Player Matchup

Mulan
Mulan
Platinum IV
Crucîatus
Mulan
Platinum IV
Level 141
God Stats
1W - 4L
1,191 SR
Queue Stats
118W - 101L
1,670 MMR
Solo
Baba Yaga
Baba Yaga
Platinum I
PPNOGUUD
Baba Yaga
Platinum I
Level 149
God Stats
27W - 15L
1,773 SR
Queue Stats
395W - 365L
1,854 MMR
Party 2
Serqet
Serqet
Gold I
Suprsd
Serqet
Gold I
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,668 MMR
Party 1
Bacchus
Bacchus
Gold II
aeikuuuz
Bacchus
Gold II
Level 68
God Stats
1W - 4L
1,531 SR
Queue Stats
25W - 30L
1,694 MMR
Party 1
Thor
Thor
Gold I
Μidori
Thor
Gold I
Level 154
God Stats
12W - 16L
1,704 SR
Queue Stats
211W - 204L
1,526 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 126
1,540 SR
1,682 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 182
1,598 SR
1,680 MMR
King Arthur
King Arthur
Gold I
BeanOnRoids
King Arthur
Gold I
Level 157
God Stats
7W - 6L
1,593 SR
Queue Stats
238W - 231L
1,679 MMR
Solo
Ullr
Ullr
Gold I
DadJokez
Ullr
Gold I
Level 212
God Stats
105W - 91L
1,624 SR
Queue Stats
576W - 564L
1,655 MMR
Solo
Artio
Artio
Gold II
ItsBumbleBree
Artio
Gold II
Level 219
God Stats
21W - 18L
1,653 SR
Queue Stats
586W - 595L
1,542 MMR
Party 3
Loki
Loki
Platinum II
NeixXP
Loki
Platinum II
Level 165
God Stats
44W - 33L
1,560 SR
Queue Stats
343W - 346L
1,786 MMR
Party 3
Poseidon
Poseidon
Platinum IV
TheRealAvatar1
Poseidon
Platinum IV
Level 158
God Stats
191W - 162L
1,561 SR
Queue Stats
537W - 538L
1,740 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
16
4 / 5 / 0
9,860
548
18,281
23,978
27,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baba Yaga
PPNOGUUD
Baba Yaga
15
1 / 3 / 1
8,783
488
7,956
13,678
6,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Serqet
Suprsd
Serqet
13
0 / 5 / 0
7,541
419
4,502
14,489
6,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
aeikuuuz
Bacchus
12
1 / 0 / 5
8,282
460
6,599
10,903
13,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thor
Μidori
Thor
14
3 / 5 / 1
9,139
508
10,702
13,681
6,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
PeleCharonGaneshaHachiman

VS

Bans
AthenaArachneThothRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BeanOnRoids
King Arthur
17
6 / 3 / 1
10,854
603
18,867
22,364
26,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ullr
16
2 / 2 / 3
9,934
552
7,998
13,444
5,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
1 / 1 / 7
8,695
483
5,373
14,972
13,345
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
NeixXP
Loki
15
5 / 1 / 4
9,554
531
11,534
13,106
5,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
16
4 / 2 / 1
10,055
559
9,599
6,908
2,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
9
Kills
18
18
Deaths
9
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BeanOnRoids
King Arthur
6
3
1
2.17
L
Mulan
4
5
0
0.8
W
Ullr
2
2
3
1.75
W
1
1
7
4.5
W
Loki
NeixXP
Loki
5
1
4
7
L
Baba Yaga
PPNOGUUD
Baba Yaga
1
3
1
0.5
L
Serqet
Suprsd
Serqet
0
5
0
0
W
Poseidon
4
2
1
2.25
L
Bacchus
aeikuuuz
Bacchus
1
0
5
3.5
L
Thor
Μidori
Thor
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,040
Damage
53,371
76,729
Taken
70,794
60,283
Mitigated
54,084
16,113
Healing
13,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BeanOnRoids
King Arthur
18,867
2,581
0
4,038
22,364
26,447
0
1,232
19,664
23
88,849
L
Mulan
18,281
3,066
0
8,171
23,978
27,669
0
672
23,306
0
82,790
W
Ullr
7,998
2,292
0
1,558
13,444
5,670
397
2,635
10,809
0
89,485
W
5,373
536
799
5,805
14,972
13,345
0
4,085
10,676
21,491
0
W
Loki
NeixXP
Loki
11,534
3,005
0
750
13,106
5,632
0
3,050
9,784
0
86,200
L
Baba Yaga
PPNOGUUD
Baba Yaga
7,956
241
0
2,190
13,678
6,359
0
6,444
7,234
85,773
0
L
Serqet
Suprsd
Serqet
4,502
515
0
1,621
14,489
6,041
0
1,549
12,940
0
64,353
W
Poseidon
9,599
1,828
0
383
6,908
2,990
1,335
3,553
3,355
85,002
0
L
Bacchus
aeikuuuz
Bacchus
6,599
739
0
2,427
10,903
13,281
0
3,632
7,271
23,516
0
L
Thor
Μidori
Thor
10,702
2,842
0
1,704
13,681
6,933
332
2,698
10,983
0
65,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,605
Gold Earned
49,092
511
Minions Killed
556
0
Camps Cleared
0
1,744,183
Distance Traveled
1,855,143
9
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,854
603
138
8
0
320,817
6
L
Mulan
9,860
548
131
7
0
310,212
2
W
Ullr
9,934
552
141
8
0
363,312
3
W
Artio
8,695
483
19
1
0
391,195
6
W
Loki
9,554
531
96
5
0
427,307
7
L
Baba Yaga
8,783
488
155
9
0
345,112
0
L
Serqet
7,541
419
92
5
0
384,982
0
W
Poseidon
10,055
559
162
9
0
352,512
4
L
Bacchus
8,282
460
20
1
0
398,987
7
L
Thor
9,139
508
113
6
0
304,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role