Player Matchup

Nu Wa
Nu Wa
BigGucciCJ_
Nu Wa
Level 39
God Stats
1W - 0L
1,627 SR
Queue Stats
2W - 2L
1,393 Elo+
Party 1
Ares
Ares
Coki-Loko117
Ares
Level 37
God Stats
1W - 1L
1,497 SR
Queue Stats
1W - 2L
1,223 Elo+
Party 1
Raijin
Raijin
MigonamedMark
Raijin
Level 16
God Stats
1W - 1L
1,196 SR
Queue Stats
1W - 1L
1,211 Elo+
Party 1
Team Averages
Level 31
1,440 SR
1,276 Elo+

VS

Team Averages
Level 39
1,512 SR
1,416 Elo+
Artemis
Artemis
FeetPicsOnly
Artemis
Level 49
God Stats
0W - 1L
1,732 SR
Queue Stats
31W - 35L
1,414 Elo+
Party 2
Chaac
Chaac
Johnnyboy359
Chaac
Level 42
God Stats
217W - 241L
1,457 SR
Queue Stats
218W - 246L
1,384 Elo+
Solo
Janus
Janus
TheGoatJulian
Janus
Level 26
God Stats
5W - 11L
1,347 SR
Queue Stats
134W - 130L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 6
10,470
952
10,572
9,421
3,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 2 / 7
9,099
827
3,377
10,661
5,091
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 5 / 6
8,811
801
3,541
9,711
4,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FeetPicsOnly
Artemis
11
2 / 8 / 3
8,438
767
9,932
10,836
4,257
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

4
0 / 0 / 1
6,660
605
678
3,812
1,801
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 4 / 1
8,570
779
10,768
7,393
2,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
12
Kills
5
7
Deaths
12
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
6
0
6
9
W
3
2
7
3.25
L
Artemis
FeetPicsOnly
Artemis
2
8
3
0.44
L
0
0
1
0.5
W
3
5
6
1.2
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,490
Damage
21,378
29,793
Taken
22,041
12,750
Mitigated
8,723
5,520
Healing
678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,572
3,145
80
2,669
9,421
3,291
1,142
4,692
4,521
60,761
0
W
3,377
216
379
2,359
10,661
5,091
165
3,543
6,840
14,084
0
L
Artemis
FeetPicsOnly
Artemis
9,932
5,204
0
0
10,836
4,257
0
8,424
2,412
0
23,720
L
678
54
72
606
3,812
1,801
0
3,010
802
0
4,427
W
3,541
689
0
33
9,711
4,368
222
2,032
7,569
19,231
0
L
10,768
565
0
0
7,393
2,665
0
6,550
843
49,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,380
Gold Earned
23,668
126
Minions Killed
109
0
Camps Cleared
0
601,710
Distance Traveled
375,515
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,470
952
72
7
0
213,551
0
W
Ares
9,099
827
21
2
0
213,859
2
L
Artemis
8,438
767
26
2
0
149,907
0
L
Chaac
6,660
605
5
0
0
59,055
1
W
Raijin
8,811
801
33
3
0
174,300
0
L
Janus
8,570
779
78
7
0
166,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role