damage
20,798
34,699
Taken
27,855
18,854
Mitigated
11,440
9,720
Healing
14,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
2,363
277
0
1,993
8,978
6,329
0
5,063
3,915
0
33,913
W
Morgan Le Fay
 
Morgan Le Fay
5,685
216
0
2,361
4,706
1,816
0
1,601
3,050
52,687
209
W
Nemesis
Antonta
Nemesis
2,734
659
0
1,177
6,854
2,522
0
340
6,514
0
48,206
L
Jing Wei
D4nOn1
Jing Wei
3,815
3,147
0
2,137
6,701
2,110
0
285
6,416
0
34,302
W
Chernobog
DI-WESSLEY
Chernobog
4,886
3,657
0
2,690
6,242
2,053
1,208
863
5,354
0
48,113
L
2,418
105
0
2,657
6,430
4,769
0
2,519
3,911
14,857
0
W
Yemoja
2,344
718
1,670
2,202
5,356
3,401
0
2,340
3,016
10,178
0
L
2,726
294
0
1,357
5,450
3,206
0
3,419
2,031
34,962
0
L
Bakasura
572
377
0
1,576
7,140
2,440
0
1,635
5,505
0
19,765
W
Chronos
tuco1989
Chronos
5,149
2,075
0
3,991
4,697
1,648
0
0
4,687
51,046
1,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,818
Gold Earned
30,983
268
Minions Killed
360
0
Camps Cleared
0
1,039,486
Distance Traveled
1,019,619
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,349
535
61
6
0
203,949
0
W
Morgan Le Fay
5,778
578
95
10
0
212,672
0
W
Nemesis
6,302
630
75
8
0
239,823
3
L
Jing Wei
4,920
492
69
7
0
199,656
0
W
Chernobog
6,155
616
82
8
0
187,215
0
L
Khepri
4,909
491
11
1
0
208,122
1
W
Yemoja
5,653
565
18
2
0
192,899
2
L
Tiamat
4,947
495
76
8
0
194,489
0
L
Bakasura
4,693
469
51
5
0
233,270
0
W
Chronos
7,095
710
90
9
0
187,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role