Player Matchup

Anubis
Anubis
XILordzIX
Anubis
Level 86
God Stats
19W - 16L
1,500 SR
Queue Stats
264W - 246L
1,481 Elo+
Party 2
Cernunnos
Cernunnos
Xinovis
Cernunnos
Level 110
God Stats
4W - 3L
1,566 SR
Queue Stats
291W - 285L
1,450 Elo+
Party 2
King Arthur
King Arthur
kaifyre1
King Arthur
Level 26
God Stats
17W - 12L
1,404 SR
Queue Stats
117W - 111L
1,392 Elo+
Party 2
Team Averages
Level 74
1,490 SR
1,441 Elo+

VS

Team Averages
Level 70
1,497 SR
1,467 Elo+
Baron Samedi
Baron Samedi
MaskMan518
Baron Samedi
Level 72
God Stats
7W - 5L
1,528 SR
Queue Stats
55W - 55L
1,463 Elo+
Solo
Danzaburou
Danzaburou
Vixen_art2011
Danzaburou
Level 84
God Stats
91W - 92L
1,500 SR
Queue Stats
586W - 589L
1,493 Elo+
Party 1
King Arthur
King Arthur
jpbryant00
King Arthur
Level 55
God Stats
6W - 10L
1,463 SR
Queue Stats
72W - 77L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
XILordzIX
Anubis
13
12 / 0 / 2
10,022
1,002
15,461
7,821
4,000
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
Xinovis
Cernunnos
11
1 / 3 / 10
8,093
809
7,920
9,578
3,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
kaifyre1
King Arthur
10
1 / 0 / 9
7,589
759
4,080
10,355
8,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MaskMan518
Baron Samedi
10
1 / 7 / 2
7,223
722
7,481
9,365
3,540
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Vixen_art2011
Danzaburou
11
1 / 2 / 1
7,325
733
7,327
8,797
2,882
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

King Arthur
jpbryant00
King Arthur
9
1 / 5 / 1
7,040
704
5,365
13,856
7,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
14
Kills
3
3
Deaths
14
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
MaskMan518
Baron Samedi
1
7
2
0.29
L
Danzaburou
Vixen_art2011
Danzaburou
1
2
1
0.75
W
Anubis
XILordzIX
Anubis
12
0
2
13
W
Cernunnos
Xinovis
Cernunnos
1
3
10
2
L
King Arthur
jpbryant00
King Arthur
1
5
1
0.3
W
King Arthur
kaifyre1
King Arthur
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,461
Damage
20,173
27,754
Taken
32,018
16,352
Mitigated
14,089
7,390
Healing
3,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
MaskMan518
Baron Samedi
7,481
381
503
1,211
9,365
3,540
0
5,032
4,333
23,949
0
L
Danzaburou
Vixen_art2011
Danzaburou
7,327
2,376
0
1,791
8,797
2,882
0
3,758
5,039
0
33,468
W
Anubis
XILordzIX
Anubis
15,461
449
0
4,936
7,821
4,000
0
2,246
5,575
48,852
0
W
Cernunnos
Xinovis
Cernunnos
7,920
4,563
0
1,517
9,578
3,603
445
2,869
6,709
0
32,471
L
King Arthur
jpbryant00
King Arthur
5,365
866
0
0
13,856
7,667
0
7,052
6,804
177
11,933
W
King Arthur
kaifyre1
King Arthur
4,080
321
0
937
10,355
8,749
0
2,862
7,493
0
7,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,704
Gold Earned
21,588
104
Minions Killed
90
0
Camps Cleared
0
492,324
Distance Traveled
490,402
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,223
722
18
2
0
152,842
3
L
Danzaburou
7,325
733
55
6
0
170,547
6
W
Anubis
10,022
1,002
49
5
0
163,866
0
W
Cernunnos
8,093
809
49
5
0
147,129
0
L
King Arthur
7,040
704
17
2
0
167,013
0
W
King Arthur
7,589
759
6
1
0
181,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role